Player Matchup

Anubis
Anubis
JensMagi
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
Kakehi
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,443 Elo+
Solo
Heimdallr
Heimdallr
NotPiccini
Heimdallr
Level 13
God Stats
0W - 1L
1,283 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SniperSander
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
uncleguang
Zhong Kui
Level 16
God Stats
1W - 2L
1,571 SR
Queue Stats
5W - 6L
1,411 Elo+
Solo
Team Averages
Level 8
1,471 SR
1,471 Elo+

VS

Team Averages
Level 20
1,692 SR
1,456 Elo+
Kali
Kali
BizonXTP
Kali
Level 29
God Stats
12W - 15L
1,691 SR
Queue Stats
316W - 328L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
Mertonia
Nu Wa
Level 28
God Stats
18W - 7L
1,782 SR
Queue Stats
73W - 79L
1,426 Elo+
Solo
Medusa
Medusa
SéRGéN
Medusa
Level 6
God Stats
1W - 0L
1,807 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
YTAQwertBro
Ra
Level 33
God Stats
219W - 190L
1,681 SR
Queue Stats
378W - 381L
1,578 Elo+
Party 1
Anhur
Anhur
Творох
Anhur
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JensMagi
Anubis
9
0 / 7 / 3
5,396
415
4,562
7,499
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Kakehi
Nemesis
10
4 / 2 / 2
6,478
498
6,618
10,835
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
NotPiccini
Heimdallr
11
1 / 6 / 0
6,509
501
4,269
10,331
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
SniperSander
Cthulhu
7
1 / 12 / 1
5,048
388
2,021
11,859
3,693
Zhong Kui
uncleguang
Zhong Kui
11
1 / 2 / 0
6,354
489
1,992
5,416
4,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
5 / 0 / 6
7,438
572
7,326
10,424
3,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Mertonia
Nu Wa
9
4 / 5 / 7
6,600
508
5,186
7,258
1,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
SéRGéN
Medusa
14
5 / 0 / 1
8,188
630
5,736
5,511
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
8 / 0 / 3
8,213
632
6,631
6,762
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
5 / 2 / 5
7,147
550
5,057
6,661
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
27
29
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kali
5
0
6
8
L
Anubis
JensMagi
Anubis
0
7
3
0.21
L
Nemesis
Kakehi
Nemesis
4
2
2
2.5
W
Nu Wa
Mertonia
Nu Wa
4
5
7
1.5
L
Heimdallr
NotPiccini
Heimdallr
1
6
0
0.17
L
Cthulhu
SniperSander
Cthulhu
1
12
1
0.13
W
Medusa
SéRGéN
Medusa
5
0
1
5.5
W
8
0
3
9.5
L
Zhong Kui
uncleguang
Zhong Kui
1
2
0
0.5
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,462
Damage
29,936
45,940
Taken
36,616
17,773
Mitigated
11,702
8,554
Healing
18,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
7,326
4,751
0
5,421
10,424
3,636
1,020
1,893
8,456
0
34,854
L
Anubis
JensMagi
Anubis
4,562
286
0
1,036
7,499
2,799
182
3,016
4,369
27,513
0
L
Nemesis
Kakehi
Nemesis
6,618
3,091
0
3,986
10,835
3,064
718
2,821
7,980
0
26,657
W
Nu Wa
Mertonia
Nu Wa
5,186
1,786
64
965
7,258
1,798
759
2,096
5,162
16,626
0
L
Heimdallr
NotPiccini
Heimdallr
4,269
1,839
0
1,867
10,331
4,014
0
717
9,614
0
34,605
L
Cthulhu
SniperSander
Cthulhu
2,021
507
0
0
11,859
3,693
0
4,033
7,765
11,431
0
W
Medusa
SéRGéN
Medusa
5,736
1,921
0
3,677
5,511
1,904
2,708
0
5,511
0
42,374
W
6,631
1,011
1,701
4,257
6,762
2,521
812
1,952
4,810
50,989
0
L
Zhong Kui
uncleguang
Zhong Kui
1,992
295
0
1,665
5,416
4,203
561
876
4,395
25,752
0
W
5,057
1,991
282
2,336
6,661
1,843
1,039
2,484
4,102
0
23,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,785
Gold Earned
37,586
230
Minions Killed
299
0
Camps Cleared
0
1,103,508
Distance Traveled
1,243,297
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,438
572
62
5
0
276,249
0
L
Anubis
5,396
415
35
3
0
211,462
1
L
Nemesis
6,478
498
49
4
0
274,846
0
W
Nu Wa
6,600
508
23
2
0
210,730
1
L
Heimdallr
6,509
501
73
6
0
225,806
2
L
Cthulhu
5,048
388
18
1
0
226,301
1
W
Medusa
8,188
630
70
5
0
263,799
0
W
Ra
8,213
632
97
7
0
250,982
1
L
Zhong Kui
6,354
489
55
4
0
165,093
0
W
Anhur
7,147
550
47
4
0
241,537
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role