Player Matchup

Izanami
Izanami
Drillaa_Mp
Izanami
Level 49
God Stats
109W - 105L
1,673 SR
Queue Stats
213W - 222L
1,651 Elo+
Solo
Ymir
Ymir
S_N_U_P_I
Ymir
Level 122
God Stats
9W - 8L
1,438 SR
Queue Stats
77W - 87L
1,441 Elo+
Solo
Chang'e
Chang'e
israsn21
Chang'e
Level 125
God Stats
20W - 12L
1,679 SR
Queue Stats
267W - 218L
1,505 Elo+
Solo
King Arthur
King Arthur
je27do
King Arthur
Level 47
God Stats
1W - 5L
1,285 SR
Queue Stats
12W - 16L
1,480 Elo+
Solo
Mercury
Mercury
tryganster
Mercury
Level 60
God Stats
4W - 1L
1,688 SR
Queue Stats
78W - 83L
1,261 Elo+
Solo
Team Averages
Level 81
1,552 SR
1,467 Elo+

VS

Team Averages
Level 66
1,505 SR
1,485 Elo+
Anubis
Anubis
Florian2809
Anubis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,470 Elo+
Solo
Artemis
Artemis
RuKaZeV
Artemis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
Santez_98
Athena
Level 53
God Stats
4W - 8L
1,500 SR
Queue Stats
253W - 293L
1,434 Elo+
Solo
Tyr
Tyr
SergiDestroyer
Tyr
Level 87
God Stats
5W - 10L
1,413 SR
Queue Stats
221W - 248L
1,517 Elo+
Solo
Pele
Pele
nilla888
Pele
Level 89
God Stats
81W - 60L
1,613 SR
Queue Stats
325W - 325L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drillaa_Mp
Izanami
15
0 / 0 / 8
9,099
569
4,651
7,626
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
14
6 / 1 / 9
9,511
594
7,023
11,851
7,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
israsn21
Chang'e
15
10 / 1 / 7
10,206
638
13,592
11,140
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
je27do
King Arthur
15
3 / 1 / 2
9,237
577
9,482
13,251
12,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
tryganster
Mercury
13
3 / 2 / 8
8,438
527
7,139
14,296
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 6 / 1
8,127
508
8,583
10,683
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
RuKaZeV
Artemis
10
0 / 2 / 1
6,395
400
4,656
6,686
2,778
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
Santez_98
Athena
10
0 / 5 / 0
6,334
396
2,819
11,848
6,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 0
8,605
538
6,840
13,319
10,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
13
1 / 7 / 2
8,004
500
8,341
14,279
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
22
Kills
5
5
Deaths
22
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Drillaa_Mp
Izanami
0
0
8
4
L
Anubis
3
6
1
0.58
L
Artemis
RuKaZeV
Artemis
0
2
1
0.25
W
Ymir
6
1
9
10.5
L
Athena
Santez_98
Athena
0
5
0
0
L
1
2
0
0.5
W
Chang'e
israsn21
Chang'e
10
1
7
13.5
W
King Arthur
je27do
King Arthur
3
1
2
4
L
Pele
1
7
2
0.29
W
Mercury
tryganster
Mercury
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,887
Damage
31,239
58,164
Taken
56,815
29,984
Mitigated
30,546
27,407
Healing
15,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Drillaa_Mp
Izanami
4,651
3,468
107
3,583
7,626
2,088
4,032
780
6,846
0
65,256
L
Anubis
8,583
310
0
3,283
10,683
5,696
559
4,946
5,451
45,537
0
L
Artemis
RuKaZeV
Artemis
4,656
1,683
400
679
6,686
2,778
651
3,008
3,590
0
25,566
W
Ymir
7,023
1,771
513
2,557
11,851
7,475
532
3,833
7,997
20,395
0
L
Athena
Santez_98
Athena
2,819
1,312
99
1,806
11,848
6,380
501
5,573
6,173
23,241
0
L
6,840
2,011
0
5,389
13,319
10,505
0
957
11,718
0
53,560
W
Chang'e
israsn21
Chang'e
13,592
944
4,745
5,866
11,140
3,421
2,968
3,200
7,940
47,804
0
W
King Arthur
je27do
King Arthur
9,482
1,347
0
5,254
13,251
12,736
0
356
12,402
0
52,985
L
Pele
8,341
756
0
3,938
14,279
5,187
635
5,417
8,424
0
50,838
W
Mercury
tryganster
Mercury
7,139
3,670
0
4,782
14,296
4,264
695
3,233
11,038
0
48,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,491
Gold Earned
37,465
404
Minions Killed
362
0
Camps Cleared
0
1,606,575
Distance Traveled
1,282,663
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,099
569
124
8
0
269,418
1
L
Anubis
8,127
508
90
6
0
203,472
0
L
Artemis
6,395
400
34
2
0
237,766
6
W
Ymir
9,511
594
31
2
0
298,176
3
L
Athena
6,334
396
47
3
0
260,162
2
L
Tyr
8,605
538
102
6
0
293,933
5
W
Chang'e
10,206
638
79
5
0
337,662
1
W
King Arthur
9,237
577
102
6
0
331,683
2
L
Pele
8,004
500
89
6
0
287,330
0
W
Mercury
8,438
527
68
4
0
369,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role