Player Matchup

Danzaburou
Danzaburou
Hylianahh
Danzaburou
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 21L
1,682 Elo+
Solo
Artemis
Artemis
L0aDe0x
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,779 Elo+
Party 2
King Arthur
King Arthur
smokiezzz
King Arthur
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
131W - 80L
1,705 Elo+
Solo
Yemoja
Yemoja
takatoukka
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,489 Elo+
Solo
Agni
Agni
yunus6134
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,779 Elo+
Party 2
Team Averages
Level 13
1,500 SR
1,687 Elo+

VS

Team Averages
Level 21
1,588 SR
1,484 Elo+
Ymir
Ymir
HaMlte
Ymir
Level 28
God Stats
36W - 17L
1,551 SR
Queue Stats
169W - 148L
1,618 Elo+
Party 1
Susano
Susano
Ikariiii
Susano
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 49L
1,320 Elo+
Solo
Hera
Hera
LokiIsBaws
Hera
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 65L
1,658 Elo+
Solo
Hercules
Hercules
Roffstaff
Hercules
Level 29
God Stats
165W - 137L
1,616 SR
Queue Stats
253W - 249L
1,618 Elo+
Party 1
Anhur
Anhur
davidsan46
Anhur
Level 25
God Stats
1W - 2L
1,773 SR
Queue Stats
30W - 29L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hylianahh
Danzaburou
16
1 / 1 / 4
10,530
957
12,724
5,813
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
L0aDe0x
Artemis
15
1 / 12 / 3
9,750
886
6,441
21,709
8,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
smokiezzz
King Arthur
15
1 / 6 / 2
9,330
848
14,589
27,169
24,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
takatoukka
Yemoja
15
0 / 10 / 4
9,910
901
4,089
17,342
12,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
16
2 / 9 / 3
10,001
909
26,680
20,034
6,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
HaMlte
Ymir
17
1 / 1 / 23
11,316
1,029
7,703
13,894
15,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
Ikariiii
Susano
17
5 / 2 / 22
11,007
1,001
14,513
10,100
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
10 / 0 / 17
12,076
1,098
14,404
7,150
3,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
Roffstaff
Hercules
19
10 / 1 / 24
13,755
1,250
27,202
27,523
27,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
18
11 / 1 / 16
12,419
1,129
18,155
13,351
7,074
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
139
5
Kills
37
38
Deaths
5
16
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Ymir
HaMlte
Ymir
1
1
23
12.5
L
Danzaburou
Hylianahh
Danzaburou
1
1
4
3
W
Susano
Ikariiii
Susano
5
2
22
8
L
Artemis
L0aDe0x
Artemis
1
12
3
0.21
W
10
0
17
18.5
W
Hercules
Roffstaff
Hercules
10
1
24
22
W
Anhur
11
1
16
19
L
King Arthur
smokiezzz
King Arthur
1
6
2
0.33
L
Yemoja
takatoukka
Yemoja
0
10
4
0.2
L
Agni
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,523
Damage
81,977
92,067
Taken
72,018
54,341
Mitigated
58,226
12,149
Healing
31,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
HaMlte
Ymir
7,703
910
464
4,106
13,894
15,977
0
6,055
7,672
14,526
0
L
Danzaburou
Hylianahh
Danzaburou
12,724
4,409
0
2,197
5,813
2,309
0
1,673
4,140
0
33,916
W
Susano
Ikariiii
Susano
14,513
3,909
0
587
10,100
4,301
0
4,874
5,026
0
24,398
L
Artemis
L0aDe0x
Artemis
6,441
5,042
0
2,622
21,709
8,557
0
5,564
16,145
0
18,859
W
14,404
4,663
0
743
7,150
3,060
0
3,791
3,334
45,967
0
W
Hercules
Roffstaff
Hercules
27,202
11,417
0
16,986
27,523
27,814
0
10,257
16,645
13,713
27,240
W
Anhur
18,155
11,114
1,668
7,004
13,351
7,074
0
5,792
7,434
0
38,972
L
King Arthur
smokiezzz
King Arthur
14,589
1,496
0
5,089
27,169
24,432
0
10,339
16,830
0
23,776
L
Yemoja
takatoukka
Yemoja
4,089
1,551
1,420
821
17,342
12,293
0
3,439
13,903
15,423
0
L
Agni
26,680
2,785
0
0
20,034
6,750
0
7,210
12,824
49,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,521
Gold Earned
60,573
149
Minions Killed
218
3
Camps Cleared
6
887,106
Distance Traveled
979,087
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,316
1,029
11
1
1
172,025
0
L
Danzaburou
10,530
957
39
4
2
185,840
0
W
Susano
11,007
1,001
29
3
0
210,781
3
L
Artemis
9,750
886
22
2
0
145,521
2
W
Hera
12,076
1,098
93
8
0
207,040
0
W
Hercules
13,755
1,250
44
4
0
202,703
0
W
Anhur
12,419
1,129
41
4
5
186,538
2
L
King Arthur
9,330
848
21
2
0
212,403
2
L
Yemoja
9,910
901
21
2
0
146,643
0
L
Agni
10,001
909
46
4
1
196,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role