Player Matchup

Terra
Terra
Meliodasx249
Terra
Level 6
God Stats
1W - 3L
1,736 SR
Queue Stats
6W - 10L
1,771 Elo+
Party 2
Kuzenbo
Kuzenbo
NovaKidNegn26
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 140L
1,563 Elo+
Party 1
Artemis
Artemis
Ruby-_-29
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 135L
1,553 Elo+
Party 1
Anubis
Anubis
Virakocza8
Anubis
Level 5
God Stats
1W - 2L
1,696 SR
Queue Stats
13W - 17L
1,392 Elo+
Solo
Nemesis
Nemesis
XxIamGodxX249
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 14
1,586 SR
1,556 Elo+

VS

Team Averages
Level 24
1,455 SR
1,466 Elo+
Nu Wa
Nu Wa
Deathmoon1998
Nu Wa
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
GaudiestMonk46
Yemoja
Level 29
God Stats
17W - 10L
1,507 SR
Queue Stats
309W - 347L
1,543 Elo+
Solo
Skadi
Skadi
JD235813
Skadi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 41L
1,291 Elo+
Solo
Bellona
Bellona
N7_Killer_Dude
Bellona
Level 27
God Stats
30W - 25L
1,268 SR
Queue Stats
47W - 48L
1,306 Elo+
Solo
Thor
Thor
XamTic13
Thor
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
210W - 251L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,640
464
1,399
6,145
2,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kuzenbo
5
1 / 3 / 0
4,207
421
1,311
5,032
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Ruby-_-29
Artemis
8
1 / 2 / 0
4,655
466
3,171
5,399
1,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Virakocza8
Anubis
8
2 / 8 / 0
5,248
525
3,316
7,553
3,157
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
7
1 / 5 / 0
4,544
454
1,879
6,352
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 3 / 3
7,288
729
8,028
4,792
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 4
5,999
600
2,930
2,944
1,405
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
JD235813
Skadi
9
2 / 2 / 3
5,491
549
2,613
5,137
1,345
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 0 / 5
6,936
694
5,335
5,248
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
9
2 / 1 / 2
5,361
536
1,438
5,071
1,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
5
Kills
22
22
Deaths
6
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
3
3
3.5
W
2
0
4
4
W
Skadi
JD235813
Skadi
2
2
3
1.75
L
0
4
0
0
W
7
0
5
9.5
L
Kuzenbo
1
3
0
0.33
L
Artemis
Ruby-_-29
Artemis
1
2
0
0.5
L
Anubis
Virakocza8
Anubis
2
8
0
0.25
W
Thor
2
1
2
3
L
Nemesis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,076
Damage
20,344
30,481
Taken
23,192
11,255
Mitigated
9,600
3,901
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,028
3,627
306
1,291
4,792
1,171
2,245
2,314
2,478
29,532
0
W
2,930
525
1,602
1,282
2,944
1,405
640
291
2,653
16,797
0
W
Skadi
JD235813
Skadi
2,613
1,473
0
1,018
5,137
1,345
621
846
4,291
0
18,320
L
1,399
314
227
1,215
6,145
2,737
30
1,452
4,693
14,183
0
W
5,335
1,486
0
1,656
5,248
4,284
1,411
1,989
3,259
3,131
26,544
L
Kuzenbo
1,311
701
0
540
5,032
2,230
0
1,512
3,520
7,456
0
L
Artemis
Ruby-_-29
Artemis
3,171
1,180
0
100
5,399
1,322
0
2,898
2,501
0
19,799
L
Anubis
Virakocza8
Anubis
3,316
767
0
923
7,553
3,157
570
4,050
3,503
15,487
0
W
Thor
1,438
355
375
769
5,071
1,395
325
586
4,485
0
17,927
L
Nemesis
1,879
642
0
896
6,352
1,809
0
1,314
5,038
0
13,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,294
Gold Earned
31,075
127
Minions Killed
220
0
Camps Cleared
0
861,355
Distance Traveled
884,068
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,288
729
49
5
0
176,565
3
W
Yemoja
5,999
600
29
3
0
158,436
3
W
Skadi
5,491
549
45
5
0
163,020
2
L
Terra
4,640
464
32
3
0
191,588
0
W
Bellona
6,936
694
64
6
0
194,487
2
L
Kuzenbo
4,207
421
15
2
0
177,568
0
L
Artemis
4,655
466
28
3
0
183,822
1
L
Anubis
5,248
525
24
2
0
137,561
0
W
Thor
5,361
536
33
3
0
191,560
0
L
Nemesis
4,544
454
28
3
0
170,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role