Player Matchup

Medusa
Medusa
BLUE99_1
Medusa
Level 98
God Stats
8W - 2L
1,500 SR
Queue Stats
324W - 289L
1,549 Elo+
Party 2
Da Ji
Da Ji
Fabbre
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,376 Elo+
Solo
Nox
Nox
FernandoXIXJCD
Nox
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,523 Elo+
Solo
Ne Zha
Ne Zha
Juanzzini
Ne Zha
Level 77
God Stats
4W - 0L
1,500 SR
Queue Stats
216W - 204L
1,740 Elo+
Party 2
Janus
Janus
WildOnTop
Janus
Level 65
God Stats
4W - 3L
1,500 SR
Queue Stats
270W - 284L
1,544 Elo+
Solo
Team Averages
Level 71
1,500 SR
1,546 Elo+

VS

Team Averages
Level 59
1,497 SR
1,444 Elo+
Agni
Agni
Blazeridge
Agni
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 114L
1,392 Elo+
Solo
Zhong Kui
Zhong Kui
Gash Hound 504
Zhong Kui
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
110W - 124L
1,369 Elo+
Solo
Janus
Janus
PxychMann
Janus
Level 79
God Stats
1W - 1L
1,702 SR
Queue Stats
69W - 63L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
TurdBandit
Jormungandr
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 82L
1,505 Elo+
Party 1
Neith
Neith
iTrY Exclipz
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 49L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BLUE99_1
Medusa
18
9 / 0 / 11
10,410
868
9,015
9,025
4,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Fabbre
Da Ji
14
6 / 6 / 13
9,235
770
9,714
9,761
4,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
6 / 1 / 13
9,736
811
8,282
5,990
2,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Juanzzini
Ne Zha
16
0 / 2 / 15
9,597
800
8,684
12,871
16,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
WildOnTop
Janus
18
7 / 1 / 15
10,170
848
15,455
7,819
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 6
7,901
658
5,916
9,270
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Gash Hound 504
Zhong Kui
14
3 / 6 / 3
8,170
681
7,836
12,274
7,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
PxychMann
Janus
14
2 / 6 / 2
8,547
712
8,902
9,115
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
TurdBandit
Jormungandr
17
4 / 3 / 5
9,251
771
9,221
14,178
16,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes

Shoes

+6%
Movement Speed

12
0 / 6 / 4
7,311
609
3,130
10,235
3,436
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
30
28
Kills
10
10
Deaths
28
67
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
BLUE99_1
Medusa
9
0
11
14.5
L
1
7
6
0.57
W
Da Ji
Fabbre
Da Ji
6
6
13
2.08
W
6
1
13
12.5
L
Zhong Kui
Gash Hound 504
Zhong Kui
3
6
3
0.75
W
Ne Zha
Juanzzini
Ne Zha
0
2
15
3.75
L
Janus
PxychMann
Janus
2
6
2
0.5
L
Jormungandr
TurdBandit
Jormungandr
4
3
5
2.17
W
Janus
WildOnTop
Janus
7
1
15
14.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,150
Damage
35,005
45,466
Taken
55,072
31,374
Mitigated
33,433
20,132
Healing
14,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BLUE99_1
Medusa
9,015
3,871
3,427
3,605
9,025
4,146
789
6,302
2,641
0
23,071
L
5,916
608
378
819
9,270
3,463
0
4,845
4,281
14,967
0
W
Da Ji
Fabbre
Da Ji
9,714
886
269
1,394
9,761
4,637
0
6,748
3,011
0
12,077
W
8,282
308
2,129
912
5,990
2,822
403
4,766
1,164
14,507
0
L
Zhong Kui
Gash Hound 504
Zhong Kui
7,836
1,015
426
3,024
12,274
7,190
0
4,823
7,289
12,009
0
W
Ne Zha
Juanzzini
Ne Zha
8,684
1,285
0
3,700
12,871
16,534
352
7,843
4,906
32
19,361
L
Janus
PxychMann
Janus
8,902
179
1,017
1,386
9,115
3,201
0
5,006
3,907
22,523
0
L
Jormungandr
TurdBandit
Jormungandr
9,221
1,865
1,400
3,868
14,178
16,143
0
4,215
9,690
21,413
0
W
Janus
WildOnTop
Janus
15,455
1,103
2,228
2,468
7,819
3,235
126
5,792
1,869
34,743
0
L
3,130
1,001
112
1,720
10,235
3,436
0
3,907
6,136
0
9,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,148
Gold Earned
41,180
122
Minions Killed
107
0
Camps Cleared
0
1,174,108
Distance Traveled
940,264
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,410
868
39
3
0
256,765
4
L
Agni
7,901
658
15
1
0
177,341
0
W
Da Ji
9,235
770
7
1
0
177,409
0
W
Nox
9,736
811
19
2
0
263,910
1
L
Zhong Kui
8,170
681
11
1
0
199,239
0
W
Ne Zha
9,597
800
15
1
0
210,867
0
L
Janus
8,547
712
47
4
0
184,249
3
L
Jormungandr
9,251
771
19
2
0
214,881
0
W
Janus
10,170
848
42
4
0
265,157
0
L
Neith
7,311
609
15
1
0
164,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role