Player Matchup

Cerberus
Cerberus
Bigcoolwizerd
Cerberus
Level 14
God Stats
5W - 2L
1,706 SR
Queue Stats
12W - 7L
1,770 Elo+
Party 2
Jing Wei
Jing Wei
DIMITHE24K
Jing Wei
Level 29
God Stats
39W - 29L
1,623 SR
Queue Stats
206W - 174L
1,670 Elo+
Party 2
Persephone
Persephone
Flexa Fluoride
Persephone
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
136W - 119L
1,645 Elo+
Party 2
Team Averages
Level 49
1,610 SR
1,695 Elo+

VS

Team Averages
Level 66
1,418 SR
1,601 Elo+
Horus
Horus
BlanketSenpai420
Horus
Level 83
God Stats
10W - 15L
1,500 SR
Queue Stats
87W - 105L
1,554 Elo+
Party 1
Thanatos
Thanatos
CaptinSauceNut69
Thanatos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,579 Elo+
Party 1
Aphrodite
Aphrodite
gamesfinishers
Aphrodite
Level 53
God Stats
2W - 3L
1,254 SR
Queue Stats
32W - 52L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bigcoolwizerd
Cerberus
14
4 / 4 / 11
10,923
643
8,801
17,403
7,501
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
DIMITHE24K
Jing Wei
15
5 / 4 / 8
11,820
695
13,477
19,199
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Flexa Fluoride
Persephone
15
6 / 5 / 7
11,533
678
23,605
10,350
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 8
10,776
634
7,987
21,720
17,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
5 / 6 / 4
10,942
644
11,503
15,025
7,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
gamesfinishers
Aphrodite
15
4 / 3 / 6
10,941
644
10,716
21,643
11,452
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
15
Kills
13
13
Deaths
15
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bigcoolwizerd
Cerberus
4
4
11
2.38
L
4
6
8
1.33
L
5
6
4
1.17
W
Jing Wei
DIMITHE24K
Jing Wei
5
4
8
2.25
W
Persephone
Flexa Fluoride
Persephone
6
5
7
1.9
L
Aphrodite
gamesfinishers
Aphrodite
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,883
Damage
30,206
46,952
Taken
58,388
17,386
Mitigated
36,645
16,969
Healing
30,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bigcoolwizerd
Cerberus
8,801
746
0
5,606
17,403
7,501
230
5,326
11,977
26,969
0
L
7,987
3,724
2,075
7,439
21,720
17,322
120
11,116
10,159
0
20,536
L
11,503
2,962
0
5,770
15,025
7,871
0
8,337
6,315
2,728
33,269
W
Jing Wei
DIMITHE24K
Jing Wei
13,477
11,868
0
9,458
19,199
6,449
1,353
4,033
14,782
0
46,840
W
Persephone
Flexa Fluoride
Persephone
23,605
2,806
0
1,905
10,350
3,436
1,134
1,774
8,343
61,128
0
L
Aphrodite
gamesfinishers
Aphrodite
10,716
2,439
4,691
10,970
21,643
11,452
107
11,583
9,498
42,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,276
Gold Earned
32,659
181
Minions Killed
115
0
Camps Cleared
0
794,489
Distance Traveled
887,539
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,923
643
54
3
0
284,547
0
L
Horus
10,776
634
13
1
0
291,952
1
L
Thanatos
10,942
644
44
3
0
287,742
2
W
Jing Wei
11,820
695
55
3
0
269,257
0
W
Persephone
11,533
678
72
4
0
240,685
0
L
Aphrodite
10,941
644
58
3
0
307,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role