Player Matchup

Ares
Ares
DanyaGor
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
IOUUOI
Olorun
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
PurikPower
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Zhiga228
Sun Wukong
Level 141
God Stats
1W - 1L
1,801 SR
Queue Stats
53W - 48L
1,222 Elo+
Party 2
Danzaburou
Danzaburou
huisus
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 65
1,560 SR
1,444 Elo+

VS

Team Averages
Level 109
1,583 SR
1,524 Elo+
Sol
Sol
Sheoc
Sol
Level 83
God Stats
5W - 1L
1,789 SR
Queue Stats
78W - 64L
1,567 Elo+
Party 1
Fafnir
Fafnir
TheHolder
Fafnir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
fenixmaquina
Izanami
Level 106
God Stats
585W - 564L
1,540 SR
Queue Stats
643W - 622L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
magnitizm
Baron Samedi
Level 117
God Stats
5W - 2L
1,520 SR
Queue Stats
243W - 255L
1,593 Elo+
Solo
Tsukuyomi
Tsukuyomi
mrmozza
Tsukuyomi
Level 109
God Stats
14W - 4L
1,564 SR
Queue Stats
121W - 118L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 5 / 1
5,399
386
569
8,919
3,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
IOUUOI
Olorun
9
0 / 8 / 1
5,936
424
2,084
8,710
3,010
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
PurikPower
Ne Zha
13
3 / 3 / 0
7,432
531
6,335
11,267
3,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Zhiga228
Sun Wukong
14
2 / 2 / 2
7,747
553
8,413
11,095
7,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
huisus
Danzaburou
11
1 / 4 / 1
6,384
456
2,401
6,504
1,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Sheoc
Sol
13
5 / 1 / 4
8,002
572
8,021
4,360
2,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
TheHolder
Fafnir
13
3 / 0 / 5
8,859
633
3,777
6,160
4,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
fenixmaquina
Izanami
15
1 / 3 / 0
8,817
630
5,893
9,493
3,492
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
magnitizm
Baron Samedi
15
9 / 1 / 2
9,529
681
9,111
9,215
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
mrmozza
Tsukuyomi
15
4 / 2 / 7
8,964
640
7,178
8,921
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
22
22
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
0
5
1
0.1
L
Olorun
IOUUOI
Olorun
0
8
1
0.06
L
Ne Zha
PurikPower
Ne Zha
3
3
0
1
W
Sol
Sheoc
Sol
5
1
4
7
W
Fafnir
TheHolder
Fafnir
3
0
5
5.5
L
Sun Wukong
Zhiga228
Sun Wukong
2
2
2
1.5
W
Izanami
fenixmaquina
Izanami
1
3
0
0.33
L
Danzaburou
huisus
Danzaburou
1
4
1
0.38
W
Baron Samedi
magnitizm
Baron Samedi
9
1
2
10
W
Tsukuyomi
mrmozza
Tsukuyomi
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,802
Damage
33,980
46,495
Taken
38,149
19,881
Mitigated
18,067
7,894
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
569
26
0
396
8,919
3,289
0
4,656
4,263
10,879
0
L
Olorun
IOUUOI
Olorun
2,084
1,046
0
1,040
8,710
3,010
0
5,199
3,511
26,623
0
L
Ne Zha
PurikPower
Ne Zha
6,335
811
0
1,162
11,267
3,958
0
3,536
7,731
0
37,028
W
Sol
Sheoc
Sol
8,021
1,895
0
999
4,360
2,261
2,703
709
3,651
44,937
0
W
Fafnir
TheHolder
Fafnir
3,777
687
0
2,503
6,160
4,757
687
132
6,028
28,927
0
L
Sun Wukong
Zhiga228
Sun Wukong
8,413
1,822
0
4,268
11,095
7,830
0
3,137
7,958
44
44,192
W
Izanami
fenixmaquina
Izanami
5,893
3,602
0
3,451
9,493
3,492
5,664
0
9,193
0
63,830
L
Danzaburou
huisus
Danzaburou
2,401
1,227
0
1,028
6,504
1,794
0
4,381
2,123
0
21,012
W
Baron Samedi
magnitizm
Baron Samedi
9,111
602
752
4,751
9,215
4,324
234
1,441
7,649
44,305
0
W
Tsukuyomi
mrmozza
Tsukuyomi
7,178
1,247
0
4,053
8,921
3,233
515
379
8,449
0
58,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,898
Gold Earned
44,171
273
Minions Killed
463
0
Camps Cleared
0
1,257,962
Distance Traveled
1,276,489
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,399
386
14
1
0
261,001
2
L
Olorun
5,936
424
53
4
0
218,844
4
L
Ne Zha
7,432
531
68
5
0
283,905
6
W
Sol
8,002
572
95
7
0
249,421
2
W
Fafnir
8,859
633
37
3
0
287,673
7
L
Sun Wukong
7,747
553
88
6
0
245,903
4
W
Izanami
8,817
630
140
10
0
197,872
2
L
Danzaburou
6,384
456
50
4
0
248,309
3
W
Baron Samedi
9,529
681
81
6
0
236,966
4
W
Tsukuyomi
8,964
640
110
8
0
304,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role