Player Matchup

Loki
Loki
Bandito127
Loki
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
D0rado
Hun Batz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,862 Elo+
Party 1
Yemoja
Yemoja
Gabien
Yemoja
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,661 Elo+
Party 1
Hera
Hera
Salt12
Hera
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 17L
1,862 Elo+
Party 1
Apollo
Apollo
Softweed
Apollo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,606 Elo+
Party 1
Team Averages
Level 34
1,500 SR
1,698 Elo+

VS

Team Averages
Level 20
1,579 SR
1,638 Elo+
King Arthur
King Arthur
CrysherEndrek
King Arthur
Level 16
God Stats
11W - 15L
1,469 SR
Queue Stats
24W - 20L
1,673 Elo+
Solo
Nemesis
Nemesis
EzuNow
Nemesis
Level 28
God Stats
4W - 1L
1,715 SR
Queue Stats
107W - 77L
1,697 Elo+
Party 2
Ra
Ra
Kakehi
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,427 Elo+
Solo
Mercury
Mercury
Kusemagneten
Mercury
Level 25
God Stats
16W - 17L
1,439 SR
Queue Stats
305W - 301L
1,599 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sig6699
Kumbhakarna
Level 25
God Stats
5W - 3L
1,774 SR
Queue Stats
13W - 9L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 3
8,696
512
4,428
14,112
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hun Batz
D0rado
Hun Batz
11
0 / 7 / 5
6,534
384
3,827
10,081
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
Gabien
Yemoja
10
0 / 4 / 2
6,577
387
4,881
7,765
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
Salt12
Hera
12
2 / 7 / 6
7,881
464
7,579
8,175
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
Softweed
Apollo
11
2 / 6 / 1
7,380
434
4,814
11,517
3,321
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrysherEndrek
King Arthur
18
8 / 0 / 2
11,042
650
6,830
7,739
4,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
EzuNow
Nemesis
17
8 / 1 / 10
10,488
617
13,689
9,696
6,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
14
7 / 5 / 4
9,812
577
7,003
8,019
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Kusemagneten
Mercury
15
5 / 3 / 7
10,108
595
6,036
12,473
5,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Sig6699
Kumbhakarna
14
3 / 1 / 9
9,355
550
3,471
12,263
9,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
10
Kills
31
31
Deaths
10
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
6
7
3
1.07
W
King Arthur
CrysherEndrek
King Arthur
8
0
2
9
L
Hun Batz
D0rado
Hun Batz
0
7
5
0.36
W
Nemesis
EzuNow
Nemesis
8
1
10
13
L
Yemoja
Gabien
Yemoja
0
4
2
0.25
W
Ra
7
5
4
1.8
W
Mercury
Kusemagneten
Mercury
5
3
7
2.83
L
Hera
Salt12
Hera
2
7
6
0.71
W
Kumbhakarna
Sig6699
Kumbhakarna
3
1
9
7.5
L
Apollo
Softweed
Apollo
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,529
Damage
37,029
51,650
Taken
50,190
18,228
Mitigated
28,429
8,235
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,428
1,333
0
3,984
14,112
4,089
0
2,079
12,033
0
46,661
W
King Arthur
CrysherEndrek
King Arthur
6,830
707
0
1,000
7,739
4,350
1,347
1,143
6,596
0
64,261
L
Hun Batz
D0rado
Hun Batz
3,827
789
0
1,222
10,081
3,312
0
1,532
8,549
0
18,762
W
Nemesis
EzuNow
Nemesis
13,689
6,097
0
1,571
9,696
6,646
1,445
1,912
7,784
7,489
76,778
L
Yemoja
Gabien
Yemoja
4,881
447
1,097
573
7,765
4,729
21
1,957
5,808
18,836
0
W
Ra
7,003
686
1,206
1,110
8,019
2,961
707
3,575
4,444
48,166
0
W
Mercury
Kusemagneten
Mercury
6,036
3,299
0
2,548
12,473
5,054
0
2,180
10,293
0
59,457
L
Hera
Salt12
Hera
7,579
2,557
0
20
8,175
2,777
0
2,711
5,464
39,632
0
W
Kumbhakarna
Sig6699
Kumbhakarna
3,471
244
0
3,509
12,263
9,418
248
3,650
8,613
27,282
0
L
Apollo
Softweed
Apollo
4,814
3,058
0
1,339
11,517
3,321
110
2,937
8,580
0
34,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,068
Gold Earned
50,805
293
Minions Killed
477
0
Camps Cleared
0
1,448,929
Distance Traveled
1,618,461
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,696
512
87
5
0
296,959
2
W
King Arthur
11,042
650
131
8
0
334,357
4
L
Hun Batz
6,534
384
42
2
0
260,187
0
W
Nemesis
10,488
617
125
7
0
336,490
2
L
Yemoja
6,577
387
21
1
0
311,556
5
W
Ra
9,812
577
78
5
0
288,320
0
W
Mercury
10,108
595
97
6
0
331,273
0
L
Hera
7,881
464
74
4
0
275,931
3
W
Kumbhakarna
9,355
550
46
3
0
328,021
3
L
Apollo
7,380
434
69
4
0
304,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role