Player Matchup

Izanami
Izanami
ClashRoya1
Izanami
Level 25
God Stats
1W - 3L
1,373 SR
Queue Stats
40W - 39L
1,228 Elo+
Solo
Thor
Thor
Desgoon
Thor
Level 15
God Stats
12W - 17L
1,792 SR
Queue Stats
31W - 33L
1,612 Elo+
Solo
Kali
Kali
FunkyMooonk
Kali
Level 29
God Stats
0W - 3L
1,167 SR
Queue Stats
56W - 86L
1,161 Elo+
Solo
Cthulhu
Cthulhu
Riesaroni22
Cthulhu
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 248L
1,310 Elo+
Solo
Hou Yi
Hou Yi
SoulsEmber
Hou Yi
Level 28
God Stats
1W - 1L
1,423 SR
Queue Stats
1W - 7L
1,216 Elo+
Solo
Team Averages
Level 24
1,451 SR
1,305 Elo+

VS

Team Averages
Level 25
1,470 SR
1,478 Elo+
Janus
Janus
Eddiesmalls
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LucasMarce
Guan Yu
Level 16
God Stats
1W - 1L
1,183 SR
Queue Stats
15W - 18L
1,288 Elo+
Solo
Anhur
Anhur
blockedbyjames
Anhur
Level 26
God Stats
11W - 4L
1,515 SR
Queue Stats
247W - 221L
1,498 Elo+
Solo
Nemesis
Nemesis
matheusrock9
Nemesis
Level 29
God Stats
7W - 4L
1,304 SR
Queue Stats
160W - 165L
1,453 Elo+
Solo
Geb
Geb
mudslide13
Geb
Level 28
God Stats
5W - 2L
1,847 SR
Queue Stats
7W - 4L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ClashRoya1
Izanami
13
3 / 1 / 0
7,520
470
3,745
7,647
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Desgoon
Thor
11
2 / 4 / 0
6,817
426
4,849
8,164
1,528
Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
0 / 5 / 2
6,428
402
2,489
12,376
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Riesaroni22
Cthulhu
11
1 / 3 / 0
6,493
406
4,141
8,183
4,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
SoulsEmber
Hou Yi
11
0 / 7 / 1
6,681
418
3,032
11,674
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,333
521
4,535
5,540
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
LucasMarce
Guan Yu
15
2 / 0 / 3
9,298
581
4,191
7,286
5,490
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 0 / 2
9,973
623
8,828
8,009
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
matheusrock9
Nemesis
14
6 / 1 / 1
8,860
554
6,735
8,555
5,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 2 / 7
8,445
528
4,103
9,037
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
20
20
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
ClashRoya1
Izanami
3
1
0
3
L
Thor
Desgoon
Thor
2
4
0
0.5
W
2
3
2
1
L
0
5
2
0.2
W
Guan Yu
LucasMarce
Guan Yu
2
0
3
3.5
L
Cthulhu
Riesaroni22
Cthulhu
1
3
0
0.33
L
Hou Yi
SoulsEmber
Hou Yi
0
7
1
0.07
W
8
0
2
9
W
Nemesis
matheusrock9
Nemesis
6
1
1
6.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,256
Damage
28,392
48,044
Taken
38,427
14,660
Mitigated
22,729
12,840
Healing
12,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ClashRoya1
Izanami
3,745
2,147
0
2,992
7,647
2,238
191
3,157
4,490
0
40,182
L
Thor
Desgoon
Thor
4,849
1,202
0
859
8,164
1,528
0
2,234
5,930
0
24,253
W
4,535
328
111
1,290
5,540
1,801
526
225
5,291
41,352
0
L
2,489
1,057
0
4,627
12,376
3,524
234
2,939
9,437
0
24,572
W
Guan Yu
LucasMarce
Guan Yu
4,191
338
85
1,460
7,286
5,490
115
2,425
4,319
12,501
32,913
L
Cthulhu
Riesaroni22
Cthulhu
4,141
146
0
1,240
8,183
4,794
0
1,348
6,835
24,449
0
L
Hou Yi
SoulsEmber
Hou Yi
3,032
544
0
3,122
11,674
2,576
0
1,009
10,665
0
37,664
W
8,828
4,956
0
4,676
8,009
2,973
3,416
0
8,009
0
58,201
W
Nemesis
matheusrock9
Nemesis
6,735
3,141
0
2,555
8,555
5,698
621
824
7,630
8,040
52,748
W
4,103
627
0
1,869
9,037
6,767
1,108
0
9,037
15,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,939
Gold Earned
44,909
296
Minions Killed
368
0
Camps Cleared
0
1,467,012
Distance Traveled
1,461,839
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,520
470
88
6
0
331,495
0
L
Thor
6,817
426
41
3
0
289,272
0
W
Janus
8,333
521
69
4
0
288,310
7
L
Kali
6,428
402
59
4
0
312,354
6
W
Guan Yu
9,298
581
97
6
0
317,382
0
L
Cthulhu
6,493
406
42
3
0
294,465
6
L
Hou Yi
6,681
418
66
4
0
239,426
1
W
Anhur
9,973
623
96
6
0
267,543
3
W
Nemesis
8,860
554
97
6
0
280,689
1
W
Geb
8,445
528
9
1
0
307,915
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role