Player Matchup

Hera
Hera
Kevinhdz2
Hera
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 75L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
OchlnchiDaiski
Cthulhu
Level 8
God Stats
7W - 2L
1,583 SR
Queue Stats
22W - 9L
1,576 Elo+
Party 1
Terra
Terra
Shadow_sway_
Terra
Level 93
God Stats
3W - 0L
1,676 SR
Queue Stats
254W - 219L
1,393 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yafla_
Tsukuyomi
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 161L
1,406 Elo+
Party 1
Hachiman
Hachiman
ninja_payday2
Hachiman
Level 68
God Stats
10W - 8L
1,720 SR
Queue Stats
153W - 133L
1,585 Elo+
Party 1
Team Averages
Level 68
1,596 SR
1,472 Elo+

VS

Team Averages
Level 35
1,512 SR
1,431 Elo+
Hercules
Hercules
ButterBullet-06
Hercules
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
C_8_L_L_E_R
Baron Samedi
Level 19
God Stats
2W - 4L
1,522 SR
Queue Stats
14W - 13L
1,307 Elo+
Party 2
Erlang Shen
Erlang Shen
Egor2005m
Erlang Shen
Level 45
God Stats
0W - 1L
1,748 SR
Queue Stats
22W - 23L
1,368 Elo+
Party 2
Ra
Ra
Lime_808-
Ra
Level 34
God Stats
2W - 5L
1,290 SR
Queue Stats
17W - 29L
1,427 Elo+
Party 2
Agni
Agni
Soft_and_Wet5
Agni
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 71L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
5 / 2 / 5
7,900
564
4,671
6,087
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 7
8,049
575
6,715
10,016
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 0 / 6
8,306
593
8,454
9,514
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Yafla_
Tsukuyomi
14
9 / 2 / 5
8,665
619
7,335
8,425
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
ninja_payday2
Hachiman
13
7 / 0 / 6
8,356
597
10,751
7,001
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
0 / 7 / 0
5,361
383
2,075
14,167
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
C_8_L_L_E_R
Baron Samedi
10
0 / 7 / 0
5,660
404
4,905
9,095
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Egor2005m
Erlang Shen
11
1 / 5 / 0
6,428
459
3,870
11,692
6,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 7 / 0
6,744
482
3,959
9,240
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 5 / 1
6,643
475
2,971
6,154
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
31
Kills
4
4
Deaths
31
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
7
0
0
L
Baron Samedi
C_8_L_L_E_R
Baron Samedi
0
7
0
0
L
Erlang Shen
Egor2005m
Erlang Shen
1
5
0
0.2
W
Hera
5
2
5
3.75
L
1
7
0
0.14
W
5
0
7
8.5
W
5
0
6
8
L
2
5
1
0.5
W
Tsukuyomi
Yafla_
Tsukuyomi
9
2
5
5.75
W
Hachiman
ninja_payday2
Hachiman
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,926
Damage
17,780
41,043
Taken
50,348
19,682
Mitigated
19,985
16,317
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,075
738
0
2,769
14,167
5,644
0
3,945
10,199
0
13,753
L
Baron Samedi
C_8_L_L_E_R
Baron Samedi
4,905
352
427
2,114
9,095
3,104
240
2,247
6,848
26,156
0
L
Erlang Shen
Egor2005m
Erlang Shen
3,870
1,786
0
4,032
11,692
6,349
0
4,976
6,442
0
32,396
W
Hera
4,671
681
0
864
6,087
2,171
686
2,230
3,792
40,765
0
L
3,959
217
74
1,527
9,240
3,053
230
4,926
3,944
27,835
0
W
6,715
348
104
2,461
10,016
7,464
0
1,537
8,246
40,730
0
W
8,454
1,286
521
5,355
9,514
4,526
265
2,720
6,558
47,004
0
L
2,971
208
0
346
6,154
1,835
788
2,790
3,075
27,424
0
W
Tsukuyomi
Yafla_
Tsukuyomi
7,335
2,134
0
3,463
8,425
3,178
279
1,641
6,746
0
43,896
W
Hachiman
ninja_payday2
Hachiman
10,751
6,290
0
3,549
7,001
2,343
390
2,888
3,866
0
45,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,276
Gold Earned
30,836
375
Minions Killed
265
0
Camps Cleared
0
1,360,973
Distance Traveled
1,229,389
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,361
383
23
2
0
222,301
0
L
Baron Samedi
5,660
404
42
3
0
238,826
3
L
Erlang Shen
6,428
459
79
6
0
282,119
0
W
Hera
7,900
564
76
5
0
278,833
1
L
Ra
6,744
482
65
5
0
233,880
2
W
Cthulhu
8,049
575
53
4
0
299,177
2
W
Terra
8,306
593
87
6
0
273,871
2
L
Agni
6,643
475
56
4
0
252,263
2
W
Tsukuyomi
8,665
619
93
7
0
270,782
0
W
Hachiman
8,356
597
66
5
0
238,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role