Player Matchup

Tsukuyomi
Tsukuyomi
Lobo-invernal
Tsukuyomi
Level 29
God Stats
11W - 14L
1,691 SR
Queue Stats
144W - 193L
1,474 Elo+
Party 1
Bakasura
Bakasura
Måxxøя
Bakasura
Level 28
God Stats
28W - 20L
1,579 SR
Queue Stats
362W - 381L
1,532 Elo+
Solo
Loki
Loki
VinnizeroH
Loki
Level 12
God Stats
2W - 4L
1,155 SR
Queue Stats
20W - 19L
1,241 Elo+
Solo
Ares
Ares
VladFerro
Ares
Level 3
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 3L
1,706 Elo+
Party 1
Medusa
Medusa
wgereti
Medusa
Level 140
God Stats
4W - 5L
1,500 SR
Queue Stats
108W - 116L
1,481 Elo+
Party 1
Team Averages
Level 42
1,526 SR
1,487 Elo+

VS

Team Averages
Level 18
1,519 SR
1,546 Elo+
Achilles
Achilles
Lillith_Off
Achilles
Level 26
God Stats
2W - 1L
1,638 SR
Queue Stats
2W - 3L
1,748 Elo+
Solo
Bakasura
Bakasura
Lyzardian
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 58L
1,706 Elo+
Solo
Danzaburou
Danzaburou
fotochotainstaa
Danzaburou
Level 6
God Stats
1W - 2L
1,170 SR
Queue Stats
4W - 8L
1,296 Elo+
Party 2
Neith
Neith
lxlPv
Neith
Level 12
God Stats
5W - 2L
1,500 SR
Queue Stats
94W - 92L
1,483 Elo+
Solo
Ymir
Ymir
s_a_n_t_y_17
Ymir
Level 17
God Stats
3W - 0L
1,788 SR
Queue Stats
10W - 8L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lobo-invernal
Tsukuyomi
12
3 / 11 / 8
8,308
415
9,140
16,889
8,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Måxxøя
Bakasura
10
0 / 5 / 3
7,615
381
957
6,406
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 5 / 5
9,739
487
4,753
14,201
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
12
1 / 6 / 7
8,813
441
5,047
17,776
17,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
wgereti
Medusa
17
12 / 9 / 4
11,941
597
16,067
17,276
7,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lillith_Off
Achilles
16
6 / 3 / 4
11,149
557
6,981
10,596
14,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Lyzardian
Bakasura
20
10 / 1 / 5
14,314
716
9,140
15,106
8,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
fotochotainstaa
Danzaburou
14
3 / 6 / 11
10,688
534
9,208
12,998
5,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
lxlPv
Neith
15
11 / 6 / 9
10,826
541
19,945
13,219
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 4 / 16
11,253
563
9,586
16,737
16,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
80
20
Kills
35
36
Deaths
20
27
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Achilles
Lillith_Off
Achilles
6
3
4
2.67
L
Tsukuyomi
Lobo-invernal
Tsukuyomi
3
11
8
0.64
W
Bakasura
Lyzardian
Bakasura
10
1
5
12.5
L
Bakasura
Måxxøя
Bakasura
0
5
3
0.3
L
4
5
5
1.3
L
Ares
1
6
7
0.75
W
Danzaburou
fotochotainstaa
Danzaburou
3
6
11
1.42
W
Neith
lxlPv
Neith
11
6
9
2.58
W
5
4
16
3.25
L
Medusa
wgereti
Medusa
12
9
4
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,964
Damage
54,860
72,548
Taken
68,656
41,696
Mitigated
49,275
7,376
Healing
20,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Lillith_Off
Achilles
6,981
2,415
0
641
10,596
14,229
3,385
711
9,823
0
49,723
L
Tsukuyomi
Lobo-invernal
Tsukuyomi
9,140
2,895
0
843
16,889
8,522
0
3,072
13,332
0
21,999
W
Bakasura
Lyzardian
Bakasura
9,140
6,003
0
10,634
15,106
8,481
7,043
0
15,106
0
107,475
L
Bakasura
Måxxøя
Bakasura
957
597
0
502
6,406
3,142
0
1,051
4,934
1,496
14,868
L
4,753
1,459
0
3,203
14,201
4,840
0
662
13,490
0
44,731
L
Ares
5,047
125
0
1,110
17,776
17,920
44
3,432
14,014
18,633
0
W
Danzaburou
fotochotainstaa
Danzaburou
9,208
3,416
0
3,482
12,998
5,602
3,774
1,002
11,996
0
53,367
W
Neith
lxlPv
Neith
19,945
10,138
0
3,831
13,219
4,891
2,355
1,004
12,215
0
51,910
W
9,586
1,809
0
1,428
16,737
16,072
749
2,406
12,310
25,578
0
L
Medusa
wgereti
Medusa
16,067
8,442
0
1,718
17,276
7,272
1,056
1,369
15,075
0
71,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,416
Gold Earned
58,230
290
Minions Killed
487
0
Camps Cleared
0
1,446,323
Distance Traveled
1,900,913
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,149
557
95
5
0
339,364
1
L
Tsukuyomi
8,308
415
29
1
0
346,079
0
W
Bakasura
14,314
716
223
11
0
475,099
1
L
Bakasura
7,615
381
50
3
0
137,701
0
L
Loki
9,739
487
75
4
0
346,987
1
L
Ares
8,813
441
20
1
0
321,139
0
W
Danzaburou
10,688
534
78
4
0
364,733
2
W
Neith
10,826
541
49
2
0
348,148
0
W
Ymir
11,253
563
42
2
0
373,569
0
L
Medusa
11,941
597
116
6
0
294,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role