Player Matchup

Janus
Janus
Davens Nose
Janus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,726 Elo+
Party 2
Neith
Neith
Sqv0
Neith
Level 27
God Stats
8W - 2L
1,779 SR
Queue Stats
50W - 22L
1,726 Elo+
Party 2
Apollo
Apollo
Wavey GP
Apollo
Level 26
God Stats
6W - 2L
1,819 SR
Queue Stats
56W - 23L
1,763 Elo+
Party 2
Yemoja
Yemoja
jbeezy011
Yemoja
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 63L
1,666 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xWerkn
Cu Chulainn
Level 108
God Stats
8W - 4L
1,922 SR
Queue Stats
48W - 27L
1,669 Elo+
Party 2
Team Averages
Level 50
1,704 SR
1,710 Elo+

VS

Team Averages
Level 42
1,556 SR
1,642 Elo+
Set
Set
AthleticBowl81
Set
Level 28
God Stats
3W - 2L
1,642 SR
Queue Stats
155W - 174L
1,593 Elo+
Party 1
Heimdallr
Heimdallr
CBloodbane
Heimdallr
Level 65
God Stats
12W - 4L
1,710 SR
Queue Stats
312W - 273L
1,675 Elo+
Party 1
Achilles
Achilles
ColdestWriter96
Achilles
Level 68
God Stats
7W - 8L
1,500 SR
Queue Stats
253W - 203L
1,485 Elo+
Party 1
Fafnir
Fafnir
DrizzlySea03017
Fafnir
Level 33
God Stats
3W - 5L
1,430 SR
Queue Stats
144W - 111L
1,741 Elo+
Party 1
Olorun
Olorun
simplytrashh
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 107L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 8
8,398
525
13,204
8,239
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Sqv0
Neith
11
0 / 3 / 4
6,526
408
4,195
9,776
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Apollo
Wavey GP
Apollo
14
7 / 1 / 5
8,887
555
8,047
10,779
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
jbeezy011
Yemoja
13
3 / 3 / 6
8,089
506
8,743
8,724
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
xWerkn
Cu Chulainn
19
11 / 0 / 0
11,186
699
13,597
9,708
10,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
7,287
455
5,232
12,584
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
CBloodbane
Heimdallr
14
9 / 4 / 0
9,005
563
10,953
12,523
4,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
14
0 / 5 / 0
7,469
467
3,264
10,573
8,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 3 / 6
8,110
507
4,687
14,733
14,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
11
0 / 7 / 1
6,544
409
3,133
11,070
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
26
Kills
9
9
Deaths
26
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Heimdallr
CBloodbane
Heimdallr
9
4
0
2.25
L
Achilles
0
5
0
0
W
5
2
8
4.5
L
0
3
6
1
W
Neith
Sqv0
Neith
0
3
4
0.67
W
Apollo
Wavey GP
Apollo
7
1
5
9.5
W
Yemoja
jbeezy011
Yemoja
3
3
6
2
L
Olorun
0
7
1
0.07
W
Cu Chulainn
xWerkn
Cu Chulainn
11
0
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,786
Damage
27,269
47,226
Taken
61,483
24,317
Mitigated
34,644
12,834
Healing
16,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,232
2,630
0
2,978
12,584
4,424
0
3,988
8,196
0
47,103
L
Heimdallr
CBloodbane
Heimdallr
10,953
6,480
441
3,923
12,523
4,548
896
5,435
6,447
0
54,854
L
Achilles
3,264
1,604
0
2,274
10,573
8,185
0
448
9,702
0
42,622
W
13,204
1,541
0
718
8,239
2,615
0
3,052
5,187
45,426
0
L
4,687
1,244
672
4,649
14,733
14,063
184
5,329
8,726
26,405
0
W
Neith
Sqv0
Neith
4,195
1,728
0
2,753
9,776
2,664
0
1,554
8,222
0
25,355
W
Apollo
Wavey GP
Apollo
8,047
3,966
0
4,228
10,779
3,509
0
1,345
9,434
0
52,982
W
Yemoja
jbeezy011
Yemoja
8,743
1,553
889
613
8,724
4,774
190
1,800
6,924
37,892
0
L
Olorun
3,133
862
105
1,839
11,070
3,424
1,212
5,513
5,166
25,730
0
W
Cu Chulainn
xWerkn
Cu Chulainn
13,597
3,676
0
3,633
9,708
10,755
0
69
9,248
5,854
69,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,086
Gold Earned
38,415
385
Minions Killed
344
0
Camps Cleared
0
1,522,867
Distance Traveled
1,401,049
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,287
455
88
6
0
291,334
0
L
Heimdallr
9,005
563
100
6
0
263,694
1
L
Achilles
7,469
467
80
5
0
293,242
0
W
Janus
8,398
525
62
4
0
301,957
3
L
Fafnir
8,110
507
37
2
0
280,660
0
W
Neith
6,526
408
29
2
0
250,563
2
W
Apollo
8,887
555
85
5
0
348,940
1
W
Yemoja
8,089
506
67
4
0
299,876
2
L
Olorun
6,544
409
39
2
0
272,119
0
W
Cu Chulainn
11,186
699
142
9
0
321,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role