Player Matchup

Bellona
Bellona
Silver III
AShinySpyro
Bellona
Silver III
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 30L
1,414 MMR
Solo
Mercury
Mercury
Silver I
CaptainSchuchi
Mercury
Silver I
Level 125
God Stats
11W - 6L
1,739 SR
Queue Stats
328W - 318L
1,382 MMR
Party 1
Ra
Ra
Silver II
DualShock225
Ra
Silver II
Level 121
God Stats
8W - 9L
1,463 SR
Queue Stats
297W - 292L
1,425 MMR
Party 1
Ymir
Ymir
Gold III
Nynx Ascension
Ymir
Gold III
Level 127
God Stats
18W - 16L
1,565 SR
Queue Stats
294W - 302L
1,409 MMR
Solo
Anhur
Anhur
Bronze III
Splxsh-SMB
Anhur
Bronze III
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,364 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,553 SR
1,399 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,415 SR
1,416 MMR
Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Bronze III
Bubenkoch_TV
Ullr
Bronze III
Level 126
God Stats
3W - 3L
1,244 SR
Queue Stats
99W - 107L
1,356 MMR
Solo
Cabrakan
Cabrakan
Bronze III
MoDuS-MDS
Cabrakan
Bronze III
Level 155
God Stats
2W - 4L
1,433 SR
Queue Stats
234W - 221L
1,403 MMR
Solo
Sobek
Sobek
Bronze III
luctuti2
Sobek
Bronze III
Level 69
God Stats
0W - 1L
1,243 SR
Queue Stats
2W - 7L
1,412 MMR
Party 2
Susano
Susano
Bronze III
xAshurax-
Susano
Bronze III
Level 83
God Stats
0W - 3L
1,654 SR
Queue Stats
58W - 52L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AShinySpyro
Bellona
19
10 / 0 / 8
12,926
616
17,983
27,924
26,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
17 / 0 / 7
13,295
633
20,033
14,850
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
7 / 5 / 12
11,238
535
10,604
11,343
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 20
10,821
515
9,014
21,966
25,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
18
4 / 1 / 8
11,565
551
9,796
10,729
4,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
PersephoneAnubisBakasuraHel

VS

Bans
HeraLokiSylvanusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 8 / 1
9,597
457
12,981
13,916
5,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 6 / 0
8,191
390
5,733
13,907
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
MoDuS-MDS
Cabrakan
15
2 / 8 / 0
9,278
442
9,804
22,575
20,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
luctuti2
Sobek
14
0 / 7 / 4
8,586
409
3,754
18,978
13,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
xAshurax-
Susano
13
0 / 10 / 2
8,032
382
7,712
17,458
7,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
14
39
Kills
7
7
Deaths
39
55
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
8
1
0.44
W
Bellona
AShinySpyro
Bellona
10
0
8
14
L
2
6
0
0.33
W
17
0
7
20.5
W
7
5
12
2.6
L
Cabrakan
MoDuS-MDS
Cabrakan
2
8
0
0.25
W
1
1
20
11
W
Anhur
4
1
8
8
L
Sobek
luctuti2
Sobek
0
7
4
0.29
L
Susano
xAshurax-
Susano
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,430
Damage
39,984
86,812
Taken
86,834
67,371
Mitigated
51,153
38,224
Healing
13,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,981
1,363
0
622
13,916
5,939
217
3,097
10,819
59,784
0
W
Bellona
AShinySpyro
Bellona
17,983
4,371
0
12,951
27,924
26,743
2,786
8,009
19,775
0
79,537
L
5,733
2,642
0
2,858
13,907
3,787
0
2,803
11,104
0
38,538
W
20,033
12,578
0
7,323
14,850
6,129
628
3,425
10,974
0
108,689
W
10,604
649
3,330
4,199
11,343
4,690
3,093
7,373
3,651
61,009
0
L
Cabrakan
MoDuS-MDS
Cabrakan
9,804
1,137
0
6,143
22,575
20,345
0
2,544
20,031
58,504
0
W
9,014
2,064
0
6,012
21,966
25,365
1,358
6,542
15,122
28,048
0
W
Anhur
9,796
4,948
0
4,409
10,729
4,444
2,811
1,977
8,668
0
84,643
L
Sobek
luctuti2
Sobek
3,754
118
0
3,459
18,978
13,941
342
5,301
13,677
23,932
0
L
Susano
xAshurax-
Susano
7,712
589
199
684
17,458
7,141
0
5,873
11,585
0
47,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,845
Gold Earned
43,684
561
Minions Killed
410
0
Camps Cleared
0
2,141,585
Distance Traveled
1,653,249
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,597
457
124
6
0
345,508
4
W
Bellona
12,926
616
139
7
0
418,704
1
L
Ullr
8,191
390
58
3
0
305,959
1
W
Mercury
13,295
633
145
7
0
528,788
2
W
Ra
11,238
535
109
5
0
419,569
1
L
Cabrakan
9,278
442
106
5
0
298,838
0
W
Ymir
10,821
515
44
2
0
391,191
3
W
Anhur
11,565
551
124
6
0
383,333
7
L
Sobek
8,586
409
47
2
0
350,625
2
L
Susano
8,032
382
75
4
0
352,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role