Player Matchup

Nemesis
Nemesis
DDGB_Dux0210
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Neith
Neith
Shadowtui8
Neith
Level 15
God Stats
1W - 1L
1,277 SR
Queue Stats
15W - 18L
1,476 Elo+
Party 2
Pele
Pele
ThiaGoL_77
Pele
Level 16
God Stats
22W - 22L
1,389 SR
Queue Stats
57W - 70L
1,364 Elo+
Party 3
Merlin
Merlin
b1e1242
Merlin
Level 26
God Stats
3W - 1L
1,349 SR
Queue Stats
106W - 117L
1,379 Elo+
Party 3
Ganesha
Ganesha
danielfaria371
Ganesha
Level 20
God Stats
10W - 17L
1,280 SR
Queue Stats
80W - 94L
1,345 Elo+
Party 3
Team Averages
Level 17
1,359 SR
1,413 Elo+

VS

Team Averages
Level 20
1,491 SR
1,314 Elo+
Eset
Eset
ATHA00123
Eset
Level 25
God Stats
1W - 8L
1,396 SR
Queue Stats
451W - 648L
1,329 Elo+
Party 1
Neith
Neith
ThiagoRoblox187
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
VINYALE
Terra
Level 26
God Stats
1W - 3L
1,727 SR
Queue Stats
237W - 417L
1,366 Elo+
Party 1
Ao Kuang
Ao Kuang
shikamaru450
Ao Kuang
Level 27
God Stats
9W - 21L
1,332 SR
Queue Stats
479W - 782L
1,279 Elo+
Party 1
Olorun
Olorun
tiafort
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DDGB_Dux0210
Nemesis
10
1 / 2 / 11
6,564
505
4,827
7,826
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
12
5 / 1 / 4
7,022
540
5,537
6,096
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 0 / 2
8,347
642
4,987
6,722
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
b1e1242
Merlin
12
9 / 2 / 7
7,688
591
10,003
6,983
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 14
6,816
524
3,869
5,458
3,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
9
2 / 7 / 2
6,337
487
5,725
10,165
4,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 6 / 2
5,800
446
2,805
7,810
2,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
VINYALE
Terra
9
0 / 3 / 1
5,254
404
2,050
8,592
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
shikamaru450
Ao Kuang
9
2 / 3 / 0
6,097
469
4,553
8,228
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
tiafort
Olorun
9
0 / 4 / 2
5,637
434
3,520
6,610
2,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
23
Kills
5
5
Deaths
23
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Eset
2
7
2
0.43
W
Nemesis
DDGB_Dux0210
Nemesis
1
2
11
3.25
W
Neith
5
1
4
7
W
8
0
2
9
L
1
6
2
0.33
L
Terra
VINYALE
Terra
0
3
1
0.17
W
Merlin
b1e1242
Merlin
9
2
7
6.25
W
0
0
14
7
L
Ao Kuang
shikamaru450
Ao Kuang
2
3
0
0.67
L
Olorun
tiafort
Olorun
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,223
Damage
18,653
33,085
Taken
41,405
12,516
Mitigated
15,318
10,975
Healing
8,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
5,725
1,307
168
1,743
10,165
4,226
786
4,043
6,122
28,913
0
W
Nemesis
DDGB_Dux0210
Nemesis
4,827
3,005
0
2,902
7,826
2,255
0
2,592
5,234
0
27,222
W
Neith
5,537
2,227
0
3,681
6,096
2,135
1,836
3,619
2,477
0
32,646
W
4,987
1,012
0
2,756
6,722
2,542
1,970
3,381
3,341
0
43,293
L
2,805
817
0
139
7,810
2,814
197
4,550
3,260
0
17,754
L
Terra
VINYALE
Terra
2,050
533
243
1,362
8,592
3,895
0
2,039
6,553
10,449
0
W
Merlin
b1e1242
Merlin
10,003
804
0
700
6,983
2,267
181
3,161
3,822
30,683
0
W
3,869
708
0
936
5,458
3,317
223
3,095
2,363
14,070
0
L
Ao Kuang
shikamaru450
Ao Kuang
4,553
1,456
0
3,105
8,228
2,376
0
1,379
6,849
27,326
0
L
Olorun
tiafort
Olorun
3,520
1,339
0
1,428
6,610
2,007
334
1,861
4,749
27,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,437
Gold Earned
29,125
252
Minions Killed
206
0
Camps Cleared
0
1,291,698
Distance Traveled
1,117,467
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,337
487
53
4
0
211,470
2
W
Nemesis
6,564
505
46
4
0
292,178
0
W
Neith
7,022
540
66
5
0
226,387
1
W
Pele
8,347
642
82
6
0
296,641
2
L
Neith
5,800
446
28
2
0
207,908
1
L
Terra
5,254
404
19
1
0
225,350
0
W
Merlin
7,688
591
56
4
0
248,438
1
W
Ganesha
6,816
524
2
0
0
228,054
4
L
Ao Kuang
6,097
469
65
5
0
272,167
0
L
Olorun
5,637
434
41
3
0
200,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role