Player Matchup

Ao Kuang
Ao Kuang
Gold I
HellahGood
Ao Kuang
Gold I
Level 116
God Stats
2W - 1L
1,154 SR
Queue Stats
55W - 53L
1,717 MMR
Solo
Medusa
Medusa
Gold I
Laridonski
Medusa
Gold I
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
249W - 232L
1,687 MMR
Solo
Mercury
Mercury
Gold IV
NaimIess
Mercury
Gold IV
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,732 MMR
Party 1
Ullr
Ullr
Gold IV
PotpieTheGreat
Ullr
Gold IV
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
233W - 210L
1,695 MMR
Solo
Ymir
Ymir
Gold III
QueueTipss
Ymir
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,431 SR
1,666 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,532 SR
1,662 MMR
Artio
Artio
Platinum IV
CharlistonBiber
Artio
Platinum IV
Level 157
God Stats
8W - 10L
1,663 SR
Queue Stats
301W - 276L
1,646 MMR
Party 2
Nu Wa
Nu Wa
Gold II
Druwyth
Nu Wa
Gold II
Level 160
God Stats
17W - 9L
1,569 SR
Queue Stats
441W - 445L
1,683 MMR
Solo
Anhur
Anhur
Gold IV
Mοnir
Anhur
Gold IV
Level 139
God Stats
3W - 2L
1,617 SR
Queue Stats
54W - 44L
1,668 MMR
Party 3
Ganesha
Ganesha
Gold IV
Pepe
Ganesha
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Pele
Pele
Gold I
SDFHAREGT
Pele
Gold I
Level 139
God Stats
2W - 4L
1,313 SR
Queue Stats
439W - 418L
1,813 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HellahGood
Ao Kuang
19
5 / 2 / 5
13,308
634
17,450
32,212
22,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
Laridonski
Medusa
20
5 / 2 / 7
12,440
592
17,515
12,345
5,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
NaimIess
Mercury
19
8 / 3 / 13
12,720
606
22,501
21,692
7,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 4 / 6
11,231
535
13,273
15,213
5,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 10
10,608
505
4,367
21,140
15,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
SetCthulhuNemesisTsukuyomi

VS

Bans
Cu ChulainnDanzaburouJanusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 5
11,369
541
18,593
28,632
30,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Druwyth
Nu Wa
17
2 / 5 / 4
10,410
496
16,528
12,695
5,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Mοnir
Anhur
17
3 / 3 / 4
11,535
549
8,976
15,082
6,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
Pepe
Ganesha
14
0 / 4 / 11
9,616
458
7,821
16,740
18,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
17
9 / 7 / 5
11,343
540
19,125
22,366
13,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
46
21
Kills
17
17
Deaths
22
41
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
L
Nu Wa
Druwyth
Nu Wa
2
5
4
0.8
W
Ao Kuang
HellahGood
Ao Kuang
5
2
5
3.75
W
Medusa
Laridonski
Medusa
5
2
7
4.25
L
Anhur
Mοnir
Anhur
3
3
4
1.67
W
Mercury
NaimIess
Mercury
8
3
13
4.83
L
Ganesha
Pepe
Ganesha
0
4
11
1.38
W
2
4
6
1.25
W
1
6
10
1
L
Pele
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,106
Damage
71,043
102,602
Taken
95,515
56,431
Mitigated
74,391
33,941
Healing
33,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,593
2,299
1,179
14,501
28,632
30,420
0
11,269
17,363
73,688
0
L
Nu Wa
Druwyth
Nu Wa
16,528
2,326
236
1,572
12,695
5,620
1,176
3,705
8,990
76,599
0
W
Ao Kuang
HellahGood
Ao Kuang
17,450
4,706
0
17,780
32,212
22,759
1,394
16,606
15,347
74,754
0
W
Medusa
Laridonski
Medusa
17,515
7,617
0
2,470
12,345
5,116
3,214
4,708
7,392
0
113,382
L
Anhur
Mοnir
Anhur
8,976
3,852
0
3,767
15,082
6,446
1,804
548
14,534
0
79,986
W
Mercury
NaimIess
Mercury
22,501
10,445
0
6,657
21,692
7,339
0
8,458
13,010
0
98,917
L
Ganesha
Pepe
Ganesha
7,821
921
243
3,135
16,740
18,059
301
2,056
14,684
27,827
0
W
13,273
3,465
0
2,767
15,213
5,675
1,241
4,728
10,282
0
77,570
W
4,367
230
0
4,267
21,140
15,542
252
7,720
13,073
31,929
0
L
Pele
19,125
3,422
0
8,462
22,366
13,846
230
4,239
18,127
0
80,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,307
Gold Earned
54,273
605
Minions Killed
572
0
Camps Cleared
0
2,025,011
Distance Traveled
1,972,523
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,369
541
141
7
0
440,832
8
L
Nu Wa
10,410
496
146
7
0
363,199
8
W
Ao Kuang
13,308
634
118
6
0
395,857
2
W
Medusa
12,440
592
180
9
0
403,161
5
L
Anhur
11,535
549
153
7
0
373,591
4
W
Mercury
12,720
606
131
6
0
472,699
6
L
Ganesha
9,616
458
13
1
0
418,077
10
W
Ullr
11,231
535
134
6
0
385,663
6
W
Ymir
10,608
505
42
2
0
367,631
7
L
Pele
11,343
540
119
6
0
376,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role