Player Matchup

Neith
Neith
Legend_Slayer55
Neith
Level 28
God Stats
3W - 2L
1,716 SR
Queue Stats
265W - 314L
1,406 Elo+
Party 1
Sol
Sol
M4ch13l
Sol
Level 24
God Stats
4W - 8L
1,728 SR
Queue Stats
218W - 213L
1,573 Elo+
Solo
Khepri
Khepri
PainWinter7
Khepri
Level 8
God Stats
58W - 47L
1,679 SR
Queue Stats
297W - 314L
1,475 Elo+
Party 1
Team Averages
Level 20
1,708 SR
1,485 Elo+

VS

Team Averages
Level 30
1,451 SR
1,471 Elo+
Cthulhu
Cthulhu
Huntsmun
Cthulhu
Level 29
God Stats
3W - 4L
1,332 SR
Queue Stats
22W - 20L
1,512 Elo+
Solo
Odin
Odin
Joymo
Odin
Level 18
God Stats
1W - 1L
1,556 SR
Queue Stats
3W - 4L
1,294 Elo+
Party 2
Merlin
Merlin
Zet12
Merlin
Level 42
God Stats
2W - 2L
1,465 SR
Queue Stats
6W - 5L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
4,160
832
2,089
1,502
485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sol
4
0 / 0 / 0
3,690
738
0
111
77
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Khepri
5
0 / 1 / 0
3,736
747
830
2,165
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Huntsmun
Cthulhu
6
1 / 0 / 0
4,272
854
799
2,073
1,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odin
Joymo
Odin
6
0 / 0 / 1
4,048
810
592
1,444
745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
Zet12
Merlin
6
0 / 1 / 1
4,136
827
1,089
1,639
391
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
1
1
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Huntsmun
Cthulhu
1
0
0
1
W
Odin
Joymo
Odin
0
0
1
0.5
L
1
0
0
1
L
Sol
0
0
0
0
L
Khepri
0
1
0
0
W
Merlin
Zet12
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,919
Damage
2,480
3,778
Taken
5,156
1,276
Mitigated
2,294
787
Healing
1,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Huntsmun
Cthulhu
799
60
215
486
2,073
1,158
0
292
1,781
4,204
0
W
Odin
Joymo
Odin
592
258
0
615
1,444
745
0
445
999
0
3,046
L
2,089
808
123
454
1,502
485
0
903
524
0
6,787
L
Sol
0
0
0
0
111
77
0
14
97
2,444
0
L
Khepri
830
35
0
210
2,165
714
0
873
1,192
2,525
0
W
Merlin
Zet12
Merlin
1,089
124
0
48
1,639
391
0
121
1,518
9,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,586
Gold Earned
12,456
22
Minions Killed
33
0
Camps Cleared
0
161,929
Distance Traveled
237,256
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,272
854
9
2
0
70,797
0
W
Odin
4,048
810
4
1
0
82,231
3
L
Neith
4,160
832
13
3
0
71,149
0
L
Sol
3,690
738
6
1
0
30,382
1
L
Khepri
3,736
747
3
1
0
60,398
0
W
Merlin
4,136
827
20
4
0
84,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role