Player Matchup

Heimdallr
Heimdallr
CaptaineCourage
Heimdallr
Level 55
God Stats
5W - 4L
1,531 SR
Queue Stats
115W - 116L
1,284 Elo+
Party 3
Ymir
Ymir
Gydeo
Ymir
Level 25
God Stats
4W - 5L
1,473 SR
Queue Stats
76W - 84L
1,240 Elo+
Party 3
Hera
Hera
ImJavivi
Hera
Level 26
God Stats
16W - 20L
1,804 SR
Queue Stats
141W - 185L
1,629 Elo+
Party 2
Thor
Thor
ravinloonatic
Thor
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
256W - 265L
1,192 Elo+
Solo
Chaac
Chaac
wiismax
Chaac
Level 72
God Stats
2W - 2L
1,500 SR
Queue Stats
496W - 523L
1,520 Elo+
Party 2
Team Averages
Level 45
1,562 SR
1,373 Elo+

VS

Team Averages
Level 65
1,474 SR
1,451 Elo+
Ymir
Ymir
MrOzkannn
Ymir
Level 24
God Stats
14W - 7L
1,524 SR
Queue Stats
18W - 18L
1,341 Elo+
Party 1
Osiris
Osiris
Sh4key84
Osiris
Level 26
God Stats
3W - 2L
1,187 SR
Queue Stats
197W - 144L
1,627 Elo+
Party 4
Artemis
Artemis
Silvaburgh
Artemis
Level 82
God Stats
27W - 29L
1,499 SR
Queue Stats
33W - 49L
1,382 Elo+
Party 1
Nu Wa
Nu Wa
thunder92
Nu Wa
Level 116
God Stats
11W - 11L
1,657 SR
Queue Stats
236W - 200L
1,583 Elo+
Party 4
Ao Kuang
Ao Kuang
tinaycagdas
Ao Kuang
Level 76
God Stats
8W - 1L
1,505 SR
Queue Stats
17W - 17L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CaptaineCourage
Heimdallr
11
4 / 6 / 2
6,804
486
5,617
10,010
3,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Ymir
Gydeo
Ymir
10
0 / 5 / 3
5,967
426
3,832
10,668
3,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
10
0 / 5 / 1
6,017
430
2,675
7,637
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 2 / 3
7,315
523
4,664
10,551
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
wiismax
Chaac
12
3 / 5 / 0
7,304
522
5,511
11,699
8,001
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 3 / 6
7,025
502
5,359
10,364
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
Sh4key84
Osiris
15
8 / 2 / 0
9,308
665
11,415
9,156
8,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Silvaburgh
Artemis
12
5 / 3 / 6
7,659
547
10,137
7,978
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
thunder92
Nu Wa
14
3 / 2 / 2
8,299
593
5,959
5,327
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
tinaycagdas
Ao Kuang
14
5 / 0 / 3
7,852
561
3,848
7,922
2,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
10
Kills
23
23
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CaptaineCourage
Heimdallr
4
6
2
0.83
L
Ymir
Gydeo
Ymir
0
5
3
0.3
L
Hera
0
5
1
0.1
W
Ymir
2
3
6
1.67
W
Osiris
Sh4key84
Osiris
8
2
0
4
W
Artemis
Silvaburgh
Artemis
5
3
6
2.67
L
3
2
3
2.25
W
Nu Wa
thunder92
Nu Wa
3
2
2
2
W
Ao Kuang
tinaycagdas
Ao Kuang
5
0
3
6.5
L
Chaac
wiismax
Chaac
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,299
Damage
36,718
50,565
Taken
40,747
20,280
Mitigated
22,657
9,753
Healing
14,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CaptaineCourage
Heimdallr
5,617
2,965
0
713
10,010
3,239
301
3,932
6,016
0
27,287
L
Ymir
Gydeo
Ymir
3,832
341
369
1,752
10,668
3,860
0
3,919
6,687
22,280
0
L
Hera
2,675
339
0
1,240
7,637
1,904
773
4,937
2,528
27,895
0
W
Ymir
5,359
1,188
0
2,616
10,364
6,825
0
2,491
7,873
19,959
0
W
Osiris
Sh4key84
Osiris
11,415
4,795
0
2,880
9,156
8,884
480
0
9,156
6,549
50,960
W
Artemis
Silvaburgh
Artemis
10,137
4,128
0
3,332
7,978
2,662
590
896
7,082
0
35,094
L
4,664
1,299
0
4,125
10,551
3,276
0
1,631
8,802
0
47,505
W
Nu Wa
thunder92
Nu Wa
5,959
1,408
0
500
5,327
1,697
0
2,180
2,939
52,218
0
W
Ao Kuang
tinaycagdas
Ao Kuang
3,848
1,304
0
4,943
7,922
2,589
135
688
7,190
41,414
0
L
Chaac
wiismax
Chaac
5,511
1,207
0
1,554
11,699
8,001
0
1,945
9,692
0
36,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,407
Gold Earned
40,143
283
Minions Killed
396
0
Camps Cleared
0
1,226,302
Distance Traveled
1,356,353
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,804
486
50
4
0
227,612
0
L
Ymir
5,967
426
25
2
0
242,888
3
L
Hera
6,017
430
52
4
0
222,603
3
W
Ymir
7,025
502
28
2
0
285,529
7
W
Osiris
9,308
665
126
9
0
239,084
0
W
Artemis
7,659
547
54
4
0
260,864
4
L
Thor
7,315
523
79
6
0
270,973
2
W
Nu Wa
8,299
593
107
8
0
252,694
0
W
Ao Kuang
7,852
561
81
6
0
318,182
0
L
Chaac
7,304
522
77
6
0
262,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role