Player Matchup

Geb
Geb
JFH360
Geb
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
218W - 208L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
Monki415
Sun Wukong
Level 128
God Stats
20W - 20L
1,435 SR
Queue Stats
166W - 178L
1,479 Elo+
Solo
Discordia
Discordia
Nuzelk
Discordia
Level 54
God Stats
1W - 2L
1,741 SR
Queue Stats
134W - 130L
1,543 Elo+
Party 2
Izanami
Izanami
TomithyRuS
Izanami
Level 157
God Stats
47W - 41L
1,610 SR
Queue Stats
68W - 80L
1,529 Elo+
Solo
Thanatos
Thanatos
TypicCheetoS
Thanatos
Level 68
God Stats
21W - 11L
1,794 SR
Queue Stats
377W - 367L
1,518 Elo+
Party 2
Team Averages
Level 111
1,616 SR
1,519 Elo+

VS

Team Averages
Level 89
1,498 SR
1,491 Elo+
Cu Chulainn
Cu Chulainn
Anubis83mc
Cu Chulainn
Level 160
God Stats
2W - 2L
1,697 SR
Queue Stats
240W - 266L
1,605 Elo+
Solo
Izanami
Izanami
Beaver_Of_Love
Izanami
Level 55
God Stats
1W - 2L
1,233 SR
Queue Stats
11W - 19L
1,386 Elo+
Party 1
Sobek
Sobek
EpicSirCloudy
Sobek
Level 67
God Stats
10W - 10L
1,635 SR
Queue Stats
391W - 369L
1,548 Elo+
Solo
Pele
Pele
MentalSquirrel5
Pele
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 16L
1,386 Elo+
Party 1
Persephone
Persephone
SugarrMoon
Persephone
Level 102
God Stats
322W - 316L
1,427 SR
Queue Stats
1,147W - 1,091L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
JFH360
Geb
15
1 / 7 / 9
10,169
462
8,803
22,710
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Monki415
Sun Wukong
15
1 / 5 / 4
9,651
439
6,913
16,683
9,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
Nuzelk
Discordia
15
3 / 13 / 1
10,499
477
11,709
14,403
5,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
TomithyRuS
Izanami
18
7 / 5 / 2
11,788
536
18,789
18,889
7,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
TypicCheetoS
Thanatos
16
6 / 9 / 2
10,677
485
13,313
20,819
7,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Anubis83mc
Cu Chulainn
19
4 / 4 / 4
12,655
575
12,827
16,897
17,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 4 / 10
10,830
492
10,520
12,947
7,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 5 / 11
11,944
543
10,194
24,675
23,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 2 / 15
12,832
583
13,581
17,735
8,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
SugarrMoon
Persephone
18
19 / 3 / 6
13,298
604
23,201
15,883
7,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
85
18
Kills
39
39
Deaths
18
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Anubis83mc
Cu Chulainn
4
4
4
1.5
W
1
4
10
1.5
W
8
5
11
2.7
L
Geb
JFH360
Geb
1
7
9
0.79
W
7
2
15
7.25
L
Sun Wukong
Monki415
Sun Wukong
1
5
4
0.6
L
Discordia
Nuzelk
Discordia
3
13
1
0.27
W
Persephone
SugarrMoon
Persephone
19
3
6
7.33
L
Izanami
TomithyRuS
Izanami
7
5
2
1.6
L
Thanatos
TypicCheetoS
Thanatos
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,527
Damage
70,323
93,504
Taken
88,137
40,899
Mitigated
64,297
28,944
Healing
28,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Anubis83mc
Cu Chulainn
12,827
2,638
0
3,850
16,897
17,972
1,512
1,913
14,955
22,427
72,337
W
10,520
6,991
0
3,067
12,947
7,010
938
2,547
10,363
7,202
64,597
W
10,194
1,108
879
9,033
24,675
23,275
864
7,565
16,726
25,260
0
L
Geb
JFH360
Geb
8,803
1,137
0
7,229
22,710
11,498
0
12,109
10,601
22,454
0
W
13,581
3,923
0
7,176
17,735
8,121
4,818
2,785
14,772
0
90,862
L
Sun Wukong
Monki415
Sun Wukong
6,913
865
0
4,695
16,683
9,345
0
6,840
9,843
0
51,555
L
Discordia
Nuzelk
Discordia
11,709
1,225
0
350
14,403
5,120
0
7,295
7,108
59,552
0
W
Persephone
SugarrMoon
Persephone
23,201
345
0
4,400
15,883
7,919
1,592
4,714
10,809
71,786
0
L
Izanami
TomithyRuS
Izanami
18,789
14,719
0
4,739
18,889
7,217
2,574
6,259
12,630
0
91,276
L
Thanatos
TypicCheetoS
Thanatos
13,313
4,341
0
11,931
20,819
7,719
0
6,118
14,701
0
60,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,784
Gold Earned
61,559
455
Minions Killed
553
0
Camps Cleared
0
1,769,500
Distance Traveled
1,994,888
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,655
575
173
8
0
374,423
7
W
Izanami
10,830
492
125
6
0
370,593
3
W
Sobek
11,944
543
27
1
0
405,325
1
L
Geb
10,169
462
24
1
0
403,325
6
W
Pele
12,832
583
134
6
0
454,410
2
L
Sun Wukong
9,651
439
97
4
0
333,168
0
L
Discordia
10,499
477
92
4
0
323,744
1
W
Persephone
13,298
604
94
4
0
390,137
2
L
Izanami
11,788
536
155
7
0
339,189
1
L
Thanatos
10,677
485
87
4
0
370,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role