Player Matchup

Danzaburou
Danzaburou
Pyke123456789
Danzaburou
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
goldzco21
Neith
Level 29
God Stats
32W - 26L
1,567 SR
Queue Stats
606W - 591L
1,522 Elo+
Solo
Fenrir
Fenrir
llIlIIlIIllI
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
ryuckman
Skadi
Level 26
God Stats
29W - 17L
1,536 SR
Queue Stats
70W - 63L
1,462 Elo+
Solo
Ymir
Ymir
sh4d2512
Ymir
Level 29
God Stats
2W - 0L
1,563 SR
Queue Stats
45W - 52L
1,491 Elo+
Solo
Team Averages
Level 20
1,533 SR
1,495 Elo+

VS

Team Averages
Level 27
1,540 SR
1,512 Elo+
Ah Puch
Ah Puch
Apollo4Life
Ah Puch
Level 29
God Stats
2W - 2L
1,699 SR
Queue Stats
339W - 307L
1,645 Elo+
Party 1
Ullr
Ullr
DeadliestStorm
Ullr
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
Rheignjovi
Terra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
iFastzz
Bellona
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
59W - 54L
1,500 Elo+
Solo
Susano
Susano
icookit
Susano
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 186L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pyke123456789
Danzaburou
10
2 / 2 / 4
5,705
519
3,065
3,335
1,019
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
goldzco21
Neith
12
6 / 0 / 5
7,068
643
5,422
4,084
1,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
9
4 / 5 / 2
5,659
514
3,803
6,061
3,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
ryuckman
Skadi
13
4 / 1 / 1
7,005
637
5,810
5,405
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
12
6 / 1 / 8
7,581
689
4,544
7,124
4,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Apollo4Life
Ah Puch
10
0 / 3 / 0
5,370
488
1,964
6,968
2,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 3 / 0
5,017
456
3,029
4,426
949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Terra
6
0 / 7 / 0
4,480
407
635
7,379
2,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
iFastzz
Bellona
10
5 / 5 / 1
6,259
569
5,173
7,648
6,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
icookit
Susano
8
1 / 5 / 3
5,339
485
2,092
8,319
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
22
Kills
6
9
Deaths
23
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Apollo4Life
Ah Puch
0
3
0
0
L
0
3
0
0
W
Danzaburou
Pyke123456789
Danzaburou
2
2
4
2
L
Terra
0
7
0
0
W
Neith
goldzco21
Neith
6
0
5
8.5
L
Bellona
iFastzz
Bellona
5
5
1
1.1
L
Susano
icookit
Susano
1
5
3
0.5
W
Fenrir
4
5
2
1
W
Skadi
ryuckman
Skadi
4
1
1
4.5
W
Ymir
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,644
Damage
12,893
26,009
Taken
34,740
11,278
Mitigated
15,055
8,153
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Apollo4Life
Ah Puch
1,964
36
0
3,156
6,968
2,689
111
903
6,065
24,784
0
L
3,029
1,772
0
0
4,426
949
387
586
3,840
0
26,797
W
Danzaburou
Pyke123456789
Danzaburou
3,065
1,889
0
1,202
3,335
1,019
424
147
3,188
0
18,229
L
Terra
635
305
64
506
7,379
2,397
0
1,382
5,997
5,158
0
W
Neith
goldzco21
Neith
5,422
3,086
0
2,559
4,084
1,259
162
479
3,605
0
36,568
L
Bellona
iFastzz
Bellona
5,173
2,193
0
1,079
7,648
6,563
0
224
7,314
2,039
20,996
L
Susano
icookit
Susano
2,092
236
0
1,926
8,319
2,457
64
1,449
6,720
0
16,912
W
Fenrir
3,803
1,198
0
892
6,061
3,285
354
160
5,901
0
12,383
W
Skadi
ryuckman
Skadi
5,810
2,456
0
1,857
5,405
1,504
1,072
1,422
3,983
0
45,473
W
Ymir
4,544
1,529
0
1,643
7,124
4,211
1,093
739
6,385
24,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,018
Gold Earned
26,465
249
Minions Killed
183
0
Camps Cleared
0
989,874
Distance Traveled
1,026,688
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,370
488
40
4
0
173,430
3
L
Ullr
5,017
456
57
5
0
224,836
1
W
Danzaburou
5,705
519
23
2
0
174,133
0
L
Terra
4,480
407
2
0
0
215,149
1
W
Neith
7,068
643
68
6
0
186,099
3
L
Bellona
6,259
569
42
4
0
205,638
0
L
Susano
5,339
485
42
4
0
207,635
5
W
Fenrir
5,659
514
29
3
0
224,549
1
W
Skadi
7,005
637
90
8
0
210,471
2
W
Ymir
7,581
689
39
4
0
194,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role