Player Matchup

Terra
Terra
AJ_18112001
Terra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 203L
1,467 Elo+
Party 1
Skadi
Skadi
daniehnamas
Skadi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 163L
1,526 Elo+
Party 1
He Bo
He Bo
gynan
He Bo
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
239W - 223L
1,609 Elo+
Solo
Tyr
Tyr
javivi64_aracran
Tyr
Level 67
God Stats
15W - 13L
1,213 SR
Queue Stats
59W - 63L
1,414 Elo+
Party 1
Susano
Susano
pelocho411
Susano
Level 108
God Stats
3W - 15L
1,299 SR
Queue Stats
50W - 65L
1,384 Elo+
Party 1
Team Averages
Level 94
1,402 SR
1,480 Elo+

VS

Team Averages
Level 86
1,453 SR
1,498 Elo+
Bellona
Bellona
AndresTodoNice
Bellona
Level 83
God Stats
4W - 6L
1,163 SR
Queue Stats
342W - 354L
1,516 Elo+
Solo
Danzaburou
Danzaburou
DaPicknicker
Danzaburou
Level 66
God Stats
14W - 12L
1,445 SR
Queue Stats
149W - 139L
1,397 Elo+
Solo
Xing Tian
Xing Tian
EGPGC
Xing Tian
Level 86
God Stats
5W - 3L
1,391 SR
Queue Stats
23W - 24L
1,517 Elo+
Party 2
Ra
Ra
ReVers_RipZee
Ra
Level 119
God Stats
24W - 18L
1,783 SR
Queue Stats
214W - 199L
1,543 Elo+
Party 2
Nemesis
Nemesis
Titch-monk
Nemesis
Level 75
God Stats
12W - 12L
1,485 SR
Queue Stats
35W - 33L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
7,958
419
6,316
12,199
7,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 1 / 1
8,342
439
3,595
9,546
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
gynan
He Bo
14
3 / 5 / 1
8,492
447
8,012
9,687
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 2
8,862
466
10,468
16,905
12,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
pelocho411
Susano
14
3 / 3 / 0
8,456
445
9,268
14,598
5,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 2
10,444
550
13,425
14,879
16,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
DaPicknicker
Danzaburou
17
1 / 0 / 2
10,836
570
7,684
8,884
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
EGPGC
Xing Tian
14
2 / 2 / 5
9,381
494
7,346
15,642
13,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 2 / 4
10,251
540
10,462
9,848
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Titch-monk
Nemesis
15
2 / 2 / 3
9,647
508
6,283
14,409
5,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
13
13
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
W
3
2
2
2
W
Danzaburou
DaPicknicker
Danzaburou
1
0
2
2
W
Xing Tian
EGPGC
Xing Tian
2
2
5
2.25
W
5
2
4
3.5
W
Nemesis
Titch-monk
Nemesis
2
2
3
1.75
L
0
1
1
0.5
L
He Bo
gynan
He Bo
3
5
1
0.7
L
2
3
2
1
L
Susano
pelocho411
Susano
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,659
Damage
45,200
62,935
Taken
63,662
31,947
Mitigated
44,269
16,041
Healing
26,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,316
725
548
3,512
12,199
7,683
0
5,451
6,528
15,980
0
W
13,425
4,609
0
5,058
14,879
16,886
45
1,960
12,919
3,767
61,814
W
Danzaburou
DaPicknicker
Danzaburou
7,684
2,211
0
7,301
8,884
3,623
764
1,020
7,864
0
81,492
W
Xing Tian
EGPGC
Xing Tian
7,346
391
489
3,020
15,642
13,723
0
4,400
11,242
27,230
0
W
10,462
663
2,436
4,482
9,848
4,496
112
4,591
5,257
74,960
0
W
Nemesis
Titch-monk
Nemesis
6,283
1,865
0
3,925
14,409
5,541
0
2,357
12,052
0
71,335
L
3,595
1,919
0
3,070
9,546
2,968
0
1,777
7,769
0
56,464
L
He Bo
gynan
He Bo
8,012
252
0
2,271
9,687
3,422
0
4,871
4,449
52,796
0
L
10,468
2,471
0
6,390
16,905
12,796
0
2,024
14,062
0
49,186
L
Susano
pelocho411
Susano
9,268
1,813
0
250
14,598
5,078
0
3,921
10,411
0
54,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,110
Gold Earned
50,559
418
Minions Killed
599
0
Camps Cleared
0
1,794,206
Distance Traveled
1,752,417
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,958
419
25
1
0
365,126
0
W
Bellona
10,444
550
155
8
0
348,368
3
W
Danzaburou
10,836
570
161
8
0
318,218
3
W
Xing Tian
9,381
494
29
2
0
346,512
0
W
Ra
10,251
540
157
8
0
381,571
5
W
Nemesis
9,647
508
97
5
0
357,748
3
L
Skadi
8,342
439
115
6
0
358,772
2
L
He Bo
8,492
447
94
5
0
329,318
4
L
Tyr
8,862
466
104
5
0
340,511
3
L
Susano
8,456
445
80
4
0
400,479
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role