Player Matchup

Cthulhu
Cthulhu
Bossheavyburr
Cthulhu
Level 6
God Stats
0W - 4L
1,129 SR
Queue Stats
1W - 4L
1,185 Elo+
Solo
Kukulkan
Kukulkan
Foxryders
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
991 Elo+
Solo
The Morrigan
The Morrigan
Jeanpi96
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,307 Elo+
Solo
Fenrir
Fenrir
Pokemon2216
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 63L
1,095 Elo+
Solo
Terra
Terra
Raikage_Pivato
Terra
Level 18
God Stats
0W - 2L
1,250 SR
Queue Stats
14W - 10L
1,191 Elo+
Solo
Team Averages
Level 11
1,376 SR
1,154 Elo+

VS

Team Averages
Level 24
1,343 SR
1,254 Elo+
Ymir
Ymir
AbusiveMussel0
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,295 Elo+
Party 1
Ullr
Ullr
Bladedgator
Ullr
Level 26
God Stats
29W - 25L
1,462 SR
Queue Stats
136W - 126L
1,334 Elo+
Solo
Hades
Hades
Jurimpe
Hades
Level 34
God Stats
4W - 3L
1,526 SR
Queue Stats
9W - 13L
1,199 Elo+
Party 1
Baba Yaga
Baba Yaga
Paladino_Mestre
Baba Yaga
Level 43
God Stats
2W - 1L
1,206 SR
Queue Stats
5W - 15L
1,187 Elo+
Party 1
Thor
Thor
maltese-viking1
Thor
Level 14
God Stats
1W - 6L
1,019 SR
Queue Stats
12W - 19L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
6 / 8 / 6
13,207
1,016
20,089
27,206
25,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Foxryders
Kukulkan
17
3 / 10 / 3
11,839
911
12,535
15,381
6,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

The Morrigan
Jeanpi96
The Morrigan
18
5 / 11 / 4
12,963
997
12,707
18,925
8,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
17
0 / 8 / 7
10,878
837
3,081
17,024
7,575
20
3 / 6 / 12
14,085
1,083
7,951
30,340
39,519
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 23
14,272
1,098
12,421
16,641
16,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
9 / 1 / 15
14,285
1,099
17,877
6,591
2,984
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
Jurimpe
Hades
20
8 / 3 / 14
13,863
1,066
21,221
16,709
9,374
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baba Yaga
Paladino_Mestre
Baba Yaga
20
15 / 3 / 13
15,556
1,197
36,493
11,131
4,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 8 / 5
11,831
910
8,407
16,038
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
112
17
Kills
42
43
Deaths
17
32
Assists
70
Player
Kills
Deaths
Assists
KDA
W
6
2
23
8.75
W
9
1
15
16.5
L
Cthulhu
6
8
6
1.13
L
Kukulkan
Foxryders
Kukulkan
3
10
3
0.45
L
The Morrigan
Jeanpi96
The Morrigan
5
11
4
0.64
W
Hades
Jurimpe
Hades
8
3
14
5
W
Baba Yaga
Paladino_Mestre
Baba Yaga
15
3
13
7.17
L
Fenrir
0
8
7
0.44
L
3
6
12
1.5
W
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,363
Damage
96,419
108,876
Taken
67,110
88,196
Mitigated
40,471
14,008
Healing
13,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,421
3,127
0
2,297
16,641
16,616
0
14,813
1,615
21,493
0
W
17,877
12,187
279
1,022
6,591
2,984
0
5,681
834
0
57,347
L
Cthulhu
20,089
2,139
2,045
4,090
27,206
25,767
0
14,779
12,427
45,368
0
L
Kukulkan
Foxryders
Kukulkan
12,535
3,127
0
359
15,381
6,509
0
11,835
3,546
31,792
0
L
The Morrigan
Jeanpi96
The Morrigan
12,707
3,496
22
338
18,925
8,826
0
11,979
6,946
33,511
0
W
Hades
Jurimpe
Hades
21,221
1,696
949
6,284
16,709
9,374
0
12,501
3,863
34,621
0
W
Baba Yaga
Paladino_Mestre
Baba Yaga
36,493
1,960
303
1,515
11,131
4,867
0
8,548
2,437
52,524
0
L
Fenrir
3,081
460
0
0
17,024
7,575
0
9,913
6,715
0
7,510
L
7,951
2,103
2,460
4,694
30,340
39,519
0
21,629
8,711
17,385
0
W
8,407
4,175
0
810
16,038
6,630
0
11,016
4,821
0
18,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,972
Gold Earned
69,807
150
Minions Killed
200
3
Camps Cleared
3
1,050,714
Distance Traveled
1,017,553
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,272
1,098
20
2
2
205,550
0
W
Ullr
14,285
1,099
94
7
0
184,403
0
L
Cthulhu
13,207
1,016
57
4
1
241,729
0
L
Kukulkan
11,839
911
29
2
0
143,232
4
L
The Morrigan
12,963
997
42
3
1
179,219
0
W
Hades
13,863
1,066
34
3
0
186,219
1
W
Baba Yaga
15,556
1,197
35
3
1
231,574
0
L
Fenrir
10,878
837
2
0
0
223,469
1
L
Terra
14,085
1,083
20
2
1
263,065
2
W
Thor
11,831
910
17
1
0
209,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role