Player Matchup

Set
Set
Carlos92350
Set
Level 7
God Stats
0W - 1L
1,758 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artio
Artio
FlowerCrownTwink
Artio
Level 8
God Stats
13W - 7L
1,302 SR
Queue Stats
85W - 77L
1,532 Elo+
Solo
Cu Chulainn
Cu Chulainn
IR_3_IL
Cu Chulainn
Level 28
God Stats
2W - 3L
1,735 SR
Queue Stats
34W - 56L
1,398 Elo+
Solo
Arachne
Arachne
JAYBIRD105
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Thor
Thor
UNDERDOG_ICEKING
Thor
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 19L
1,655 Elo+
Solo
Team Averages
Level 12
1,559 SR
1,517 Elo+

VS

Team Averages
Level 18
1,459 SR
1,500 Elo+
Nox
Nox
Caio_carvalh
Nox
Level 17
God Stats
10W - 11L
1,689 SR
Queue Stats
212W - 212L
1,558 Elo+
Solo
Izanami
Izanami
LadyRxse
Izanami
Level 27
God Stats
79W - 59L
1,543 SR
Queue Stats
202W - 194L
1,599 Elo+
Solo
Danzaburou
Danzaburou
SLiCEYx
Danzaburou
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 9L
1,588 Elo+
Solo
Agni
Agni
VoicingArc3221
Agni
Level 8
God Stats
8W - 3L
1,500 SR
Queue Stats
27W - 12L
1,500 Elo+
Solo
Arachne
Arachne
connman12
Arachne
Level 24
God Stats
2W - 4L
1,062 SR
Queue Stats
137W - 190L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,080
908
9,848
13,331
7,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 0 / 4
10,662
1,066
7,058
16,199
19,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
IR_3_IL
Cu Chulainn
16
1 / 8 / 5
9,811
981
7,831
18,524
20,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
JAYBIRD105
Arachne
15
3 / 7 / 2
10,509
1,051
6,545
18,457
7,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 5 / 4
9,116
912
6,716
13,320
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

136

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 15
10,759
1,076
8,702
6,607
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
LadyRxse
Izanami
17
9 / 1 / 10
11,706
1,171
17,704
6,781
2,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
SLiCEYx
Danzaburou
17
1 / 0 / 14
11,418
1,142
11,833
8,094
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 1 / 12
11,075
1,108
26,328
6,143
2,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
connman12
Arachne
17
1 / 4 / 15
10,081
1,008
6,852
12,606
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
6
Kills
23
23
Deaths
6
18
Assists
66
Player
Kills
Deaths
Assists
KDA
W
4
0
15
11.5
L
1
3
3
0.83
L
1
0
4
3
L
Cu Chulainn
IR_3_IL
Cu Chulainn
1
8
5
0.44
L
Arachne
JAYBIRD105
Arachne
3
7
2
0.57
W
Izanami
LadyRxse
Izanami
9
1
10
14
W
Danzaburou
SLiCEYx
Danzaburou
1
0
14
8
L
0
5
4
0.4
W
8
1
12
14
W
Arachne
connman12
Arachne
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,998
Damage
71,419
79,831
Taken
40,231
61,284
Mitigated
18,235
8,096
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,702
940
494
2,032
6,607
2,648
0
1,307
5,200
22,868
0
L
9,848
1,946
0
640
13,331
7,831
0
7,102
6,229
0
25,841
L
7,058
0
511
3,138
16,199
19,546
0
6,354
9,845
30,224
0
L
Cu Chulainn
IR_3_IL
Cu Chulainn
7,831
1,645
0
1,008
18,524
20,395
0
6,129
12,395
152
25,534
L
Arachne
JAYBIRD105
Arachne
6,545
3,825
0
2,312
18,457
7,821
0
9,130
9,327
0
31,199
W
Izanami
LadyRxse
Izanami
17,704
15,061
621
207
6,781
2,708
0
1,111
5,595
0
51,647
W
Danzaburou
SLiCEYx
Danzaburou
11,833
6,053
0
1,803
8,094
5,564
0
1,483
6,486
0
28,376
L
6,716
172
0
487
13,320
5,691
0
6,315
7,005
0
22,777
W
26,328
854
0
0
6,143
2,111
0
1,099
4,969
39,024
0
W
Arachne
connman12
Arachne
6,852
5,408
0
1,037
12,606
5,204
0
2,210
10,221
0
19,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,178
Gold Earned
55,039
213
Minions Killed
241
7
Camps Cleared
4
1,042,588
Distance Traveled
970,128
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,759
1,076
41
4
2
212,628
0
L
Set
9,080
908
31
3
2
191,244
0
L
Artio
10,662
1,066
51
5
0
231,655
1
L
Cu Chulainn
9,811
981
45
5
1
184,826
1
L
Arachne
10,509
1,051
52
5
4
227,789
0
W
Izanami
11,706
1,171
86
9
1
177,225
0
W
Danzaburou
11,418
1,142
39
4
0
166,978
1
L
Thor
9,116
912
34
3
0
207,074
0
W
Agni
11,075
1,108
38
4
0
219,380
0
W
Arachne
10,081
1,008
37
4
1
193,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role