Player Matchup

Ah Puch
Ah Puch
Apollo4Life
Ah Puch
Level 29
God Stats
2W - 2L
1,471 SR
Queue Stats
339W - 307L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
LemeSmash
Cthulhu
Level 20
God Stats
5W - 5L
1,588 SR
Queue Stats
5W - 7L
1,466 Elo+
Solo
Thor
Thor
Ritchey92
Thor
Level 9
God Stats
1W - 1L
1,228 SR
Queue Stats
21W - 11L
1,500 Elo+
Solo
Fenrir
Fenrir
bebeboomer
Fenrir
Level 15
God Stats
1W - 4L
1,267 SR
Queue Stats
68W - 72L
1,481 Elo+
Solo
Cernunnos
Cernunnos
icookit
Cernunnos
Level 24
God Stats
5W - 2L
1,650 SR
Queue Stats
161W - 186L
1,390 Elo+
Party 1
Team Averages
Level 19
1,441 SR
1,471 Elo+

VS

Team Averages
Level 23
1,489 SR
1,361 Elo+
Danzaburou
Danzaburou
JAX192
Danzaburou
Level 29
God Stats
15W - 9L
1,421 SR
Queue Stats
105W - 120L
1,386 Elo+
Solo
Yemoja
Yemoja
JOALCALO
Yemoja
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,300 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mattcú
Cu Chulainn
Level 29
God Stats
11W - 5L
1,584 SR
Queue Stats
14W - 7L
1,545 Elo+
Solo
Ra
Ra
friskykiwi
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,182 Elo+
Solo
Chernobog
Chernobog
vet91p
Chernobog
Level 29
God Stats
7W - 5L
1,438 SR
Queue Stats
14W - 14L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Apollo4Life
Ah Puch
20
11 / 7 / 5
16,037
458
33,372
23,963
13,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
LemeSmash
Cthulhu
20
4 / 7 / 10
14,767
422
21,124
42,349
35,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
20
11 / 10 / 5
16,105
460
22,925
25,256
16,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
bebeboomer
Fenrir
20
0 / 11 / 6
14,516
415
9,981
31,086
25,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
icookit
Cernunnos
10
0 / 1 / 0
9,849
281
4,272
9,647
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JAX192
Danzaburou
19
3 / 5 / 7
14,266
408
14,569
22,377
16,840
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
JOALCALO
Yemoja
20
2 / 2 / 17
15,947
456
17,985
23,559
38,418
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Mattcú
Cu Chulainn
20
21 / 2 / 1
20,771
593
40,223
30,934
36,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
0 / 14 / 7
12,909
369
9,056
27,880
13,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
vet91p
Chernobog
20
9 / 4 / 6
17,588
503
22,059
23,707
12,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
73
26
Kills
35
36
Deaths
27
26
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Apollo4Life
Ah Puch
11
7
5
1.93
W
Danzaburou
JAX192
Danzaburou
3
5
7
1.3
W
Yemoja
JOALCALO
Yemoja
2
2
17
5.25
L
Cthulhu
LemeSmash
Cthulhu
4
7
10
1.29
W
Cu Chulainn
Mattcú
Cu Chulainn
21
2
1
10.75
L
Thor
11
10
5
1.35
L
Fenrir
bebeboomer
Fenrir
0
11
6
0.27
W
0
14
7
0.25
L
Cernunnos
icookit
Cernunnos
0
1
0
0
W
Chernobog
vet91p
Chernobog
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,674
Damage
103,892
132,301
Taken
128,457
93,270
Mitigated
118,210
26,118
Healing
26,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Apollo4Life
Ah Puch
33,372
1,452
0
7,334
23,963
13,283
1,159
5,114
18,849
107,284
0
W
Danzaburou
JAX192
Danzaburou
14,569
4,593
1,101
3,011
22,377
16,840
781
11,909
10,319
0
77,698
W
Yemoja
JOALCALO
Yemoja
17,985
3,948
6,043
4,266
23,559
38,418
1,275
10,330
13,029
45,867
0
L
Cthulhu
LemeSmash
Cthulhu
21,124
610
1,440
7,615
42,349
35,802
270
8,254
34,095
88,469
0
W
Cu Chulainn
Mattcú
Cu Chulainn
40,223
14,110
0
3,998
30,934
36,893
3,910
13,158
17,429
0
158,032
L
Thor
22,925
5,144
0
946
25,256
16,111
319
4,110
21,146
0
86,782
L
Fenrir
bebeboomer
Fenrir
9,981
3,037
0
4,808
31,086
25,218
791
6,891
24,195
280
61,976
W
9,056
1,001
2,156
6,118
27,880
13,940
30
12,895
14,860
66,234
0
L
Cernunnos
icookit
Cernunnos
4,272
1,153
0
3,975
9,647
2,856
0
2,672
6,975
0
29,106
W
Chernobog
vet91p
Chernobog
22,059
14,143
0
0
23,707
12,119
7,381
6,204
17,409
0
144,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,274
Gold Earned
81,481
549
Minions Killed
707
0
Camps Cleared
0
2,523,368
Distance Traveled
2,793,024
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
16,037
458
141
4
0
552,950
2
W
Danzaburou
14,266
408
127
4
0
586,329
1
W
Yemoja
15,947
456
51
1
0
537,157
7
L
Cthulhu
14,767
422
119
3
0
575,976
0
W
Cu Chulainn
20,771
593
212
6
0
584,399
2
L
Thor
16,105
460
128
4
0
561,271
0
L
Fenrir
14,516
415
103
3
0
632,490
1
W
Ra
12,909
369
105
3
0
478,549
0
L
Cernunnos
9,849
281
58
2
0
200,681
5
W
Chernobog
17,588
503
212
6
0
606,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role