Player Matchup

Anhur
Anhur
Gmoney8776
Anhur
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 22L
1,670 Elo+
Party 2
Hades
Hades
Maxinator5000
Hades
Level 81
God Stats
2W - 1L
1,671 SR
Queue Stats
42W - 50L
1,569 Elo+
Party 2
King Arthur
King Arthur
jcjimenez14
King Arthur
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 164L
1,292 Elo+
Solo
Team Averages
Level 88
1,557 SR
1,510 Elo+

VS

Team Averages
Level 85
1,674 SR
1,546 Elo+
Ymir
Ymir
Dazed_K1ng
Ymir
Level 71
God Stats
6W - 3L
1,828 SR
Queue Stats
8W - 9L
1,654 Elo+
Party 1
Medusa
Medusa
Distuntt
Medusa
Level 88
God Stats
3W - 4L
1,645 SR
Queue Stats
13W - 21L
1,371 Elo+
Party 1
Chang'e
Chang'e
Dolphinwalls
Chang'e
Level 97
God Stats
2W - 0L
1,550 SR
Queue Stats
94W - 89L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
2 / 5 / 1
8,518
655
6,315
11,044
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 2
8,462
651
7,875
11,302
6,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
jcjimenez14
King Arthur
8
0 / 1 / 1
7,062
543
1,487
4,652
3,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 8
9,005
693
6,853
11,083
5,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Distuntt
Medusa
14
7 / 0 / 4
10,122
779
9,104
9,240
5,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Dolphinwalls
Chang'e
13
2 / 1 / 8
8,974
690
5,528
7,860
6,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
11
11
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
W
Medusa
Distuntt
Medusa
7
0
4
9
W
Chang'e
Dolphinwalls
Chang'e
2
1
8
6
L
Anhur
2
5
1
0.5
L
2
5
2
0.6
L
King Arthur
jcjimenez14
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,677
Damage
21,485
26,998
Taken
28,183
13,322
Mitigated
16,761
6,602
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,853
659
696
2,625
11,083
5,335
442
1,949
9,017
31,124
0
W
Medusa
Distuntt
Medusa
9,104
4,090
0
2,875
9,240
5,186
1,582
3,142
6,098
3,907
46,962
W
Chang'e
Dolphinwalls
Chang'e
5,528
427
2,953
3,963
7,860
6,240
805
2,867
4,843
26,512
0
L
Anhur
6,315
1,770
0
2,229
11,044
3,632
0
3,548
7,308
0
38,579
L
7,875
79
32
2,635
11,302
6,377
0
6,711
4,271
31,899
0
L
King Arthur
jcjimenez14
King Arthur
1,487
38
0
1,706
4,652
3,313
0
2,120
2,481
0
12,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,042
Gold Earned
28,101
137
Minions Killed
169
0
Camps Cleared
0
630,827
Distance Traveled
685,966
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,005
693
52
4
0
219,185
4
W
Medusa
10,122
779
73
6
0
221,684
2
W
Chang'e
8,974
690
44
3
0
245,097
2
L
Anhur
8,518
655
56
4
0
202,397
1
L
Hades
8,462
651
67
5
0
210,434
0
L
King Arthur
7,062
543
14
1
0
217,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role