Player Matchup

Bellona
Bellona
BearfaceSama
Bellona
Level 34
God Stats
2W - 1L
1,753 SR
Queue Stats
3W - 3L
1,877 Elo+
Party 2
Nemesis
Nemesis
NurseBirch
Nemesis
Level 28
God Stats
1W - 1L
1,420 SR
Queue Stats
2W - 2L
1,827 Elo+
Party 2
Discordia
Discordia
OceanClover
Discordia
Level 38
God Stats
40W - 59L
1,585 SR
Queue Stats
146W - 223L
1,505 Elo+
Party 3
Hou Yi
Hou Yi
PrototypeXenon
Hou Yi
Level 43
God Stats
4W - 7L
1,500 SR
Queue Stats
352W - 534L
1,538 Elo+
Party 3
Cerberus
Cerberus
Tumoreth1
Cerberus
Level 69
God Stats
4W - 8L
1,840 SR
Queue Stats
458W - 673L
1,481 Elo+
Party 3
Team Averages
Level 42
1,620 SR
1,645 Elo+

VS

Team Averages
Level 97
1,516 SR
1,699 Elo+
Cthulhu
Cthulhu
Bxsii
Cthulhu
Level 42
God Stats
15W - 14L
1,698 SR
Queue Stats
104W - 118L
1,508 Elo+
Solo
Thoth
Thoth
Miikeyy
Thoth
Level 123
God Stats
2W - 0L
1,277 SR
Queue Stats
386W - 241L
1,718 Elo+
Party 1
Anhur
Anhur
RigidRigel
Anhur
Level 145
God Stats
7W - 2L
1,298 SR
Queue Stats
368W - 228L
1,665 Elo+
Party 1
Fenrir
Fenrir
Shmeepo
Fenrir
Level 147
God Stats
21W - 18L
1,804 SR
Queue Stats
861W - 636L
1,669 Elo+
Party 1
Athena
Athena
ThePäcifier
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 23L
1,937 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BearfaceSama
Bellona
8
0 / 1 / 0
4,909
491
3,750
5,448
4,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
NurseBirch
Nemesis
6
0 / 4 / 0
4,454
445
1,325
7,133
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
OceanClover
Discordia
8
0 / 3 / 0
4,466
447
533
3,818
725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 5 / 1
4,175
418
1,618
6,914
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Tumoreth1
Cerberus
7
1 / 5 / 0
4,769
477
2,638
9,971
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bxsii
Cthulhu
3
0 / 0 / 0
3,831
383
296
696
213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Thoth
Miikeyy
Thoth
10
1 / 1 / 8
6,007
601
6,737
3,706
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
12
4 / 0 / 1
6,545
655
4,904
5,165
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Shmeepo
Fenrir
11
1 / 0 / 1
5,935
594
2,702
6,048
3,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
12
12 / 0 / 0
7,608
761
7,430
5,861
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
18
18
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
BearfaceSama
Bellona
0
1
0
0
W
Cthulhu
Bxsii
Cthulhu
0
0
0
0
W
Thoth
Miikeyy
Thoth
1
1
8
5
L
Nemesis
NurseBirch
Nemesis
0
4
0
0
L
Discordia
OceanClover
Discordia
0
3
0
0
L
0
5
1
0.1
W
Anhur
4
0
1
4.5
W
Fenrir
Shmeepo
Fenrir
1
0
1
1.5
W
Athena
12
0
0
12
L
Cerberus
Tumoreth1
Cerberus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,864
Damage
22,069
33,284
Taken
21,476
11,532
Mitigated
8,843
7,658
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BearfaceSama
Bellona
3,750
1,214
0
1,787
5,448
4,123
0
0
5,250
2,302
17,334
W
Cthulhu
Bxsii
Cthulhu
296
0
0
541
696
213
110
124
572
2,977
0
W
Thoth
Miikeyy
Thoth
6,737
337
0
1,181
3,706
852
310
1,555
2,151
27,668
0
L
Nemesis
NurseBirch
Nemesis
1,325
333
135
2,058
7,133
1,669
0
2,107
4,932
0
18,027
L
Discordia
OceanClover
Discordia
533
36
0
511
3,818
725
0
1,208
2,560
18,168
0
L
1,618
633
0
1,113
6,914
1,682
0
4,918
1,730
0
12,343
W
Anhur
4,904
2,173
0
2,550
5,165
1,518
22
271
4,894
0
41,428
W
Fenrir
Shmeepo
Fenrir
2,702
515
0
2,934
6,048
3,962
0
263
5,785
0
26,791
W
Athena
7,430
2,990
0
1,108
5,861
2,298
356
1,123
4,616
42,749
0
L
Cerberus
Tumoreth1
Cerberus
2,638
65
210
1,844
9,971
3,333
0
5,478
4,151
14,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,773
Gold Earned
29,926
180
Minions Killed
308
0
Camps Cleared
0
900,431
Distance Traveled
863,378
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,909
491
41
4
0
185,550
2
W
Cthulhu
3,831
383
7
1
0
51,546
0
W
Thoth
6,007
601
56
6
0
191,992
1
L
Nemesis
4,454
445
41
4
0
193,041
0
L
Discordia
4,466
447
30
3
0
181,285
0
L
Hou Yi
4,175
418
21
2
0
164,308
1
W
Anhur
6,545
655
93
9
0
204,034
0
W
Fenrir
5,935
594
63
6
0
189,138
0
W
Athena
7,608
761
89
9
0
226,668
2
L
Cerberus
4,769
477
47
5
0
176,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role