Player Matchup

Ao Kuang
Ao Kuang
Platinum II
GameCarry
Ao Kuang
Platinum II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold III
MLCsh3rman
Fenrir
Gold III
Level 160
God Stats
4W - 3L
1,296 SR
Queue Stats
90W - 111L
1,587 MMR
Party 1
Apollo
Apollo
Platinum III
MVHorid
Apollo
Platinum III
Level 138
God Stats
21W - 13L
1,567 SR
Queue Stats
111W - 101L
1,848 MMR
Party 2
Scylla
Scylla
Gold I
StalCantCarry
Scylla
Gold I
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 70L
1,630 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
ŴarGrāy
Sun Wukong
Platinum V
Level 160
God Stats
4W - 2L
1,501 SR
Queue Stats
134W - 106L
1,771 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,473 SR
1,667 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,566 SR
1,658 MMR
Ra
Ra
Gold V
ElBreak
Ra
Gold V
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,700 MMR
Solo
Danzaburou
Danzaburou
Platinum I
HBTs
Danzaburou
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold I
JSmurfC
Guan Yu
Gold I
Level 135
God Stats
2W - 3L
1,498 SR
Queue Stats
41W - 41L
1,669 MMR
Solo
Artio
Artio
Gold V
Nedds
Artio
Gold V
Level 128
God Stats
3W - 2L
1,835 SR
Queue Stats
46W - 34L
1,682 MMR
Solo
Mercury
Mercury
Gold IV
iNole
Mercury
Gold IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 46L
1,739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GameCarry
Ao Kuang
13
6 / 3 / 6
8,375
644
6,394
11,979
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
MLCsh3rman
Fenrir
10
3 / 4 / 7
6,922
532
7,504
14,611
7,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
MVHorid
Apollo
16
7 / 0 / 2
9,618
740
6,717
7,994
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 0 / 4
7,955
612
2,426
3,032
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
ŴarGrāy
Sun Wukong
14
2 / 1 / 1
8,107
624
7,766
11,074
4,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Nu WaTsukuyomiCu ChulainnPersephoneSet

VS

Bans
JanusYmirGebSobekGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
6,172
475
4,080
7,638
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
HBTs
Danzaburou
12
3 / 3 / 1
7,358
566
6,870
6,263
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
JSmurfC
Guan Yu
12
1 / 3 / 1
6,771
521
4,668
10,237
8,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
Nedds
Artio
9
0 / 7 / 5
5,798
446
3,423
12,361
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
iNole
Mercury
11
3 / 2 / 1
6,727
517
4,269
8,081
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
19
Kills
8
8
Deaths
19
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Ao Kuang
GameCarry
Ao Kuang
6
3
6
3
L
Danzaburou
HBTs
Danzaburou
3
3
1
1.17
L
Guan Yu
JSmurfC
Guan Yu
1
3
1
0.5
W
Fenrir
MLCsh3rman
Fenrir
3
4
7
1.63
W
Apollo
MVHorid
Apollo
7
0
2
8
L
Artio
Nedds
Artio
0
7
5
0.36
W
1
0
4
3
L
Mercury
iNole
Mercury
3
2
1
1.75
W
Sun Wukong
ŴarGrāy
Sun Wukong
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,807
Damage
23,310
48,690
Taken
44,580
19,815
Mitigated
21,721
24,245
Healing
13,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,080
588
375
1,742
7,638
2,496
0
1,311
6,237
34,888
0
W
Ao Kuang
GameCarry
Ao Kuang
6,394
2,102
0
7,666
11,979
3,880
188
1,230
10,643
40,854
0
L
Danzaburou
HBTs
Danzaburou
6,870
2,566
0
1,904
6,263
2,758
0
559
5,704
0
43,979
L
Guan Yu
JSmurfC
Guan Yu
4,668
540
50
4,997
10,237
8,735
702
1,504
8,733
0
41,941
W
Fenrir
MLCsh3rman
Fenrir
7,504
2,121
0
4,596
14,611
7,127
0
4,530
9,811
0
21,249
W
Apollo
MVHorid
Apollo
6,717
4,841
0
6,004
7,994
2,983
774
915
7,015
0
65,965
L
Artio
Nedds
Artio
3,423
649
0
2,249
12,361
5,103
0
2,683
9,558
17,330
0
W
2,426
383
0
1,429
3,032
871
0
307
2,707
44,209
0
L
Mercury
iNole
Mercury
4,269
2,548
0
2,362
8,081
2,629
0
2,473
5,528
0
36,474
W
Sun Wukong
ŴarGrāy
Sun Wukong
7,766
1,123
0
4,550
11,074
4,954
288
113
10,561
0
55,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,977
Gold Earned
32,826
441
Minions Killed
342
0
Camps Cleared
0
1,312,634
Distance Traveled
1,260,260
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,172
475
65
5
0
260,247
2
W
Ao Kuang
8,375
644
69
5
0
278,757
1
L
Danzaburou
7,358
566
88
7
0
223,863
4
L
Guan Yu
6,771
521
81
6
0
249,886
0
W
Fenrir
6,922
532
27
2
0
254,912
4
W
Apollo
9,618
740
131
10
0
252,764
4
L
Artio
5,798
446
31
2
0
250,306
3
W
Scylla
7,955
612
110
8
0
247,844
7
L
Mercury
6,727
517
77
6
0
275,958
0
W
Sun Wukong
8,107
624
104
8
0
278,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role