Player Matchup

Sun Wukong
Sun Wukong
MerknYoAs
Sun Wukong
Level 8
God Stats
1W - 1L
1,241 SR
Queue Stats
60W - 90L
1,566 Elo+
Solo
Nu Wa
Nu Wa
Space_Comet_343
Nu Wa
Level 84
God Stats
5W - 9L
1,271 SR
Queue Stats
190W - 198L
1,310 Elo+
Party 2
Geb
Geb
bigborja7283
Geb
Level 79
God Stats
9W - 10L
1,500 SR
Queue Stats
255W - 299L
1,381 Elo+
Party 2
Team Averages
Level 57
1,337 SR
1,419 Elo+

VS

Team Averages
Level 29
1,538 SR
1,444 Elo+
Awilix
Awilix
PlayboiTre_A
Awilix
Level 29
God Stats
3W - 4L
1,399 SR
Queue Stats
36W - 36L
1,332 Elo+
Solo
Athena
Athena
king_vigilant
Athena
Level 54
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
xX_Parzival21_Xx
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MerknYoAs
Sun Wukong
13
3 / 3 / 10
10,469
654
7,109
12,465
10,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
17 / 0 / 4
12,923
808
20,048
7,381
3,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 1 / 17
12,027
752
8,776
14,929
13,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
3 / 11 / 1
9,760
610
7,004
16,474
7,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 3 / 3
9,633
602
9,903
16,514
13,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
0 / 8 / 2
8,812
551
5,780
12,646
4,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
22
Kills
4
4
Deaths
22
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
MerknYoAs
Sun Wukong
3
3
10
2.67
L
Awilix
3
11
1
0.32
W
17
0
4
19
W
2
1
17
10.5
L
1
3
3
0.83
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,933
Damage
22,687
34,775
Taken
45,634
28,159
Mitigated
25,714
13,394
Healing
2,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
MerknYoAs
Sun Wukong
7,109
1,747
0
1,747
12,465
10,690
869
4,126
8,339
0
28,351
L
Awilix
7,004
3,616
0
893
16,474
7,817
0
10,046
6,428
2,954
35,458
W
20,048
4,973
1,868
4,215
7,381
3,548
1,348
2,138
5,243
57,033
0
W
8,776
787
1,591
3,973
14,929
13,921
320
4,735
10,194
45,957
0
L
9,903
3,062
0
529
16,514
13,809
0
9,018
7,496
35,488
0
L
5,780
3,729
0
1,271
12,646
4,088
0
9,784
2,862
0
32,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,419
Gold Earned
28,205
159
Minions Killed
138
0
Camps Cleared
0
911,958
Distance Traveled
711,071
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,469
654
36
2
0
299,618
1
L
Awilix
9,760
610
44
3
0
234,168
1
W
Nu Wa
12,923
808
71
4
0
285,463
1
W
Geb
12,027
752
52
3
0
326,877
1
L
Athena
9,633
602
51
3
0
262,982
1
L
Artemis
8,812
551
43
3
0
213,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role