Player Matchup

Cu Chulainn
Cu Chulainn
CohCohPuhf
Cu Chulainn
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
198W - 140L
1,746 Elo+
Solo
Susano
Susano
Spooklys
Susano
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,356 Elo+
Party 3
Izanami
Izanami
cstellic
Izanami
Level 28
God Stats
17W - 16L
1,413 SR
Queue Stats
283W - 334L
1,456 Elo+
Party 2
Bacchus
Bacchus
sluggga
Bacchus
Level 40
God Stats
18W - 28L
1,467 SR
Queue Stats
372W - 434L
1,423 Elo+
Party 2
Scylla
Scylla
starfund
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,460 Elo+
Party 3
Team Averages
Level 52
1,476 SR
1,488 Elo+

VS

Team Averages
Level 55
1,526 SR
1,570 Elo+
Nike
Nike
COMUNISTA13
Nike
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,318 Elo+
Solo
Arachne
Arachne
Jxystick
Arachne
Level 28
God Stats
2W - 2L
1,355 SR
Queue Stats
14W - 19L
1,591 Elo+
Party 1
Hou Yi
Hou Yi
PostMelin
Hou Yi
Level 18
God Stats
1W - 2L
1,557 SR
Queue Stats
41W - 38L
1,664 Elo+
Party 4
Scylla
Scylla
Shake213
Scylla
Level 104
God Stats
5W - 2L
1,348 SR
Queue Stats
104W - 105L
1,573 Elo+
Party 1
Yemoja
Yemoja
WAV3Z4DAYZ
Yemoja
Level 93
God Stats
4W - 3L
1,873 SR
Queue Stats
50W - 40L
1,708 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CohCohPuhf
Cu Chulainn
20
13 / 1 / 3
11,966
665
15,200
15,518
15,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Spooklys
Susano
16
10 / 3 / 7
10,245
569
13,463
14,815
5,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
cstellic
Izanami
14
4 / 2 / 7
9,109
506
9,127
12,781
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
sluggga
Bacchus
13
5 / 4 / 7
9,306
517
6,738
11,889
12,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
starfund
Scylla
14
2 / 5 / 3
9,008
500
6,059
8,510
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,500
417
1,747
11,583
8,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Jxystick
Arachne
13
5 / 8 / 2
8,635
480
6,085
15,220
8,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
PostMelin
Hou Yi
15
7 / 5 / 1
9,588
533
10,919
14,170
4,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Shake213
Scylla
13
2 / 10 / 1
7,950
442
9,207
12,247
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
WAV3Z4DAYZ
Yemoja
12
1 / 6 / 7
8,289
461
4,226
13,595
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
34
Kills
15
15
Deaths
34
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Cu Chulainn
CohCohPuhf
Cu Chulainn
13
1
3
14.5
L
Arachne
Jxystick
Arachne
5
8
2
0.75
L
Hou Yi
PostMelin
Hou Yi
7
5
1
1.5
L
Scylla
Shake213
Scylla
2
10
1
0.25
W
Susano
Spooklys
Susano
10
3
7
4.5
L
Yemoja
WAV3Z4DAYZ
Yemoja
1
6
7
0.75
W
Izanami
cstellic
Izanami
4
2
7
3.75
W
Bacchus
sluggga
Bacchus
5
4
7
2.13
W
Scylla
starfund
Scylla
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,587
Damage
32,184
63,513
Taken
66,815
40,625
Mitigated
31,912
17,853
Healing
8,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,747
116
0
1,812
11,583
8,092
0
1,416
9,812
0
36,511
W
Cu Chulainn
CohCohPuhf
Cu Chulainn
15,200
1,959
0
4,582
15,518
15,726
554
2,616
12,707
11,759
78,186
L
Arachne
Jxystick
Arachne
6,085
4,166
0
2,302
15,220
8,827
0
3,693
11,379
8,441
34,151
L
Hou Yi
PostMelin
Hou Yi
10,919
3,848
0
1,496
14,170
4,614
0
2,628
11,511
0
54,676
L
Scylla
Shake213
Scylla
9,207
729
0
274
12,247
3,633
0
1,838
10,195
53,332
0
W
Susano
Spooklys
Susano
13,463
3,344
0
3,518
14,815
5,866
468
5,283
9,507
0
64,422
L
Yemoja
WAV3Z4DAYZ
Yemoja
4,226
500
1,136
1,086
13,595
6,746
0
4,287
9,152
14,941
0
W
Izanami
cstellic
Izanami
9,127
5,480
600
6,617
12,781
4,045
2,006
1,361
11,370
0
63,365
W
Bacchus
sluggga
Bacchus
6,738
641
455
1,876
11,889
12,488
489
2,724
9,165
21,718
0
W
Scylla
starfund
Scylla
6,059
1,287
0
205
8,510
2,500
542
2,042
6,468
44,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,634
Gold Earned
41,962
496
Minions Killed
336
0
Camps Cleared
0
1,742,397
Distance Traveled
1,593,155
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,500
417
73
4
0
295,211
4
W
Cu Chulainn
11,966
665
169
9
0
326,482
2
L
Arachne
8,635
480
63
4
0
334,247
1
L
Hou Yi
9,588
533
93
5
0
307,634
8
L
Scylla
7,950
442
90
5
0
306,793
5
W
Susano
10,245
569
112
6
0
395,628
9
L
Yemoja
8,289
461
17
1
0
349,270
2
W
Izanami
9,109
506
97
5
0
350,008
0
W
Bacchus
9,306
517
29
2
0
359,048
1
W
Scylla
9,008
500
89
5
0
311,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role