Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
Bazilium
Ah Muzen Cab
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
Furkann_010
Fenrir
Silver II
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,501 MMR
Solo
Khepri
Khepri
Bronze III
I Chukwu
Khepri
Bronze III
Level 147
God Stats
0W - 2L
1,281 SR
Queue Stats
24W - 19L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
SALTER IOW
Cu Chulainn
Silver II
Level 156
God Stats
2W - 1L
1,792 SR
Queue Stats
44W - 46L
1,505 MMR
Solo
The Morrigan
The Morrigan
Bronze III
pikarchi
The Morrigan
Bronze III
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 32L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,514 SR
1,501 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,628 SR
1,501 MMR
Hun Batz
Hun Batz
Silver I
Hydrow7
Hun Batz
Silver I
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 70L
1,545 MMR
Party 1
Cerberus
Cerberus
Bronze III
IamBlackEnergy
Cerberus
Bronze III
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 43L
1,460 MMR
Party 1
Scylla
Scylla
Silver II
MafiaD22
Scylla
Silver II
Level 119
God Stats
3W - 0L
1,715 SR
Queue Stats
64W - 53L
1,503 MMR
Solo
Medusa
Medusa
Bronze III
Morganaxyz
Medusa
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
true_assamita
Sun Wukong
Gold IV
Level 145
God Stats
20W - 17L
1,927 SR
Queue Stats
478W - 482L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bazilium
Ah Muzen Cab
19
7 / 2 / 0
12,413
564
10,093
10,749
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
1 / 10 / 3
9,852
448
10,926
21,262
8,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
I Chukwu
Khepri
15
1 / 3 / 7
10,029
456
4,823
13,226
15,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
SALTER IOW
Cu Chulainn
18
1 / 4 / 1
11,047
502
10,011
16,203
16,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
pikarchi
The Morrigan
15
1 / 9 / 2
9,615
437
6,938
11,044
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouSetKing ArthurTsukuyomiAmaterasu

VS

Bans
PersephoneGebCupidKumbhakarnaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Hydrow7
Hun Batz
19
9 / 3 / 7
12,280
558
14,106
15,408
6,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
15
2 / 4 / 10
10,746
488
8,258
16,002
12,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
MafiaD22
Scylla
20
14 / 1 / 3
14,066
639
15,797
12,793
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Morganaxyz
Medusa
17
2 / 2 / 0
10,989
500
4,637
10,854
4,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
true_assamita
Sun Wukong
19
1 / 1 / 10
12,189
554
10,121
15,303
17,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
11
Kills
28
28
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bazilium
Ah Muzen Cab
7
2
0
3.5
L
Fenrir
1
10
3
0.25
W
Hun Batz
Hydrow7
Hun Batz
9
3
7
4.17
L
Khepri
I Chukwu
Khepri
1
3
7
1.5
W
Cerberus
2
4
10
1.75
W
Scylla
MafiaD22
Scylla
14
1
3
15.5
W
Medusa
Morganaxyz
Medusa
2
2
0
1
L
Cu Chulainn
SALTER IOW
Cu Chulainn
1
4
1
0.38
L
The Morrigan
pikarchi
The Morrigan
1
9
2
0.22
W
Sun Wukong
true_assamita
Sun Wukong
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,791
Damage
52,919
72,484
Taken
70,360
48,860
Mitigated
45,396
20,036
Healing
19,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bazilium
Ah Muzen Cab
10,093
3,156
0
4,888
10,749
4,161
2,095
2,875
7,809
0
77,298
L
Fenrir
10,926
2,075
0
6,474
21,262
8,945
0
6,207
14,844
0
75,986
W
Hun Batz
Hydrow7
Hun Batz
14,106
5,340
0
4,178
15,408
6,586
105
2,238
12,994
0
89,629
L
Khepri
I Chukwu
Khepri
4,823
720
773
1,917
13,226
15,535
0
6,892
5,999
30,705
0
W
Cerberus
8,258
539
0
3,564
16,002
12,206
196
4,401
11,447
36,193
0
W
Scylla
MafiaD22
Scylla
15,797
2,674
0
3,812
12,793
4,898
215
2,247
10,316
115,390
0
W
Medusa
Morganaxyz
Medusa
4,637
1,777
0
2,600
10,854
4,179
3,737
1,089
9,765
0
67,901
L
Cu Chulainn
SALTER IOW
Cu Chulainn
10,011
1,487
0
4,239
16,203
16,361
0
2,488
13,286
8,466
83,802
L
The Morrigan
pikarchi
The Morrigan
6,938
961
0
1,745
11,044
3,858
0
5,049
5,565
67,441
173
W
Sun Wukong
true_assamita
Sun Wukong
10,121
1,313
0
4,911
15,303
17,527
81
2,584
12,181
0
80,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,956
Gold Earned
60,270
628
Minions Killed
716
0
Camps Cleared
0
2,044,234
Distance Traveled
2,139,086
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,413
564
158
7
0
449,972
2
L
Fenrir
9,852
448
112
5
0
407,167
2
W
Hun Batz
12,280
558
154
7
0
473,281
4
L
Khepri
10,029
456
46
2
0
452,312
8
W
Cerberus
10,746
488
62
3
0
406,512
5
W
Scylla
14,066
639
197
9
0
435,725
3
W
Medusa
10,989
500
145
7
0
375,241
4
L
Cu Chulainn
11,047
502
190
9
0
375,385
5
L
The Morrigan
9,615
437
122
6
0
359,398
6
W
Sun Wukong
12,189
554
158
7
0
448,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role