Player Matchup

King Arthur
King Arthur
N_DMKII
King Arthur
Level 32
God Stats
15W - 6L
1,894 SR
Queue Stats
18W - 11L
1,876 Elo+
Party 2
Zeus
Zeus
SamyDpain
Zeus
Level 23
God Stats
10W - 4L
1,836 SR
Queue Stats
18W - 11L
1,876 Elo+
Party 2
Ymir
Ymir
tuttibrucy
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,923 Elo+
Party 2
Team Averages
Level 28
1,744 SR
1,891 Elo+

VS

Team Averages
Level 47
1,539 SR
1,628 Elo+
Danzaburou
Danzaburou
B__A--Baracas
Danzaburou
Level 29
God Stats
17W - 22L
1,485 SR
Queue Stats
22W - 30L
1,634 Elo+
Solo
Nu Wa
Nu Wa
CharmanderXXI
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 112L
1,661 Elo+
Party 1
Erlang Shen
Erlang Shen
Titansmite
Erlang Shen
Level 83
God Stats
16W - 28L
1,631 SR
Queue Stats
445W - 468L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
N_DMKII
King Arthur
14
6 / 3 / 14
11,584
724
14,563
14,364
15,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
16
11 / 2 / 10
12,385
774
16,833
9,415
3,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 3 / 13
11,836
740
9,311
14,031
5,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B__A--Baracas
Danzaburou
14
5 / 8 / 2
11,949
747
11,962
15,150
5,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 3
9,993
625
12,411
11,908
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Titansmite
Erlang Shen
13
1 / 10 / 4
9,867
617
5,738
21,005
17,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
24
Kills
8
8
Deaths
24
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
B__A--Baracas
Danzaburou
5
8
2
0.75
L
2
6
3
0.58
W
King Arthur
N_DMKII
King Arthur
6
3
14
4.33
W
Zeus
11
2
10
8
L
Erlang Shen
Titansmite
Erlang Shen
1
10
4
0.3
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,707
Damage
30,111
37,810
Taken
48,063
24,871
Mitigated
27,950
7,434
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
B__A--Baracas
Danzaburou
11,962
3,614
258
2,494
15,150
5,726
510
8,547
6,553
0
43,906
L
12,411
2,306
0
560
11,908
4,508
99
7,266
4,467
37,430
0
W
King Arthur
N_DMKII
King Arthur
14,563
3,170
417
2,583
14,364
15,509
706
4,746
9,151
0
36,203
W
Zeus
16,833
2,518
0
2,407
9,415
3,421
979
1,910
7,346
66,183
0
L
Erlang Shen
Titansmite
Erlang Shen
5,738
2,385
0
5,528
21,005
17,716
0
10,360
10,295
0
30,247
W
9,311
1,203
0
2,027
14,031
5,941
595
5,025
8,664
36,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,805
Gold Earned
31,809
177
Minions Killed
148
0
Camps Cleared
0
819,970
Distance Traveled
670,682
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,949
747
53
3
0
218,172
0
L
Nu Wa
9,993
625
57
4
0
225,771
3
W
King Arthur
11,584
724
36
2
0
308,908
4
W
Zeus
12,385
774
83
5
0
254,889
0
L
Erlang Shen
9,867
617
38
2
0
226,739
5
W
Ymir
11,836
740
58
4
0
256,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role