Player Matchup

Baron Samedi
Baron Samedi
EternaL__K1ll3R
Baron Samedi
Level 9
God Stats
3W - 2L
1,775 SR
Queue Stats
16W - 26L
1,787 Elo+
Party 1
Neith
Neith
J81bcn
Neith
Level 25
God Stats
369W - 324L
1,495 SR
Queue Stats
371W - 334L
1,398 Elo+
Solo
Fenrir
Fenrir
Keyjimenez
Fenrir
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 15L
1,787 Elo+
Party 1
Sun Wukong
Sun Wukong
mute_pitcher3
Sun Wukong
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,202 Elo+
Solo
Izanami
Izanami
rafa10708
Izanami
Level 27
God Stats
0W - 3L
1,752 SR
Queue Stats
63W - 42L
1,557 Elo+
Solo
Team Averages
Level 15
1,604 SR
1,546 Elo+

VS

Team Averages
Level 25
1,515 SR
1,459 Elo+
Discordia
Discordia
Khorik
Discordia
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 54L
1,486 Elo+
Solo
Ymir
Ymir
MADA-FR69
Ymir
Level 27
God Stats
16W - 21L
1,498 SR
Queue Stats
75W - 95L
1,432 Elo+
Solo
Fenrir
Fenrir
Yoshi_priterial
Fenrir
Level 13
God Stats
16W - 13L
1,576 SR
Queue Stats
18W - 17L
1,494 Elo+
Solo
Ra
Ra
docile_expander
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 51L
1,435 Elo+
Solo
Medusa
Medusa
ohm-vs-ampere
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
525W - 569L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EternaL__K1ll3R
Baron Samedi
20
6 / 10 / 10
13,783
1,060
20,783
25,769
12,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
J81bcn
Neith
19
4 / 3 / 7
12,672
975
13,571
12,866
5,557
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Fenrir
Keyjimenez
Fenrir
19
5 / 15 / 14
13,687
1,053
13,535
28,002
12,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
mute_pitcher3
Sun Wukong
18
6 / 4 / 6
12,348
950
7,965
18,371
13,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
rafa10708
Izanami
19
5 / 9 / 9
13,052
1,004
19,698
24,134
9,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Khorik
Discordia
20
12 / 1 / 15
15,143
1,165
40,830
9,524
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
20
8 / 7 / 20
14,052
1,081
17,161
25,978
15,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 6 / 20
14,271
1,098
15,510
16,098
8,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 5 / 26
13,883
1,068
17,778
12,857
5,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 7 / 13
12,884
991
10,447
16,057
6,562
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
135
26
Kills
41
41
Deaths
26
46
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
EternaL__K1ll3R
Baron Samedi
6
10
10
1.1
L
Neith
J81bcn
Neith
4
3
7
2.5
L
Fenrir
Keyjimenez
Fenrir
5
15
14
0.8
W
Discordia
Khorik
Discordia
12
1
15
19.5
W
Ymir
8
7
20
2.57
W
10
6
20
3.33
W
5
5
26
3.6
L
Sun Wukong
mute_pitcher3
Sun Wukong
6
4
6
2.25
W
6
7
13
1.79
L
Izanami
rafa10708
Izanami
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,552
Damage
101,726
109,142
Taken
80,514
52,574
Mitigated
39,271
11,208
Healing
8,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
EternaL__K1ll3R
Baron Samedi
20,783
3,806
1,032
1,708
25,769
12,041
0
17,435
8,334
37,047
0
L
Neith
J81bcn
Neith
13,571
6,517
0
1,421
12,866
5,557
0
10,287
2,579
0
37,498
L
Fenrir
Keyjimenez
Fenrir
13,535
6,190
0
1,083
28,002
12,205
0
19,325
8,677
0
26,467
W
Discordia
Khorik
Discordia
40,830
4,401
0
1,531
9,524
3,359
0
1,276
8,148
62,814
0
W
Ymir
17,161
3,914
0
881
25,978
15,339
0
7,812
18,091
28,399
0
W
15,510
3,039
0
441
16,098
8,962
0
3,380
12,543
0
35,445
W
17,778
380
2,020
2,141
12,857
5,049
0
3,460
9,251
41,001
0
L
Sun Wukong
mute_pitcher3
Sun Wukong
7,965
1,417
0
3,026
18,371
13,088
0
13,023
5,348
0
12,480
W
10,447
5,811
123
1,561
16,057
6,562
0
4,855
11,152
0
22,851
L
Izanami
rafa10708
Izanami
19,698
12,805
0
2,938
24,134
9,683
0
15,699
8,435
0
43,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,542
Gold Earned
70,233
197
Minions Killed
216
6
Camps Cleared
3
1,091,753
Distance Traveled
1,096,696
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,783
1,060
42
3
1
205,789
0
L
Neith
12,672
975
80
6
1
185,685
2
L
Fenrir
13,687
1,053
23
2
4
241,775
0
W
Discordia
15,143
1,165
53
4
0
237,440
0
W
Ymir
14,052
1,081
35
3
1
205,998
0
W
Fenrir
14,271
1,098
45
3
0
232,541
1
W
Ra
13,883
1,068
58
4
0
254,344
0
L
Sun Wukong
12,348
950
6
0
0
243,384
0
W
Medusa
12,884
991
25
2
2
166,373
1
L
Izanami
13,052
1,004
46
4
0
215,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role