Player Matchup

Medusa
Medusa
Gold I
Bandi96
Medusa
Gold I
Level 146
God Stats
2W - 2L
1,354 SR
Queue Stats
69W - 55L
1,851 MMR
Solo
Agni
Agni
Platinum II
Bénzin
Agni
Platinum II
Level 108
God Stats
10W - 12L
1,754 SR
Queue Stats
522W - 524L
1,859 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
GreyLupus
Erlang Shen
Platinum III
Level 156
God Stats
3W - 2L
1,705 SR
Queue Stats
175W - 168L
1,876 MMR
Party 1
Terra
Terra
Platinum III
Kh4pz
Terra
Platinum III
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
256W - 265L
1,835 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
SKyZiLynX
Cu Chulainn
Platinum V
Level 104
God Stats
24W - 17L
1,455 SR
Queue Stats
114W - 82L
1,864 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,553 SR
1,857 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 158
1,619 SR
1,857 MMR
Ne Zha
Ne Zha
Platinum IV
LuckyDan
Ne Zha
Platinum IV
Level 156
God Stats
10W - 6L
1,704 SR
Queue Stats
110W - 89L
1,972 MMR
Party 2
Ymir
Ymir
Gold II
OrbitalOverlap
Ymir
Gold II
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 166L
1,855 MMR
Solo
Cupid
Cupid
Gold III
Railyu
Cupid
Gold III
Level 155
God Stats
0W - 1L
1,747 SR
Queue Stats
67W - 40L
1,729 MMR
Party 2
Sobek
Sobek
Platinum V
T4n0
Sobek
Platinum V
Level 160
God Stats
4W - 6L
1,644 SR
Queue Stats
77W - 66L
1,863 MMR
Solo
The Morrigan
The Morrigan
Gold I
Teratron
The Morrigan
Gold I
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
49W - 32L
1,866 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bandi96
Medusa
18
7 / 2 / 6
12,603
600
13,274
13,821
5,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
Bénzin
Agni
17
4 / 5 / 10
12,113
577
12,483
12,482
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
GreyLupus
Erlang Shen
20
18 / 0 / 9
14,470
689
25,315
20,872
18,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
Kh4pz
Terra
15
2 / 3 / 19
11,161
531
11,204
21,455
26,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
SKyZiLynX
Cu Chulainn
19
5 / 4 / 9
12,822
611
17,636
28,870
24,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
TsukuyomiSetPersephoneNu WaDanzaburou

VS

Bans
JanusSylvanusKing ArthurYemojaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LuckyDan
Ne Zha
16
5 / 9 / 0
9,743
464
11,713
20,941
12,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 9 / 3
8,086
385
7,515
26,559
17,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Railyu
Cupid
18
2 / 3 / 2
10,932
521
16,760
18,696
7,842
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
T4n0
Sobek
16
2 / 5 / 4
9,968
475
10,039
22,838
25,251
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
Teratron
The Morrigan
17
4 / 10 / 3
10,651
507
12,036
12,309
4,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
36
Kills
14
14
Deaths
36
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bandi96
Medusa
7
2
6
5
W
Agni
Bénzin
Agni
4
5
10
1.8
W
Erlang Shen
GreyLupus
Erlang Shen
18
0
9
22.5
W
Terra
Kh4pz
Terra
2
3
19
3.83
L
Ne Zha
LuckyDan
Ne Zha
5
9
0
0.56
L
1
9
3
0.28
L
Cupid
Railyu
Cupid
2
3
2
1
W
Cu Chulainn
SKyZiLynX
Cu Chulainn
5
4
9
2.38
L
Sobek
T4n0
Sobek
2
5
4
0.8
L
The Morrigan
Teratron
The Morrigan
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,912
Damage
58,063
97,500
Taken
101,343
79,449
Mitigated
67,033
36,447
Healing
24,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bandi96
Medusa
13,274
7,602
0
3,722
13,821
5,962
10,911
1,614
12,207
0
104,590
W
Agni
Bénzin
Agni
12,483
1,693
356
3,953
12,482
4,525
1,015
2,546
9,698
67,230
0
W
Erlang Shen
GreyLupus
Erlang Shen
25,315
14,619
0
8,023
20,872
18,607
1,593
4,291
16,498
12,327
105,831
W
Terra
Kh4pz
Terra
11,204
2,396
2,796
6,130
21,455
26,237
157
8,039
13,180
27,401
0
L
Ne Zha
LuckyDan
Ne Zha
11,713
4,846
0
1,674
20,941
12,105
0
5,054
15,642
0
71,540
L
7,515
2,339
579
5,265
26,559
17,076
39
9,104
17,142
45,025
0
L
Cupid
Railyu
Cupid
16,760
11,312
112
9,967
18,696
7,842
1,499
2,745
15,783
0
95,132
W
Cu Chulainn
SKyZiLynX
Cu Chulainn
17,636
4,780
0
11,467
28,870
24,118
404
8,513
19,265
1,682
75,115
L
Sobek
T4n0
Sobek
10,039
631
0
6,596
22,838
25,251
56
4,309
17,714
48,601
0
L
The Morrigan
Teratron
The Morrigan
12,036
3,621
72
561
12,309
4,759
0
3,378
8,652
69,879
7,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,169
Gold Earned
49,380
586
Minions Killed
580
0
Camps Cleared
0
2,006,742
Distance Traveled
1,812,989
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,603
600
149
7
0
358,578
7
W
Agni
12,113
577
120
6
0
385,558
7
W
Erlang Shen
14,470
689
151
7
0
455,036
6
W
Terra
11,161
531
34
2
0
416,753
8
L
Ne Zha
9,743
464
107
5
0
375,196
2
L
Ymir
8,086
385
50
2
0
337,870
6
L
Cupid
10,932
521
160
8
0
365,960
4
W
Cu Chulainn
12,822
611
132
6
0
390,817
0
L
Sobek
9,968
475
103
5
0
403,382
0
L
The Morrigan
10,651
507
160
8
0
330,581
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role