Player Matchup

Zeus
Zeus
Silver I
DaUsurpator
Zeus
Silver I
Level 160
God Stats
31W - 18L
1,717 SR
Queue Stats
144W - 141L
1,327 MMR
Party 1
Chiron
Chiron
Silver I
Empatocles
Chiron
Silver I
Level 160
God Stats
30W - 24L
1,789 SR
Queue Stats
87W - 81L
1,373 MMR
Party 1
Bacchus
Bacchus
Gold IV
Plinsen
Bacchus
Gold IV
Level 133
God Stats
10W - 5L
1,620 SR
Queue Stats
15W - 15L
1,506 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,709 SR
1,402 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,597 SR
1,447 MMR
Scylla
Scylla
Bronze III
Adviitam
Scylla
Bronze III
Level 107
God Stats
17W - 15L
1,561 SR
Queue Stats
65W - 69L
1,471 MMR
Party 2
Medusa
Medusa
Bronze III
Krauw
Medusa
Bronze III
Level 110
God Stats
2W - 1L
1,729 SR
Queue Stats
66W - 69L
1,471 MMR
Party 2
Sylvanus
Sylvanus
Silver I
Num1nex
Sylvanus
Silver I
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
9,101
700
10,666
7,386
2,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Empatocles
Chiron
13
3 / 0 / 6
8,863
682
9,317
6,048
1,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Plinsen
Bacchus
12
2 / 0 / 7
9,782
752
5,663
7,628
7,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Cu ChulainnThothCthulhuPersephoneSet

VS

Bans
He BoAresThe MorriganAthenaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Adviitam
Scylla
11
0 / 2 / 0
7,489
576
5,293
7,489
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Krauw
Medusa
11
0 / 3 / 0
7,662
589
5,848
9,230
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Num1nex
Sylvanus
11
0 / 4 / 0
7,422
571
4,356
11,959
8,313
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
Adviitam
Scylla
0
2
0
0
W
4
0
5
6.5
W
Chiron
Empatocles
Chiron
3
0
6
6
L
Medusa
Krauw
Medusa
0
3
0
0
L
Sylvanus
Num1nex
Sylvanus
0
4
0
0
W
Bacchus
Plinsen
Bacchus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,646
Damage
15,497
21,062
Taken
28,678
11,749
Mitigated
15,929
9,086
Healing
9,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Adviitam
Scylla
5,293
256
0
1,586
7,489
2,647
0
4,360
3,129
26,546
0
W
10,666
759
0
3,688
7,386
2,808
444
3,175
4,101
43,543
0
W
Chiron
Empatocles
Chiron
9,317
2,957
1,130
2,560
6,048
1,774
925
3,411
2,515
0
49,440
L
Medusa
Krauw
Medusa
5,848
1,947
0
764
9,230
4,969
0
4,975
4,255
3,775
47,966
L
Sylvanus
Num1nex
Sylvanus
4,356
960
3,028
4,410
11,959
8,313
0
7,015
4,944
14,259
0
W
Bacchus
Plinsen
Bacchus
5,663
268
0
1,708
7,628
7,167
0
2,990
4,385
17,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,746
Gold Earned
22,573
186
Minions Killed
166
0
Camps Cleared
0
763,868
Distance Traveled
722,324
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,489
576
55
4
0
231,126
4
W
Zeus
9,101
700
80
6
0
242,062
5
W
Chiron
8,863
682
88
7
0
246,007
1
L
Medusa
7,662
589
76
6
0
251,885
5
L
Sylvanus
7,422
571
35
3
0
239,313
4
W
Bacchus
9,782
752
18
1
0
275,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role