Player Matchup

Fenrir
Fenrir
Bryan7890677
Fenrir
Level 14
God Stats
6W - 5L
1,687 SR
Queue Stats
96W - 90L
1,495 Elo+
Party 1
Hou Yi
Hou Yi
Dumbdeviant
Hou Yi
Level 13
God Stats
0W - 3L
1,236 SR
Queue Stats
1W - 11L
1,161 Elo+
Solo
Bellona
Bellona
Sp3ctrUmGold3
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,453 Elo+
Party 1
Anhur
Anhur
getbigwitit777
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Terra
Terra
xXTimoJ17Xx
Terra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,444 Elo+
Solo
Team Averages
Level 12
1,485 SR
1,410 Elo+

VS

Team Averages
Level 18
1,433 SR
1,371 Elo+
Kuzenbo
Kuzenbo
ItsMeWafflez
Kuzenbo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,434 Elo+
Solo
Artemis
Artemis
MLGx_MasTerLG
Artemis
Level 29
God Stats
10W - 12L
1,305 SR
Queue Stats
70W - 83L
1,604 Elo+
Solo
Thanatos
Thanatos
OhMyyGlobbb
Thanatos
Level 23
God Stats
7W - 4L
1,558 SR
Queue Stats
29W - 25L
1,432 Elo+
Solo
Guan Yu
Guan Yu
jujujankie
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,186 Elo+
Solo
Ra
Ra
saltlickers
Ra
Level 10
God Stats
1W - 2L
1,302 SR
Queue Stats
9W - 13L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 5 / 2
8,635
432
9,283
14,768
5,890
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
4
0 / 2 / 0
5,770
289
1,258
3,052
447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
14
4 / 9 / 3
9,631
482
7,679
17,896
13,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 11 / 1
7,870
394
1,164
14,967
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 9 / 2
7,112
356
492
13,264
5,015

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ItsMeWafflez
Kuzenbo
12
2 / 3 / 9
9,759
488
3,545
11,046
8,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
13
2 / 3 / 7
9,588
479
7,672
13,331
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
OhMyyGlobbb
Thanatos
17
20 / 2 / 3
12,543
627
15,611
16,142
6,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
jujujankie
Guan Yu
16
2 / 1 / 5
11,007
550
1,124
16,122
11,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 5 / 14
10,426
521
9,671
9,853
3,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
11
Kills
33
36
Deaths
14
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
5
2
1
L
Hou Yi
0
2
0
0
W
Kuzenbo
ItsMeWafflez
Kuzenbo
2
3
9
2.17
W
Artemis
2
3
7
1.83
W
Thanatos
OhMyyGlobbb
Thanatos
20
2
3
10.75
L
Bellona
4
9
3
0.61
L
2
11
1
0.23
W
Guan Yu
jujujankie
Guan Yu
2
1
5
4.5
W
7
5
14
2.8
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,876
Damage
37,623
63,947
Taken
66,494
29,098
Mitigated
33,141
7,142
Healing
32,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,283
4,102
0
1,115
14,768
5,890
0
1,975
12,793
0
29,623
L
Hou Yi
1,258
574
0
1,344
3,052
447
110
187
2,840
0
7,633
W
Kuzenbo
ItsMeWafflez
Kuzenbo
3,545
1,124
0
1,716
11,046
8,073
857
1,166
9,880
28,121
0
W
Artemis
7,672
5,031
0
5,992
13,331
4,449
3,633
1,207
12,124
0
53,614
W
Thanatos
OhMyyGlobbb
Thanatos
15,611
7,741
486
16,335
16,142
6,421
2,850
1,895
14,247
0
73,455
L
Bellona
7,679
2,672
0
2,468
17,896
13,641
212
3,077
14,769
0
47,242
L
1,164
912
0
2,215
14,967
4,105
0
4,668
10,274
0
15,322
W
Guan Yu
jujujankie
Guan Yu
1,124
244
445
5,641
16,122
11,032
972
2,460
13,662
0
63,347
W
9,671
1,285
1,165
1,210
9,853
3,166
2,091
928
8,925
43,231
0
L
492
448
0
0
13,264
5,015
0
3,309
9,955
7,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,018
Gold Earned
53,323
151
Minions Killed
411
0
Camps Cleared
0
1,273,862
Distance Traveled
1,717,807
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,635
432
40
2
0
338,228
6
L
Hou Yi
5,770
289
12
1
0
69,678
0
W
Kuzenbo
9,759
488
25
1
0
367,678
3
W
Artemis
9,588
479
77
4
0
324,020
6
W
Thanatos
12,543
627
127
6
0
388,351
0
L
Bellona
9,631
482
79
4
0
357,438
1
L
Anhur
7,870
394
12
1
0
207,085
0
W
Guan Yu
11,007
550
109
5
0
341,540
1
W
Ra
10,426
521
73
4
0
296,218
0
L
Terra
7,112
356
8
0
0
301,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role