Player Matchup

Susano
Susano
Morbius257X
Susano
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Party 1
Ares
Ares
NorraGAMY
Ares
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,726 Elo+
Solo
Kukulkan
Kukulkan
ShadowX765
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 1
Skadi
Skadi
gdpem
Skadi
Level 106
God Stats
1W - 3L
1,331 SR
Queue Stats
135W - 181L
1,296 Elo+
Solo
Team Averages
Level 57
1,458 SR
1,506 Elo+

VS

Team Averages
Level 83
1,493 SR
1,473 Elo+
Vamana
Vamana
Athan92
Vamana
Level 105
God Stats
1W - 1L
1,285 SR
Queue Stats
36W - 50L
1,478 Elo+
Party 2
Izanami
Izanami
Eoljjang
Izanami
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,442 Elo+
Solo
Khepri
Khepri
Hoshikaii
Khepri
Level 28
God Stats
2W - 0L
1,686 SR
Queue Stats
4W - 1L
1,475 Elo+
Solo
Hel
Hel
Tenesses
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
1 / 10 / 1
8,641
617
4,761
12,912
4,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
14
2 / 3 / 1
9,618
687
8,911
11,781
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
ShadowX765
Kukulkan
15
0 / 8 / 1
9,378
670
4,851
11,162
4,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
gdpem
Skadi
15
1 / 5 / 2
9,453
675
10,091
10,164
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Athan92
Vamana
17
7 / 0 / 9
11,228
802
12,137
12,201
8,809
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Eoljjang
Izanami
17
8 / 1 / 8
11,488
821
12,062
8,792
5,270
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
Hoshikaii
Khepri
17
6 / 2 / 11
11,840
846
7,360
16,065
16,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 1 / 13
11,039
789
7,744
8,452
4,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
4
Kills
26
26
Deaths
4
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Vamana
Athan92
Vamana
7
0
9
11.5
W
Izanami
Eoljjang
Izanami
8
1
8
12
W
Khepri
Hoshikaii
Khepri
6
2
11
5.75
L
Susano
1
10
1
0.15
L
Ares
2
3
1
0.83
L
Kukulkan
ShadowX765
Kukulkan
0
8
1
0.06
W
5
1
13
11.5
L
Skadi
gdpem
Skadi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,614
Damage
39,303
46,019
Taken
45,510
25,187
Mitigated
35,363
2,207
Healing
22,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Athan92
Vamana
12,137
8,660
0
4,903
12,201
8,809
1,929
3,275
8,644
0
41,128
W
Izanami
Eoljjang
Izanami
12,062
9,362
0
0
8,792
5,270
3,430
4,521
4,271
0
54,292
W
Khepri
Hoshikaii
Khepri
7,360
395
354
2,707
16,065
16,766
255
4,207
11,858
29,754
0
L
Susano
4,761
782
135
955
12,912
4,584
221
5,804
7,108
0
17,314
L
Ares
8,911
151
0
560
11,781
10,325
393
2,539
9,242
20,117
0
L
Kukulkan
ShadowX765
Kukulkan
4,851
809
0
537
11,162
4,517
809
3,336
7,826
31,965
0
W
7,744
1,084
8,171
5,907
8,452
4,518
566
3,019
5,433
31,168
0
L
Skadi
gdpem
Skadi
10,091
4,951
0
20
10,164
5,761
321
3,722
6,442
2,972
40,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,090
Gold Earned
45,595
164
Minions Killed
244
6
Camps Cleared
13
736,847
Distance Traveled
1,146,640
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,228
802
60
4
5
313,628
1
W
Izanami
11,488
821
81
6
4
264,805
0
W
Khepri
11,840
846
38
3
1
278,095
4
L
Susano
8,641
617
20
1
2
197,384
0
L
Ares
9,618
687
22
2
2
165,372
0
L
Kukulkan
9,378
670
63
5
1
178,137
0
W
Hel
11,039
789
65
5
3
290,112
5
L
Skadi
9,453
675
59
4
1
195,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role