Player Matchup

Nu Wa
Nu Wa
DEEjayRUNIOR
Nu Wa
Level 119
God Stats
4W - 2L
1,592 SR
Queue Stats
28W - 24L
1,511 Elo+
Solo
Osiris
Osiris
PoisonousViperz
Osiris
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 58L
1,077 Elo+
Solo
Ymir
Ymir
PurpleDK509
Ymir
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Bastet
Bastet
THOR CHINGON
Bastet
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 80L
1,554 Elo+
Solo
Chernobog
Chernobog
jimmzz
Chernobog
Level 127
God Stats
2W - 1L
1,766 SR
Queue Stats
19W - 23L
1,323 Elo+
Solo
Team Averages
Level 103
1,572 SR
1,393 Elo+

VS

Team Averages
Level 80
1,443 SR
1,454 Elo+
Pele
Pele
 
Pele
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ECUTOP
Terra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 76L
1,303 Elo+
Solo
Bellona
Bellona
IMZZZ MODZZZ
Bellona
Level 87
God Stats
0W - 4L
1,215 SR
Queue Stats
68W - 57L
1,521 Elo+
Solo
Ah Puch
Ah Puch
Project Reload
Ah Puch
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 41L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 7
9,425
628
12,350
7,645
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 4 / 7
7,698
513
9,307
15,650
7,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 1 / 7
8,189
546
3,302
6,755
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
15
3 / 1 / 2
8,637
576
3,982
9,229
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
jimmzz
Chernobog
15
1 / 1 / 1
8,468
565
2,336
6,385
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
2 / 1 / 1
8,462
564
4,122
12,651
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
 
Cupid
14
1 / 2 / 0
8,139
543
5,959
8,445
2,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
ECUTOP
Terra
8
0 / 6 / 2
5,623
375
536
7,271
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
IMZZZ MODZZZ
Bellona
10
3 / 4 / 0
6,838
456
8,508
9,729
6,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 6 / 0
7,017
468
6,152
8,614
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
19
Kills
6
7
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
1
1
2.5
L
Cupid
 
Cupid
1
2
0
0.5
W
6
0
7
9.5
L
Terra
ECUTOP
Terra
0
6
2
0.17
L
Bellona
IMZZZ MODZZZ
Bellona
3
4
0
0.75
W
4
4
7
1.88
L
0
6
0
0
W
5
1
7
8.5
W
Bastet
3
1
2
4
W
Chernobog
jimmzz
Chernobog
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,277
Damage
25,277
45,664
Taken
46,710
22,731
Mitigated
22,254
16,954
Healing
10,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,122
349
0
981
12,651
4,651
0
3,313
9,092
0
72,446
L
Cupid
 
Cupid
5,959
3,976
150
2,751
8,445
2,881
450
2,606
5,669
0
56,771
W
12,350
2,068
0
2,525
7,645
2,815
1,424
3,344
4,301
52,065
0
L
Terra
ECUTOP
Terra
536
302
94
1,097
7,271
5,578
290
2,297
4,795
5,150
0
L
Bellona
IMZZZ MODZZZ
Bellona
8,508
5,085
0
3,346
9,729
6,324
0
1,667
7,904
0
34,802
W
9,307
3,773
0
6,062
15,650
7,797
702
1,756
13,894
0
34,781
L
6,152
41
0
1,749
8,614
2,820
205
4,868
3,430
44,549
0
W
3,302
860
0
744
6,755
5,139
72
1,479
5,276
21,590
0
W
Bastet
3,982
1,211
111
4,323
9,229
3,160
282
109
9,120
0
56,336
W
Chernobog
jimmzz
Chernobog
2,336
1,118
0
3,189
6,385
3,820
0
0
6,385
6,101
48,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,417
Gold Earned
36,079
446
Minions Killed
429
0
Camps Cleared
0
1,440,328
Distance Traveled
1,160,875
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,462
564
128
9
0
290,319
1
L
Cupid
8,139
543
120
8
0
268,127
5
W
Nu Wa
9,425
628
110
7
0
274,729
5
L
Terra
5,623
375
18
1
0
207,252
0
L
Bellona
6,838
456
81
5
0
172,049
4
W
Osiris
7,698
513
65
4
0
272,728
0
L
Ah Puch
7,017
468
82
5
0
223,128
1
W
Ymir
8,189
546
31
2
0
320,105
0
W
Bastet
8,637
576
119
8
0
333,871
4
W
Chernobog
8,468
565
121
8
0
238,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role