Player Matchup

Artio
Artio
 
Artio
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BLACKDRAGON2968
Cu Chulainn
Level 104
God Stats
15W - 10L
1,852 SR
Queue Stats
119W - 117L
1,719 Elo+
Party 1
Anubis
Anubis
RichardKing37
Anubis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 157L
1,633 Elo+
Party 1
Ao Kuang
Ao Kuang
TheeNutKing
Ao Kuang
Level 49
God Stats
26W - 25L
1,277 SR
Queue Stats
795W - 789L
1,473 Elo+
Party 2
Hachiman
Hachiman
xSnake750x
Hachiman
Level 48
God Stats
6W - 3L
1,500 SR
Queue Stats
252W - 233L
1,369 Elo+
Party 2
Team Averages
Level 89
1,526 SR
1,539 Elo+

VS

Team Averages
Level 55
1,535 SR
1,466 Elo+
Bastet
Bastet
Amo 91Bravo
Bastet
Level 35
God Stats
0W - 2L
1,292 SR
Queue Stats
11W - 17L
1,463 Elo+
Party 3
Merlin
Merlin
DistantWings243
Merlin
Level 128
God Stats
29W - 20L
1,786 SR
Queue Stats
894W - 957L
1,433 Elo+
Solo
Khepri
Khepri
Grateon3
Khepri
Level 28
God Stats
4W - 2L
1,373 SR
Queue Stats
25W - 31L
1,436 Elo+
Party 3
Artemis
Artemis
HappyAngelica99
Artemis
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 39L
1,366 Elo+
Solo
Fenrir
Fenrir
JohanKalev
Fenrir
Level 38
God Stats
1W - 1L
1,725 SR
Queue Stats
2W - 6L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
5 / 1 / 8
10,285
571
5,915
19,540
14,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cu Chulainn
BLACKDRAGON2968
Cu Chulainn
17
16 / 0 / 4
11,883
660
14,552
16,173
16,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 1 / 7
10,629
591
7,945
7,080
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
TheeNutKing
Ao Kuang
15
5 / 0 / 6
9,887
549
4,446
11,862
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
xSnake750x
Hachiman
15
9 / 1 / 11
9,897
550
17,291
8,179
2,697
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
0 / 9 / 0
6,574
365
3,243
13,709
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
1 / 2 / 0
7,866
437
4,453
6,716
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Grateon3
Khepri
10
1 / 5 / 0
7,725
429
3,560
14,328
8,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 7 / 1
6,764
376
7,842
14,299
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
JohanKalev
Fenrir
9
1 / 16 / 1
6,526
363
3,253
18,107
10,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
5
39
Kills
3
3
Deaths
39
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
1
8
9
L
Bastet
0
9
0
0
W
Cu Chulainn
BLACKDRAGON2968
Cu Chulainn
16
0
4
18
L
1
2
0
0.5
L
Khepri
Grateon3
Khepri
1
5
0
0.2
L
0
7
1
0.07
L
Fenrir
JohanKalev
Fenrir
1
16
1
0.09
W
4
1
7
7.5
W
Ao Kuang
TheeNutKing
Ao Kuang
5
0
6
8
W
Hachiman
xSnake750x
Hachiman
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,149
Damage
22,351
62,834
Taken
67,159
40,378
Mitigated
30,555
32,704
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,915
746
934
8,190
19,540
14,164
1,295
1,788
17,577
27,431
0
L
Bastet
3,243
1,383
0
2,217
13,709
4,331
0
2,042
11,667
0
33,968
W
Cu Chulainn
BLACKDRAGON2968
Cu Chulainn
14,552
3,254
0
6,012
16,173
16,244
3,627
1,416
14,625
15,815
59,877
L
4,453
284
0
830
6,716
2,284
0
2,884
3,612
49,557
0
L
Khepri
Grateon3
Khepri
3,560
0
0
915
14,328
8,267
0
6,516
7,668
19,005
0
L
7,842
3,499
0
3,730
14,299
5,120
448
3,458
10,807
0
41,476
L
Fenrir
JohanKalev
Fenrir
3,253
1,139
294
1,378
18,107
10,553
128
5,415
12,564
0
11,267
W
7,945
235
540
4,824
7,080
3,039
2,267
2,641
4,414
64,112
0
W
Ao Kuang
TheeNutKing
Ao Kuang
4,446
1,061
0
8,595
11,862
4,234
2,289
723
10,878
46,410
0
W
Hachiman
xSnake750x
Hachiman
17,291
9,023
0
3,609
8,179
2,697
3,261
1,445
6,709
0
46,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,581
Gold Earned
35,455
443
Minions Killed
275
0
Camps Cleared
0
1,671,212
Distance Traveled
1,519,906
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,285
571
33
2
0
347,125
0
L
Bastet
6,574
365
66
4
0
315,108
0
W
Cu Chulainn
11,883
660
130
7
0
379,219
2
L
Merlin
7,866
437
99
6
0
262,029
5
L
Khepri
7,725
429
25
1
0
337,853
1
L
Artemis
6,764
376
70
4
0
280,572
3
L
Fenrir
6,526
363
15
1
0
324,344
0
W
Anubis
10,629
591
134
7
0
291,891
0
W
Ao Kuang
9,887
549
85
5
0
357,889
0
W
Hachiman
9,897
550
61
3
0
295,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role