Player Matchup

Sobek
Sobek
CrzDBlue
Sobek
Level 25
God Stats
4W - 7L
1,476 SR
Queue Stats
56W - 80L
1,419 Elo+
Party 1
The Morrigan
The Morrigan
CrzDTruix
The Morrigan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 46L
1,342 Elo+
Party 1
Bellona
Bellona
Gaele3e
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,758 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kusyo
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,318 Elo+
Solo
Heimdallr
Heimdallr
OldmanGrumpy
Heimdallr
Level 28
God Stats
27W - 19L
1,534 SR
Queue Stats
111W - 106L
1,436 Elo+
Solo
Team Averages
Level 22
1,502 SR
1,454 Elo+

VS

Team Averages
Level 21
1,558 SR
1,343 Elo+
Ao Kuang
Ao Kuang
CaliCiento44
Ao Kuang
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,383 Elo+
Solo
Danzaburou
Danzaburou
Cheefkweef420
Danzaburou
Level 19
God Stats
18W - 24L
1,576 SR
Queue Stats
42W - 68L
1,295 Elo+
Party 2
Fafnir
Fafnir
Jon2224
Fafnir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 158L
1,320 Elo+
Solo
King Arthur
King Arthur
LazuliLoop76
King Arthur
Level 29
God Stats
12W - 7L
1,571 SR
Queue Stats
81W - 129L
1,295 Elo+
Party 2
Neith
Neith
RezzzTiaGo
Neith
Level 22
God Stats
7W - 10L
1,642 SR
Queue Stats
37W - 41L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CrzDBlue
Sobek
12
0 / 3 / 6
8,138
428
5,836
15,999
14,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
CrzDTruix
The Morrigan
14
4 / 3 / 5
9,139
481
8,092
11,291
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Gaele3e
Bellona
14
2 / 6 / 3
9,047
476
9,421
15,044
14,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
Kusyo
Tsukuyomi
1
0 / 0 / 0
5,217
275
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
OldmanGrumpy
Heimdallr
15
7 / 5 / 3
9,250
487
15,784
12,904
7,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CaliCiento44
Ao Kuang
19
5 / 1 / 0
11,085
583
7,907
13,075
5,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Cheefkweef420
Danzaburou
14
8 / 6 / 3
10,164
535
11,751
14,132
6,020
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
Jon2224
Fafnir
13
0 / 2 / 2
8,424
443
4,702
15,636
13,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
LazuliLoop76
King Arthur
16
4 / 3 / 6
10,402
547
10,204
17,218
16,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
13
0 / 3 / 4
8,051
424
7,531
11,206
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
13
Kills
17
17
Deaths
15
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CaliCiento44
Ao Kuang
5
1
0
5
W
Danzaburou
Cheefkweef420
Danzaburou
8
6
3
1.58
L
Sobek
CrzDBlue
Sobek
0
3
6
1
L
The Morrigan
CrzDTruix
The Morrigan
4
3
5
2.17
L
Bellona
Gaele3e
Bellona
2
6
3
0.58
W
Fafnir
Jon2224
Fafnir
0
2
2
0.5
L
Tsukuyomi
Kusyo
Tsukuyomi
0
0
0
0
W
King Arthur
LazuliLoop76
King Arthur
4
3
6
2.33
L
Heimdallr
OldmanGrumpy
Heimdallr
7
5
3
1.7
W
Neith
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,133
Damage
42,095
55,238
Taken
71,267
40,439
Mitigated
46,518
9,571
Healing
17,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CaliCiento44
Ao Kuang
7,907
1,200
0
2,760
13,075
5,510
1,400
1,517
11,558
109,187
0
W
Danzaburou
Cheefkweef420
Danzaburou
11,751
5,706
0
2,737
14,132
6,020
2,456
3,249
10,833
0
43,954
L
Sobek
CrzDBlue
Sobek
5,836
984
444
3,774
15,999
14,365
162
2,895
13,104
22,243
0
L
The Morrigan
CrzDTruix
The Morrigan
8,092
5,187
0
514
11,291
4,185
280
3,272
8,019
34,214
0
L
Bellona
Gaele3e
Bellona
9,421
4,096
0
3,462
15,044
14,572
1,081
1,585
13,459
335
45,043
W
Fafnir
Jon2224
Fafnir
4,702
1,000
0
3,461
15,636
13,724
891
5,977
9,609
25,821
0
L
Tsukuyomi
Kusyo
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
LazuliLoop76
King Arthur
10,204
908
0
3,785
17,218
16,918
460
1,568
15,002
0
54,313
L
Heimdallr
OldmanGrumpy
Heimdallr
15,784
7,148
0
1,377
12,904
7,317
751
4,857
8,047
5,205
42,568
W
Neith
7,531
3,962
0
4,268
11,206
4,346
2,783
3,127
8,079
0
44,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,791
Gold Earned
48,126
250
Minions Killed
473
0
Camps Cleared
0
1,248,597
Distance Traveled
1,788,792
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,085
583
157
8
0
400,997
1
W
Danzaburou
10,164
535
73
4
0
277,416
0
L
Sobek
8,138
428
29
2
0
334,970
0
L
The Morrigan
9,139
481
59
3
0
301,812
0
L
Bellona
9,047
476
86
5
0
315,342
0
W
Fafnir
8,424
443
45
2
0
294,902
0
L
Tsukuyomi
5,217
275
0
0
0
0
0
W
King Arthur
10,402
547
107
6
0
444,441
0
L
Heimdallr
9,250
487
76
4
0
296,473
2
W
Neith
8,051
424
91
5
0
371,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role