Player Matchup

Tyr
Tyr
BlueBeastie
Tyr
Level 74
God Stats
2W - 0L
1,665 SR
Queue Stats
2W - 1L
1,577 Elo+
Solo
Artemis
Artemis
Leitevictor
Artemis
Level 108
God Stats
1W - 0L
1,268 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Nate_Tao
Baron Samedi
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 39L
1,911 Elo+
Solo
Scylla
Scylla
julian019
Scylla
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 20L
1,500 Elo+
Solo
Team Averages
Level 97
1,483 SR
1,622 Elo+

VS

Team Averages
Level 126
1,424 SR
1,481 Elo+
Sol
Sol
ASURA7137
Sol
Level 158
God Stats
6W - 16L
1,451 SR
Queue Stats
6W - 16L
1,475 Elo+
Solo
Danzaburou
Danzaburou
HollowAthlete86
Danzaburou
Level 89
God Stats
11W - 18L
1,243 SR
Queue Stats
101W - 145L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
Starkiller07491
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fafnir
Fafnir
notype231
Fafnir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
9,170
917
8,364
8,996
7,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Leitevictor
Artemis
16
5 / 2 / 6
9,634
963
7,546
6,936
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Nate_Tao
Baron Samedi
14
3 / 1 / 7
8,900
890
4,831
5,137
4,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
julian019
Scylla
15
3 / 1 / 3
8,945
895
6,212
7,721
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,390
739
2,280
8,979
3,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HollowAthlete86
Danzaburou
14
2 / 6 / 1
8,190
819
6,567
10,359
4,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Starkiller07491
Sun Wukong
12
1 / 4 / 0
7,196
720
5,642
9,222
7,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
notype231
Fafnir
14
0 / 1 / 1
7,802
780
6,094
7,420
6,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
17
Kills
4
4
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
6
0
3
7.5
L
Danzaburou
HollowAthlete86
Danzaburou
2
6
1
0.42
W
Artemis
Leitevictor
Artemis
5
2
6
4
W
Baron Samedi
Nate_Tao
Baron Samedi
3
1
7
6.5
L
Sun Wukong
Starkiller07491
Sun Wukong
1
4
0
0.25
W
Scylla
julian019
Scylla
3
1
3
4.5
L
Fafnir
notype231
Fafnir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,953
Damage
20,583
28,790
Taken
35,980
19,142
Mitigated
21,730
9,831
Healing
7,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,280
95
0
1,879
8,979
3,061
1,271
2,013
6,866
19,594
0
W
8,364
1,628
0
2,047
8,996
7,998
1,268
2,666
5,980
0
27,021
L
Danzaburou
HollowAthlete86
Danzaburou
6,567
1,771
135
1,773
10,359
4,211
78
1,953
8,281
0
27,709
W
Artemis
Leitevictor
Artemis
7,546
2,319
0
2,291
6,936
4,180
713
948
5,966
2,760
32,339
W
Baron Samedi
Nate_Tao
Baron Samedi
4,831
672
983
2,715
5,137
4,507
1,227
1,588
3,365
17,768
0
L
Sun Wukong
Starkiller07491
Sun Wukong
5,642
868
0
941
9,222
7,846
108
3,632
5,521
0
19,202
W
Scylla
julian019
Scylla
6,212
1,511
104
1,691
7,721
2,457
975
3,303
4,118
28,016
0
L
Fafnir
notype231
Fafnir
6,094
1,442
0
2,550
7,420
6,612
0
4,056
3,226
24,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,649
Gold Earned
30,578
191
Minions Killed
170
8
Camps Cleared
9
799,937
Distance Traveled
628,914
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,390
739
36
4
4
135,411
0
W
Tyr
9,170
917
46
5
3
232,634
3
L
Danzaburou
8,190
819
51
5
2
141,255
2
W
Artemis
9,634
963
60
6
4
181,291
4
W
Baron Samedi
8,900
890
32
3
0
173,985
3
L
Sun Wukong
7,196
720
38
4
1
172,358
3
W
Scylla
8,945
895
53
5
1
212,027
2
L
Fafnir
7,802
780
45
5
2
179,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role