Player Matchup

Nox
Nox
ElMataReyes7484
Nox
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 124L
1,561 Elo+
Solo
Nemesis
Nemesis
NinjaGinger6923
Nemesis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 78L
1,531 Elo+
Solo
Khepri
Khepri
Rikudou BudSage
Khepri
Level 106
God Stats
21W - 19L
1,520 SR
Queue Stats
23W - 25L
1,459 Elo+
Solo
Apollo
Apollo
RockDoctorLu
Apollo
Level 68
God Stats
34W - 29L
1,925 SR
Queue Stats
347W - 303L
1,552 Elo+
Solo
King Arthur
King Arthur
Sith_Lord_Cthulu
King Arthur
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 10L
1,657 Elo+
Solo
Team Averages
Level 98
1,589 SR
1,552 Elo+

VS

Team Averages
Level 75
1,609 SR
1,500 Elo+
The Morrigan
The Morrigan
ALT-FROSTYYY
The Morrigan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 224L
1,524 Elo+
Party 1
Mercury
Mercury
ALT-ICYY
Mercury
Level 89
God Stats
1W - 3L
1,316 SR
Queue Stats
208W - 186L
1,554 Elo+
Party 1
Achilles
Achilles
F34R_Cosmics
Achilles
Level 61
God Stats
4W - 5L
1,678 SR
Queue Stats
49W - 47L
1,407 Elo+
Party 1
Ares
Ares
F34R_Shadow-_-
Ares
Level 69
God Stats
0W - 5L
1,701 SR
Queue Stats
109W - 109L
1,514 Elo+
Party 1
Neith
Neith
blahbobaggins
Neith
Level 90
God Stats
1W - 1L
1,852 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,473
647
1,953
2,873
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 2
5,182
518
1,090
4,680
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

9
0 / 0 / 2
5,481
548
1,353
4,346
2,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
10
4 / 0 / 0
5,655
566
3,268
3,465
2,094
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

King Arthur
Sith_Lord_Cthulu
King Arthur
10
2 / 1 / 2
5,895
590
3,247
6,476
3,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ALT-FROSTYYY
The Morrigan
6
0 / 1 / 1
4,196
420
392
1,686
460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
ALT-ICYY
Mercury
9
3 / 1 / 1
5,710
571
2,750
4,104
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
F34R_Cosmics
Achilles
9
1 / 2 / 1
4,757
476
2,016
4,326
4,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 0
4,429
443
3,312
4,180
1,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 5 / 0
3,807
381
738
4,037
712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
4
4
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ALT-FROSTYYY
The Morrigan
0
1
1
0.5
L
Mercury
ALT-ICYY
Mercury
3
1
1
3.5
W
2
1
0
2
L
Achilles
F34R_Cosmics
Achilles
1
2
1
0.75
L
0
1
0
0
W
1
2
2
1
W
0
0
2
1
W
Apollo
4
0
0
4
W
King Arthur
Sith_Lord_Cthulu
King Arthur
2
1
2
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,911
Damage
9,208
21,840
Taken
18,333
11,489
Mitigated
9,934
6,146
Healing
2,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ALT-FROSTYYY
The Morrigan
392
128
0
218
1,686
460
0
591
1,023
8,352
0
L
Mercury
ALT-ICYY
Mercury
2,750
1,509
0
750
4,104
2,358
0
950
3,112
3,881
24,187
W
1,953
388
0
720
2,873
1,091
0
394
2,457
36,287
0
L
Achilles
F34R_Cosmics
Achilles
2,016
445
0
118
4,326
4,417
0
514
3,799
965
13,541
L
3,312
192
0
1,524
4,180
1,987
0
653
3,527
13,135
0
W
1,090
237
110
549
4,680
2,890
569
30
4,650
3,675
18,372
W
1,353
0
0
2,346
4,346
2,090
0
1,382
2,964
14,499
0
W
Apollo
3,268
2,153
0
1,601
3,465
2,094
0
2,072
1,393
5,030
31,289
W
King Arthur
Sith_Lord_Cthulu
King Arthur
3,247
172
0
820
6,476
3,324
351
110
6,366
0
27,355
L
738
375
0
193
4,037
712
0
854
3,183
0
6,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,686
Gold Earned
22,899
293
Minions Killed
135
0
Camps Cleared
0
909,604
Distance Traveled
783,323
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,196
420
24
2
0
92,175
0
L
Mercury
5,710
571
59
6
0
226,992
2
W
Nox
6,473
647
82
8
0
188,128
0
L
Achilles
4,757
476
28
3
0
159,251
0
L
Ares
4,429
443
12
1
0
199,119
1
W
Nemesis
5,182
518
60
6
0
191,599
0
W
Khepri
5,481
548
13
1
0
178,600
3
W
Apollo
5,655
566
82
8
0
160,839
3
W
King Arthur
5,895
590
56
6
0
190,438
1
L
Neith
3,807
381
12
1
0
105,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role