Player Matchup

Nike
Nike
BlackSw1
Nike
Level 29
God Stats
5W - 1L
1,912 SR
Queue Stats
16W - 17L
1,632 Elo+
Solo
Danzaburou
Danzaburou
Son1cc
Danzaburou
Level 26
God Stats
12W - 18L
1,421 SR
Queue Stats
156W - 153L
1,575 Elo+
Solo
Janus
Janus
hdebz
Janus
Level 27
God Stats
2W - 0L
1,726 SR
Queue Stats
53W - 26L
1,689 Elo+
Party 1
Ares
Ares
joppangopan
Ares
Level 27
God Stats
10W - 8L
1,504 SR
Queue Stats
174W - 118L
1,713 Elo+
Party 1
Apollo
Apollo
meybdead
Apollo
Level 29
God Stats
27W - 12L
1,594 SR
Queue Stats
39W - 27L
1,637 Elo+
Solo
Team Averages
Level 28
1,631 SR
1,649 Elo+

VS

Team Averages
Level 26
1,506 SR
1,578 Elo+
Yemoja
Yemoja
Aidxn7
Yemoja
Level 28
God Stats
3W - 5L
1,621 SR
Queue Stats
72W - 45L
1,711 Elo+
Solo
Bellona
Bellona
CoupDeGraceK
Bellona
Level 27
God Stats
0W - 2L
1,216 SR
Queue Stats
33W - 37L
1,402 Elo+
Party 2
Jing Wei
Jing Wei
KaoSLeadeR
Jing Wei
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,507 Elo+
Party 2
Nemesis
Nemesis
cupcakKexxx
Nemesis
Level 28
God Stats
2W - 1L
1,839 SR
Queue Stats
69W - 79L
1,636 Elo+
Solo
Scylla
Scylla
epicpantsuu
Scylla
Level 29
God Stats
0W - 3L
1,353 SR
Queue Stats
53W - 48L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
5 / 4 / 9
8,739
486
6,379
14,061
5,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Son1cc
Danzaburou
17
11 / 3 / 7
10,764
598
17,469
15,868
6,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
hdebz
Janus
16
3 / 6 / 8
9,946
553
8,949
11,465
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 3 / 4
10,050
558
14,634
16,412
15,631
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
meybdead
Apollo
14
3 / 5 / 9
9,204
511
9,889
11,579
6,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aidxn7
Yemoja
14
3 / 4 / 5
9,172
510
7,462
15,089
13,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
CoupDeGraceK
Bellona
15
4 / 6 / 3
9,777
543
12,050
15,385
14,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
KaoSLeadeR
Jing Wei
14
1 / 10 / 5
8,716
484
6,712
13,737
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
cupcakKexxx
Nemesis
16
8 / 4 / 6
10,448
580
10,469
14,816
7,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
15
5 / 5 / 6
10,025
557
12,796
12,801
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
46
29
Kills
21
21
Deaths
29
37
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aidxn7
Yemoja
3
4
5
1.38
W
Nike
5
4
9
2.38
L
Bellona
CoupDeGraceK
Bellona
4
6
3
0.92
L
Jing Wei
KaoSLeadeR
Jing Wei
1
10
5
0.35
W
Danzaburou
Son1cc
Danzaburou
11
3
7
4.83
L
Nemesis
cupcakKexxx
Nemesis
8
4
6
2.75
L
Scylla
5
5
6
1.6
W
Janus
hdebz
Janus
3
6
8
1.17
W
7
3
4
3
W
Apollo
meybdead
Apollo
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,320
Damage
49,489
69,385
Taken
71,828
37,928
Mitigated
43,858
17,922
Healing
13,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aidxn7
Yemoja
7,462
1,020
815
1,642
15,089
13,817
380
5,668
9,269
32,822
0
W
Nike
6,379
854
428
3,258
14,061
5,799
430
3,294
10,661
0
20,809
L
Bellona
CoupDeGraceK
Bellona
12,050
4,086
0
1,228
15,385
14,385
2,398
5,642
9,683
0
48,110
L
Jing Wei
KaoSLeadeR
Jing Wei
6,712
4,472
0
2,556
13,737
4,171
1,704
5,719
7,902
0
37,334
W
Danzaburou
Son1cc
Danzaburou
17,469
9,296
0
5,981
15,868
6,652
677
4,648
11,002
0
55,379
L
Nemesis
cupcakKexxx
Nemesis
10,469
4,302
0
3,914
14,816
7,050
0
1,883
12,933
0
62,003
L
Scylla
12,796
1,455
0
3,004
12,801
4,435
0
4,963
7,702
60,143
0
W
Janus
hdebz
Janus
8,949
1,005
0
2,027
11,465
3,614
1,211
4,823
6,334
66,713
0
W
14,634
669
0
5,385
16,412
15,631
0
4,125
11,855
57,192
0
W
Apollo
meybdead
Apollo
9,889
5,801
0
843
11,579
6,232
0
2,811
8,725
6,357
49,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,703
Gold Earned
48,138
400
Minions Killed
400
0
Camps Cleared
0
1,725,392
Distance Traveled
1,665,699
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,172
510
36
2
0
332,737
1
W
Nike
8,739
486
28
2
0
353,453
4
L
Bellona
9,777
543
79
4
0
321,135
1
L
Jing Wei
8,716
484
77
4
0
355,529
4
W
Danzaburou
10,764
598
71
4
0
352,519
5
L
Nemesis
10,448
580
100
6
0
334,667
0
L
Scylla
10,025
557
108
6
0
321,631
4
W
Janus
9,946
553
128
7
0
350,035
1
W
Ares
10,050
558
81
5
0
369,709
0
W
Apollo
9,204
511
92
5
0
299,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role