Player Matchup

Nu Wa
Nu Wa
BananaBreadYum
Nu Wa
Level 27
God Stats
7W - 9L
1,138 SR
Queue Stats
36W - 25L
1,357 Elo+
Solo
Bellona
Bellona
DecayedDragon
Bellona
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 18L
1,409 Elo+
Solo
Neith
Neith
FELON
Neith
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Zeus
Zeus
LOVEANGEL78
Zeus
Level 18
God Stats
20W - 14L
1,591 SR
Queue Stats
42W - 39L
1,256 Elo+
Solo
Medusa
Medusa
Lewzah
Medusa
Level 8
God Stats
8W - 5L
1,575 SR
Queue Stats
22W - 17L
1,303 Elo+
Solo
Team Averages
Level 16
1,461 SR
1,365 Elo+

VS

Team Averages
Level 21
1,520 SR
1,415 Elo+
Sun Wukong
Sun Wukong
DireWolf122
Sun Wukong
Level 26
God Stats
0W - 1L
1,815 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 1
Bellona
Bellona
MaculousLadyBug
Bellona
Level 25
God Stats
13W - 19L
1,453 SR
Queue Stats
34W - 42L
1,319 Elo+
Solo
Cernunnos
Cernunnos
Uriel_Gamer21
Cernunnos
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 28L
1,500 Elo+
Solo
Cerberus
Cerberus
erwina013
Cerberus
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 10L
1,231 Elo+
Solo
Mercury
Mercury
tony7943
Mercury
Level 28
God Stats
1W - 4L
1,329 SR
Queue Stats
25W - 26L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 19
15,432
1,029
19,632
21,861
11,184
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
20
4 / 8 / 16
14,508
967
20,471
24,667
29,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
FELON
Neith
19
0 / 7 / 11
12,333
822
6,187
12,192
6,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 3 / 17
15,563
1,038
26,282
9,427
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Lewzah
Medusa
20
14 / 5 / 3
15,975
1,065
23,273
17,220
10,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DireWolf122
Sun Wukong
20
0 / 8 / 11
12,813
854
9,277
28,163
14,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 0 / 1
11,044
736
0
7,647
3,110
Cernunnos
Uriel_Gamer21
Cernunnos
20
2 / 10 / 17
14,726
982
22,011
23,422
10,042
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
erwina013
Cerberus
17
4 / 8 / 2
12,803
854
8,216
18,720
17,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
tony7943
Mercury
20
19 / 5 / 6
17,799
1,187
39,807
29,394
11,862
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
62
31
Kills
25
25
Deaths
31
66
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
2
19
6.75
W
Bellona
4
8
16
1.5
L
Sun Wukong
DireWolf122
Sun Wukong
0
8
11
0.69
W
Neith
FELON
Neith
0
7
11
0.79
W
9
3
17
5.83
W
Medusa
Lewzah
Medusa
14
5
3
3.1
L
0
0
1
0.5
L
Cernunnos
Uriel_Gamer21
Cernunnos
2
10
17
1.05
L
Cerberus
erwina013
Cerberus
4
8
2
0.63
L
Mercury
tony7943
Mercury
19
5
6
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,845
Damage
79,311
85,367
Taken
107,346
61,200
Mitigated
56,870
7,496
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,632
7,807
0
4,338
21,861
11,184
0
2,913
18,948
46,433
0
W
Bellona
20,471
5,707
0
621
24,667
29,394
0
2,324
22,343
1,811
37,358
L
Sun Wukong
DireWolf122
Sun Wukong
9,277
3,997
0
1,620
28,163
14,510
0
11,793
16,218
0
36,509
W
Neith
FELON
Neith
6,187
3,085
0
1,265
12,192
6,352
0
610
11,582
0
20,539
W
26,282
4,265
0
0
9,427
4,253
0
813
8,614
55,041
0
W
Medusa
Lewzah
Medusa
23,273
13,457
0
1,272
17,220
10,017
0
1,556
15,664
0
54,573
L
0
0
0
0
7,647
3,110
0
3,248
4,374
0
660
L
Cernunnos
Uriel_Gamer21
Cernunnos
22,011
8,665
0
1,444
23,422
10,042
0
13,387
9,910
0
57,371
L
Cerberus
erwina013
Cerberus
8,216
911
0
1,817
18,720
17,346
0
6,033
12,637
31,857
0
L
Mercury
tony7943
Mercury
39,807
28,184
666
3,071
29,394
11,862
0
13,228
15,989
0
86,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,811
Gold Earned
69,185
277
Minions Killed
306
4
Camps Cleared
4
1,107,568
Distance Traveled
1,090,680
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,432
1,029
52
3
0
235,093
0
W
Bellona
14,508
967
42
3
1
248,458
3
L
Sun Wukong
12,813
854
49
3
3
259,971
0
W
Neith
12,333
822
30
2
0
156,544
2
W
Zeus
15,563
1,038
83
6
0
238,861
0
W
Medusa
15,975
1,065
70
5
3
228,612
0
L
Bellona
11,044
736
1
0
0
201,689
0
L
Cernunnos
14,726
982
65
4
0
198,120
0
L
Cerberus
12,803
854
67
4
0
128,590
0
L
Mercury
17,799
1,187
124
8
1
302,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role