Player Matchup

Jormungandr
Jormungandr
AlphaOzen
Jormungandr
Level 19
God Stats
6W - 3L
1,711 SR
Queue Stats
62W - 45L
1,398 Elo+
Solo
Medusa
Medusa
HOKAGE122
Medusa
Level 17
God Stats
16W - 5L
1,865 SR
Queue Stats
78W - 43L
1,596 Elo+
Party 1
The Morrigan
The Morrigan
IAmShawnT
The Morrigan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,615 Elo+
Party 1
Odin
Odin
Lanman10
Odin
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 152L
1,581 Elo+
Party 1
Chang'e
Chang'e
TheAnimeFreak
Chang'e
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,590 Elo+
Solo
Team Averages
Level 41
1,615 SR
1,556 Elo+

VS

Team Averages
Level 13
1,369 SR
1,409 Elo+
Kukulkan
Kukulkan
FlyingPhoneix
Kukulkan
Level 15
God Stats
1W - 3L
1,354 SR
Queue Stats
17W - 15L
1,503 Elo+
Solo
Ullr
Ullr
HaydoMaxo
Ullr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,619 Elo+
Solo
Yemoja
Yemoja
Sunjet
Yemoja
Level 4
God Stats
1W - 3L
1,251 SR
Queue Stats
7W - 12L
1,230 Elo+
Solo
Neith
Neith
thatsojohn
Neith
Level 9
God Stats
1W - 6L
1,151 SR
Queue Stats
8W - 26L
1,172 Elo+
Solo
Chaac
Chaac
willysabor
Chaac
Level 18
God Stats
3W - 3L
1,589 SR
Queue Stats
14W - 21L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlphaOzen
Jormungandr
20
11 / 6 / 18
16,133
1,076
18,572
23,542
14,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
HOKAGE122
Medusa
20
8 / 3 / 10
15,156
1,010
22,799
16,141
8,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
IAmShawnT
The Morrigan
20
1 / 11 / 20
13,716
914
11,963
17,570
13,095
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
20
12 / 5 / 17
17,745
1,183
32,614
32,057
45,819
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
20
5 / 9 / 22
15,017
1,001
26,025
29,405
21,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

28

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FlyingPhoneix
Kukulkan
20
12 / 13 / 12
16,524
1,102
31,137
24,414
11,584
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
20
11 / 8 / 13
15,928
1,062
23,756
24,209
12,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Sunjet
Yemoja
20
0 / 7 / 17
14,273
952
9,022
22,155
25,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
20
6 / 7 / 19
15,376
1,025
31,119
22,517
10,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
20
5 / 2 / 17
15,013
1,001
17,606
25,682
40,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
112
37
Kills
34
34
Deaths
37
87
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlphaOzen
Jormungandr
11
6
18
3.33
L
Kukulkan
FlyingPhoneix
Kukulkan
12
13
12
1.38
W
Medusa
HOKAGE122
Medusa
8
3
10
4.33
L
Ullr
11
8
13
2.19
W
The Morrigan
IAmShawnT
The Morrigan
1
11
20
1
W
Odin
12
5
17
4.1
L
Yemoja
Sunjet
Yemoja
0
7
17
1.21
W
Chang'e
5
9
22
1.78
L
Neith
6
7
19
2.21
L
Chaac
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,973
Damage
112,640
118,715
Taken
118,977
103,303
Mitigated
100,576
22,094
Healing
18,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlphaOzen
Jormungandr
18,572
2,566
0
2,116
23,542
14,482
0
9,412
14,030
46,805
0
L
Kukulkan
FlyingPhoneix
Kukulkan
31,137
5,334
0
0
24,414
11,584
0
10,232
13,652
55,408
0
W
Medusa
HOKAGE122
Medusa
22,799
9,220
0
2,574
16,141
8,654
0
6,592
9,424
0
51,906
L
Ullr
23,756
10,818
0
2,097
24,209
12,541
0
9,883
13,984
0
40,153
W
The Morrigan
IAmShawnT
The Morrigan
11,963
1,192
0
0
17,570
13,095
0
4,951
12,522
19,683
8,073
W
Odin
32,614
8,366
0
1,050
32,057
45,819
0
10,468
21,139
2,836
51,915
L
Yemoja
Sunjet
Yemoja
9,022
2,116
2,770
1,424
22,155
25,471
0
10,301
11,390
33,508
0
W
Chang'e
26,025
5,506
8,092
8,262
29,405
21,253
0
8,946
20,384
39,871
0
L
Neith
31,119
19,066
0
6,518
22,517
10,966
0
10,428
11,814
0
68,558
L
Chaac
17,606
1,238
0
6,149
25,682
40,014
0
12,784
12,326
210
44,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,767
Gold Earned
77,114
263
Minions Killed
266
3
Camps Cleared
6
1,182,123
Distance Traveled
1,204,989
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
16,133
1,076
66
4
1
230,775
0
L
Kukulkan
16,524
1,102
60
4
0
243,672
0
W
Medusa
15,156
1,010
59
4
0
155,488
1
L
Ullr
15,928
1,062
36
2
3
267,010
0
W
The Morrigan
13,716
914
29
2
2
244,504
1
W
Odin
17,745
1,183
57
4
0
278,218
1
L
Yemoja
14,273
952
42
3
0
169,234
3
W
Chang'e
15,017
1,001
52
3
0
273,138
0
L
Neith
15,376
1,025
66
4
3
219,318
0
L
Chaac
15,013
1,001
62
4
0
305,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role