Player Matchup

Tyr
Tyr
BORRA10
Tyr
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 126L
1,453 Elo+
Party 3
Loki
Loki
Dehakera
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DragonbornKill
Merlin
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 23L
1,617 Elo+
Party 2
Ganesha
Ganesha
Sagakaos
Ganesha
Level 28
God Stats
2W - 2L
1,307 SR
Queue Stats
83W - 66L
1,576 Elo+
Party 2
Skadi
Skadi
nicolas1436
Skadi
Level 29
God Stats
2W - 1L
1,649 SR
Queue Stats
63W - 51L
1,670 Elo+
Party 3
Team Averages
Level 79
1,491 SR
1,563 Elo+

VS

Team Averages
Level 51
1,485 SR
1,384 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ComoQueDigita
Arachne
Level 28
God Stats
18W - 20L
1,581 SR
Queue Stats
64W - 113L
1,364 Elo+
Party 1
Mulan
Mulan
LucasxBR622
Mulan
Level 29
God Stats
23W - 49L
1,346 SR
Queue Stats
37W - 97L
1,243 Elo+
Party 1
Yemoja
Yemoja
arcaneLucryubel
Yemoja
Level 72
God Stats
4W - 7L
1,500 SR
Queue Stats
102W - 155L
1,449 Elo+
Party 1
Anhur
Anhur
bidu_gustavo
Anhur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 105L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
2 / 0 / 0
6,138
682
1,349
3,813
2,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
9
5 / 1 / 5
5,839
649
4,588
3,225
887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 1 / 0
5,430
603
1,690
2,933
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ganesha
Sagakaos
Ganesha
8
0 / 1 / 7
5,401
600
1,799
4,158
1,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

9
3 / 0 / 1
5,614
624
3,275
3,422
834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
2
0 / 0 / 0
3,437
382
0
282
39
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
8
3 / 5 / 0
5,231
581
1,349
8,251
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 0
4,423
491
1,804
4,698
3,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
0 / 2 / 0
4,296
477
1,189
4,348
1,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

7
0 / 2 / 0
4,142
460
1,247
3,832
666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
3
3
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
0
0
0
W
Tyr
2
0
0
2
L
Arachne
3
5
0
0.6
W
Loki
5
1
5
7.5
W
2
1
0
2
L
0
3
0
0
W
Ganesha
Sagakaos
Ganesha
0
1
7
3.5
L
0
2
0
0
L
0
2
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,701
Damage
5,589
17,551
Taken
21,411
6,873
Mitigated
7,165
6,601
Healing
4,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
0
0
0
31
282
39
0
0
282
433
0
W
Tyr
1,349
220
0
2,702
3,813
2,386
203
0
3,675
0
25,124
L
Arachne
1,349
959
0
1,892
8,251
2,101
0
1,445
6,806
0
19,029
W
Loki
4,588
1,358
0
1,505
3,225
887
382
255
2,970
0
21,140
W
1,690
37
0
0
2,933
875
975
248
2,685
25,561
0
L
1,804
331
0
712
4,698
3,114
0
424
4,136
0
15,738
W
Ganesha
Sagakaos
Ganesha
1,799
229
0
920
4,158
1,891
73
353
3,780
10,698
0
L
1,189
303
691
56
4,348
1,245
66
1,293
3,055
4,881
0
L
1,247
376
0
1,014
3,832
666
0
327
3,505
0
16,890
W
3,275
2,072
0
1,474
3,422
834
0
333
3,089
0
31,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,422
Gold Earned
21,529
236
Minions Killed
114
0
Camps Cleared
0
900,534
Distance Traveled
713,886
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
3,437
382
3
0
0
22,047
0
W
Tyr
6,138
682
63
7
0
199,959
1
L
Arachne
5,231
581
36
4
0
183,620
0
W
Loki
5,839
649
42
5
0
191,813
3
W
Merlin
5,430
603
55
6
0
149,591
0
L
Mulan
4,423
491
41
5
0
165,673
0
W
Ganesha
5,401
600
4
0
0
195,806
3
L
Yemoja
4,296
477
7
1
0
172,622
1
L
Anhur
4,142
460
27
3
0
169,924
5
W
Skadi
5,614
624
72
8
0
163,365
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role