Player Matchup

Odin
Odin
Hirushima
Odin
Level 28
God Stats
0W - 1L
1,696 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
NoName360
Jormungandr
Level 19
God Stats
10W - 9L
1,747 SR
Queue Stats
242W - 240L
1,337 Elo+
Solo
Ra
Ra
Renardau
Ra
Level 18
God Stats
0W - 2L
1,696 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 22
1,713 SR
1,446 Elo+

VS

Team Averages
Level 35
1,426 SR
1,462 Elo+
Ymir
Ymir
Pafkamdosta
Ymir
Level 8
God Stats
2W - 2L
1,158 SR
Queue Stats
13W - 22L
1,500 Elo+
Solo
Danzaburou
Danzaburou
mahaчkala
Danzaburou
Level 68
God Stats
19W - 14L
1,619 SR
Queue Stats
26W - 31L
1,443 Elo+
Party 2
Agni
Agni
Бухма
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 58L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
5 / 5 / 7
11,897
595
9,124
21,112
16,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
NoName360
Jormungandr
15
4 / 3 / 7
11,727
586
19,250
23,199
27,946
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 6 / 9
12,075
604
13,536
14,348
8,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 12
12,576
629
15,223
20,041
20,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
mahaчkala
Danzaburou
17
9 / 2 / 5
14,397
720
23,590
17,992
7,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 8 / 8
12,248
612
11,749
14,845
9,736
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
12
Kills
14
14
Deaths
12
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Odin
5
5
7
1.7
L
Jormungandr
NoName360
Jormungandr
4
3
7
2.5
W
2
2
12
4
L
3
6
9
1.25
W
Danzaburou
mahaчkala
Danzaburou
9
2
5
5.75
W
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,910
Damage
50,562
58,659
Taken
52,878
52,463
Mitigated
37,857
9,873
Healing
11,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
9,124
3,933
1,784
1,503
21,112
16,433
178
12,157
8,955
0
25,117
L
Jormungandr
NoName360
Jormungandr
19,250
2,831
0
0
23,199
27,946
260
6,072
17,127
51,826
0
W
15,223
1,087
0
1,337
20,041
20,255
240
13,042
6,999
44,514
0
L
13,536
3,159
3,957
2,629
14,348
8,084
490
8,811
5,537
62,392
0
W
Danzaburou
mahaчkala
Danzaburou
23,590
9,850
549
7,235
17,992
7,866
2,862
12,129
5,863
0
73,823
W
11,749
687
1,272
1,253
14,845
9,736
500
7,618
7,227
44,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,699
Gold Earned
39,221
180
Minions Killed
189
0
Camps Cleared
0
1,030,642
Distance Traveled
938,728
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,897
595
24
1
0
352,753
0
L
Jormungandr
11,727
586
67
3
0
364,978
0
W
Ymir
12,576
629
47
2
0
360,418
1
L
Ra
12,075
604
89
4
0
312,911
2
W
Danzaburou
14,397
720
83
4
0
288,999
1
W
Agni
12,248
612
59
3
0
289,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role