Player Matchup

Baron Samedi
Baron Samedi
El-Cruk-
Baron Samedi
Level 120
God Stats
37W - 18L
1,500 SR
Queue Stats
1,005W - 704L
1,553 Elo+
Party 1
Khepri
Khepri
Hamikiller16
Khepri
Level 89
God Stats
10W - 8L
1,441 SR
Queue Stats
963W - 656L
1,519 Elo+
Party 1
Hun Batz
Hun Batz
WhEXaH
Hun Batz
Level 109
God Stats
6W - 1L
1,500 SR
Queue Stats
560W - 311L
1,521 Elo+
Party 1
Team Averages
Level 106
1,480 SR
1,531 Elo+

VS

Team Averages
Level 89
1,614 SR
1,742 Elo+
Hercules
Hercules
CalTheMondo
Hercules
Level 45
God Stats
2W - 1L
1,843 SR
Queue Stats
27W - 14L
1,938 Elo+
Party 2
Hou Yi
Hou Yi
Harrymush
Hou Yi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 31L
1,625 Elo+
Party 2
Scylla
Scylla
XvTz Dylann
Scylla
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 21L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
El-Cruk-
Baron Samedi
11
1 / 0 / 4
7,445
745
4,937
3,647
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Khepri
9
1 / 1 / 3
7,431
743
2,177
6,974
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
WhEXaH
Hun Batz
11
3 / 0 / 1
7,402
740
5,437
5,015
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CalTheMondo
Hercules
8
0 / 5 / 1
6,108
611
750
7,448
3,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Harrymush
Hou Yi
9
0 / 0 / 1
6,356
636
3,707
4,529
1,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
10
1 / 0 / 0
6,702
670
5,054
4,108
1,164
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
1
1
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
CalTheMondo
Hercules
0
5
1
0.1
W
Baron Samedi
El-Cruk-
Baron Samedi
1
0
4
3
W
Khepri
1
1
3
2.5
L
Hou Yi
Harrymush
Hou Yi
0
0
1
0.5
W
Hun Batz
WhEXaH
Hun Batz
3
0
1
3.5
L
Scylla
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,551
Damage
9,511
15,636
Taken
16,085
10,926
Mitigated
6,076
4,418
Healing
2,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CalTheMondo
Hercules
750
426
0
1,559
7,448
3,503
0
2,999
4,245
0
6,346
W
Baron Samedi
El-Cruk-
Baron Samedi
4,937
156
257
1,299
3,647
1,927
608
699
2,948
27,986
0
W
Khepri
2,177
73
0
2,242
6,974
6,077
38
2,644
4,330
14,708
0
L
Hou Yi
Harrymush
Hou Yi
3,707
1,328
0
460
4,529
1,409
0
2,167
2,212
0
20,914
W
Hun Batz
WhEXaH
Hun Batz
5,437
548
0
620
5,015
2,922
957
1,773
3,242
3,809
26,806
L
Scylla
5,054
365
0
768
4,108
1,164
0
1,568
2,422
33,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,278
Gold Earned
19,166
142
Minions Killed
117
0
Camps Cleared
0
595,800
Distance Traveled
577,287
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,108
611
10
1
0
190,084
4
W
Baron Samedi
7,445
745
75
8
0
190,872
2
W
Khepri
7,431
743
13
1
0
191,701
1
L
Hou Yi
6,356
636
44
4
0
203,208
4
W
Hun Batz
7,402
740
54
5
0
213,227
1
L
Scylla
6,702
670
63
6
0
183,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role