Player Matchup

Sun Wukong
Sun Wukong
ParadoxSlays
Sun Wukong
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 13L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
ThrawnNP
Cthulhu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,433 Elo+
Solo
Thanatos
Thanatos
goldzco21
Thanatos
Level 29
God Stats
76W - 78L
1,446 SR
Queue Stats
606W - 591L
1,532 Elo+
Solo
Kukulkan
Kukulkan
iLLExistenceZ
Kukulkan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,576 Elo+
Solo
Hachiman
Hachiman
theesirbowl
Hachiman
Level 7
God Stats
2W - 1L
1,707 SR
Queue Stats
11W - 9L
1,675 Elo+
Party 1
Team Averages
Level 20
1,531 SR
1,548 Elo+

VS

Team Averages
Level 16
1,442 SR
1,500 Elo+
Ra
Ra
Legend1200
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 123L
1,582 Elo+
Solo
Neith
Neith
Mzxixi
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,476 Elo+
Solo
Fenrir
Fenrir
Sk8tes
Fenrir
Level 19
God Stats
11W - 14L
1,208 SR
Queue Stats
40W - 44L
1,442 Elo+
Solo
Yemoja
Yemoja
jrlawson
Yemoja
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Persephone
Persephone
snflweroi7
Persephone
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ParadoxSlays
Sun Wukong
8
3 / 0 / 2
4,952
707
2,716
3,664
2,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
ThrawnNP
Cthulhu
5
0 / 1 / 0
3,656
522
1,220
3,714
1,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
goldzco21
Thanatos
8
4 / 0 / 0
4,699
671
1,474
2,412
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
iLLExistenceZ
Kukulkan
9
0 / 0 / 2
4,752
679
2,133
1,448
363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
theesirbowl
Hachiman
6
0 / 1 / 0
3,703
529
1,144
4,466
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,853
408
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Neith
Mzxixi
Neith
6
0 / 1 / 0
3,594
513
1,024
3,435
915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
Sk8tes
Fenrir
8
2 / 1 / 0
4,516
645
674
3,997
1,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Yemoja
jrlawson
Yemoja
7
0 / 0 / 1
3,858
551
2,673
3,530
1,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
snflweroi7
Persephone
5
0 / 5 / 0
3,568
510
1,062
3,328
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
7
Kills
2
2
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Neith
Mzxixi
Neith
0
1
0
0
W
Sun Wukong
ParadoxSlays
Sun Wukong
3
0
2
4
L
Fenrir
Sk8tes
Fenrir
2
1
0
2
W
Cthulhu
ThrawnNP
Cthulhu
0
1
0
0
W
Thanatos
goldzco21
Thanatos
4
0
0
4
W
Kukulkan
iLLExistenceZ
Kukulkan
0
0
2
1
L
Yemoja
jrlawson
Yemoja
0
0
1
0.5
L
Persephone
snflweroi7
Persephone
0
5
0
0
W
Hachiman
theesirbowl
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,687
Damage
5,433
15,704
Taken
14,290
6,589
Mitigated
3,958
8,496
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Mzxixi
Neith
1,024
256
0
1,355
3,435
915
0
1,244
2,027
0
12,159
W
Sun Wukong
ParadoxSlays
Sun Wukong
2,716
558
0
2,019
3,664
2,220
440
980
2,684
0
16,899
L
Fenrir
Sk8tes
Fenrir
674
213
0
1,977
3,997
1,117
0
634
3,323
0
19,466
W
Cthulhu
ThrawnNP
Cthulhu
1,220
164
0
1,136
3,714
1,408
0
1,351
2,363
8,059
0
W
Thanatos
goldzco21
Thanatos
1,474
585
0
2,436
2,412
1,579
0
82
2,330
5,963
14,719
W
Kukulkan
iLLExistenceZ
Kukulkan
2,133
464
0
730
1,448
363
0
0
1,448
24,147
0
L
Yemoja
jrlawson
Yemoja
2,673
638
145
1,342
3,530
1,324
0
1,320
2,170
11,201
0
L
Persephone
snflweroi7
Persephone
1,062
352
0
46
3,328
602
0
67
3,035
8,238
0
W
Hachiman
theesirbowl
Hachiman
1,144
729
0
2,175
4,466
1,019
0
1,322
3,144
0
14,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,762
Gold Earned
18,389
176
Minions Killed
96
0
Camps Cleared
0
668,719
Distance Traveled
497,274
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
2,853
408
0
0
0
0
0
L
Neith
3,594
513
20
3
0
114,688
0
W
Sun Wukong
4,952
707
34
5
0
141,843
1
L
Fenrir
4,516
645
54
8
0
134,638
0
W
Cthulhu
3,656
522
10
1
0
123,629
0
W
Thanatos
4,699
671
45
6
0
147,698
2
W
Kukulkan
4,752
679
60
9
0
137,559
3
L
Yemoja
3,858
551
11
2
0
114,332
1
L
Persephone
3,568
510
11
2
0
133,616
0
W
Hachiman
3,703
529
27
4
0
117,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role