Player Matchup

Hachiman
Hachiman
Hellknight2213
Hachiman
Level 24
God Stats
0W - 3L
1,227 SR
Queue Stats
5W - 4L
1,577 Elo+
Solo
Nike
Nike
IIcacoII
Nike
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,175 Elo+
Party 2
Nu Wa
Nu Wa
Xastax_8
Nu Wa
Level 22
God Stats
2W - 5L
1,072 SR
Queue Stats
115W - 127L
1,244 Elo+
Solo
Ymir
Ymir
bluemastik89
Ymir
Level 9
God Stats
1W - 1L
1,670 SR
Queue Stats
3W - 13L
1,201 Elo+
Party 2
Horus
Horus
isor lopez
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 133L
1,500 Elo+
Solo
Team Averages
Level 19
1,394 SR
1,339 Elo+

VS

Team Averages
Level 23
1,636 SR
1,454 Elo+
Ymir
Ymir
DxF6
Ymir
Level 27
God Stats
8W - 4L
1,778 SR
Queue Stats
61W - 44L
1,547 Elo+
Party 1
Heimdallr
Heimdallr
Etron22
Heimdallr
Level 27
God Stats
18W - 14L
1,693 SR
Queue Stats
194W - 198L
1,485 Elo+
Party 1
Freya
Freya
Invictus Jinxed
Freya
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 186L
1,560 Elo+
Party 3
Odin
Odin
LilJohn8515
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,202 Elo+
Solo
Pele
Pele
YShoelace
Pele
Level 26
God Stats
11W - 6L
1,707 SR
Queue Stats
226W - 223L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
5
0 / 6 / 0
4,031
403
1,450
4,617
874
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
6
0 / 3 / 0
4,325
433
552
6,411
1,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
Xastax_8
Nu Wa
8
0 / 5 / 0
4,834
483
3,450
5,020
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 6 / 0
4,014
401
644
7,214
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Horus
10
0 / 2 / 0
5,112
511
3,430
5,865
1,986
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DxF6
Ymir
10
8 / 0 / 6
6,336
634
4,774
4,050
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Etron22
Heimdallr
10
6 / 0 / 5
6,163
616
5,390
4,485
1,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 0 / 0
5,943
594
3,124
5,807
2,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 0 / 0
3,561
356
0
210
60
Pele
12
6 / 0 / 0
6,603
660
5,264
6,485
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
22
22
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
DxF6
Ymir
8
0
6
11
W
Heimdallr
Etron22
Heimdallr
6
0
5
8.5
L
Hachiman
0
6
0
0
L
Nike
0
3
0
0
W
2
0
0
2
W
0
0
0
0
L
Nu Wa
Xastax_8
Nu Wa
0
5
0
0
W
Pele
6
0
0
6
L
0
6
0
0
L
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,526
Damage
18,552
29,127
Taken
21,037
9,269
Mitigated
9,472
1,535
Healing
7,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
DxF6
Ymir
4,774
1,402
0
360
4,050
1,513
240
615
3,419
15,503
0
W
Heimdallr
Etron22
Heimdallr
5,390
2,736
0
888
4,485
1,287
750
309
4,160
0
26,831
L
Hachiman
1,450
980
111
234
4,617
874
0
1,535
2,945
0
10,364
L
Nike
552
253
0
60
6,411
1,952
0
907
5,420
0
15,175
W
3,124
1,034
0
3,407
5,807
2,880
354
171
5,624
24,061
0
W
0
0
0
0
210
60
0
194
0
0
0
L
Nu Wa
Xastax_8
Nu Wa
3,450
833
0
0
5,020
1,154
555
267
4,753
19,848
0
W
Pele
5,264
1,825
0
2,876
6,485
3,732
287
2,481
3,740
2,772
34,963
L
644
200
0
38
7,214
3,303
0
1,966
5,049
6,587
0
L
Horus
3,430
1,579
0
1,092
5,865
1,986
0
2,624
2,741
0
18,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,316
Gold Earned
28,606
144
Minions Killed
196
0
Camps Cleared
0
899,834
Distance Traveled
800,999
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,336
634
29
3
0
201,322
0
W
Heimdallr
6,163
616
45
5
0
194,917
0
L
Hachiman
4,031
403
23
2
0
160,789
3
L
Nike
4,325
433
31
3
0
193,357
0
W
Freya
5,943
594
51
5
0
173,367
2
W
Odin
3,561
356
0
0
0
21,172
0
L
Nu Wa
4,834
483
32
3
0
158,209
3
W
Pele
6,603
660
71
7
0
210,221
0
L
Ymir
4,014
401
10
1
0
214,231
1
L
Horus
5,112
511
48
5
0
173,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role