Player Matchup

Cabrakan
Cabrakan
LoniosFnL
Cabrakan
Level 127
God Stats
12W - 5L
1,500 SR
Queue Stats
410W - 405L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
NANoti
Ne Zha
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
RiomaFnL
King Arthur
Level 159
God Stats
54W - 56L
1,703 SR
Queue Stats
342W - 308L
1,528 Elo+
Party 1
Zeus
Zeus
Stryckr
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
ZeckFnL
Apollo
Level 158
God Stats
8W - 11L
1,551 SR
Queue Stats
314W - 273L
1,607 Elo+
Party 1
Team Averages
Level 124
1,551 SR
1,517 Elo+

VS

Team Averages
Level 75
1,560 SR
1,553 Elo+
Ymir
Ymir
CbaKlavaK
Ymir
Level 26
God Stats
24W - 10L
1,840 SR
Queue Stats
36W - 22L
1,721 Elo+
Party 2
Mercury
Mercury
Chimbolito
Mercury
Level 62
God Stats
2W - 3L
1,451 SR
Queue Stats
66W - 81L
1,512 Elo+
Party 2
Skadi
Skadi
Doouug
Skadi
Level 93
God Stats
5W - 4L
1,758 SR
Queue Stats
174W - 182L
1,473 Elo+
Solo
Tyr
Tyr
MrCraazyy
Tyr
Level 97
God Stats
2W - 4L
1,500 SR
Queue Stats
319W - 367L
1,427 Elo+
Solo
Nu Wa
Nu Wa
NinjaDoDesertp
Nu Wa
Level 95
God Stats
0W - 2L
1,253 SR
Queue Stats
329W - 317L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LoniosFnL
Cabrakan
8
1 / 1 / 5
5,458
546
3,832
5,585
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
NANoti
Ne Zha
10
1 / 3 / 7
5,701
570
2,953
7,295
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
RiomaFnL
King Arthur
12
4 / 0 / 2
6,400
640
7,873
6,797
2,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
Stryckr
Zeus
11
5 / 2 / 2
6,299
630
6,339
3,326
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
ZeckFnL
Apollo
11
3 / 1 / 1
6,267
627
3,069
3,417
1,137
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 3 / 1
4,772
477
577
5,703
2,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Chimbolito
Mercury
10
6 / 2 / 1
6,495
650
3,883
6,890
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
Doouug
Skadi
8
0 / 3 / 2
5,044
504
2,213
5,642
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

10
0 / 3 / 1
5,584
558
2,468
9,632
3,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 3 / 4
5,421
542
4,967
6,068
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
14
Kills
7
7
Deaths
14
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
1
0.17
L
Mercury
Chimbolito
Mercury
6
2
1
3.25
L
Skadi
Doouug
Skadi
0
3
2
0.33
W
Cabrakan
LoniosFnL
Cabrakan
1
1
5
3.5
L
0
3
1
0.17
W
Ne Zha
NANoti
Ne Zha
1
3
7
1.5
L
1
3
4
1
W
King Arthur
RiomaFnL
King Arthur
4
0
2
5
W
Zeus
Stryckr
Zeus
5
2
2
3
W
Apollo
ZeckFnL
Apollo
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,066
Damage
14,108
26,420
Taken
33,935
9,907
Mitigated
11,316
9,293
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
577
357
0
453
5,703
2,323
0
2,321
3,332
6,064
0
L
Mercury
Chimbolito
Mercury
3,883
1,825
0
1,795
6,890
2,239
0
1,995
4,863
0
27,904
L
Skadi
Doouug
Skadi
2,213
1,241
0
1,962
5,642
1,395
0
1,840
3,770
0
28,453
W
Cabrakan
LoniosFnL
Cabrakan
3,832
761
0
1,318
5,585
2,808
0
1,611
3,871
9,714
0
L
2,468
330
0
4,069
9,632
3,451
160
0
9,632
0
26,339
W
Ne Zha
NANoti
Ne Zha
2,953
722
0
2,476
7,295
2,396
0
869
6,344
0
24,728
L
4,967
846
0
932
6,068
1,908
0
3,711
2,167
28,170
0
W
King Arthur
RiomaFnL
King Arthur
7,873
605
0
2,412
6,797
2,723
0
524
6,195
0
36,142
W
Zeus
Stryckr
Zeus
6,339
1,679
0
1,256
3,326
843
0
1,438
1,734
36,159
0
W
Apollo
ZeckFnL
Apollo
3,069
2,146
0
1,831
3,417
1,137
0
585
2,732
0
39,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,125
Gold Earned
27,316
289
Minions Killed
249
0
Camps Cleared
0
976,905
Distance Traveled
952,982
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,772
477
12
1
0
190,386
3
L
Mercury
6,495
650
58
6
0
232,924
5
L
Skadi
5,044
504
66
7
0
156,130
4
W
Cabrakan
5,458
546
15
2
0
196,890
3
L
Tyr
5,584
558
69
7
0
189,317
1
W
Ne Zha
5,701
570
48
5
0
208,535
3
L
Nu Wa
5,421
542
44
4
0
184,225
2
W
King Arthur
6,400
640
66
7
0
200,462
3
W
Zeus
6,299
630
82
8
0
197,725
4
W
Apollo
6,267
627
78
8
0
173,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role