Player Matchup

Mercury
Mercury
Dara623
Mercury
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,219 Elo+
Solo
Danzaburou
Danzaburou
NonCanon0310
Danzaburou
Level 27
God Stats
27W - 32L
1,304 SR
Queue Stats
52W - 63L
1,278 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stay_w1th_Melo
Tsukuyomi
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 82L
1,500 Elo+
Solo
Geb
Geb
paragongod324
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,233 Elo+
Solo
Neith
Neith
slord23
Neith
Level 5
God Stats
5W - 3L
1,109 SR
Queue Stats
16W - 12L
1,137 Elo+
Solo
Team Averages
Level 13
1,383 SR
1,273 Elo+

VS

Team Averages
Level 12
1,476 SR
1,341 Elo+
Sun Wukong
Sun Wukong
DanCDE
Sun Wukong
Level 18
God Stats
10W - 9L
1,500 SR
Queue Stats
127W - 168L
1,354 Elo+
Solo
Neith
Neith
Eddy_lucky_hook7
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Scylla
Scylla
ItzWallace24
Scylla
Level 23
God Stats
6W - 8L
1,424 SR
Queue Stats
6W - 8L
1,350 Elo+
Party 1
Nox
Nox
Pokemon2216
Nox
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 63L
1,208 Elo+
Solo
Yemoja
Yemoja
slicedbread1022
Yemoja
Level 7
God Stats
3W - 4L
1,457 SR
Queue Stats
3W - 6L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dara623
Mercury
20
0 / 2 / 11
13,898
869
3,918
11,522
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
NonCanon0310
Danzaburou
20
20 / 3 / 10
17,870
1,117
37,236
19,675
7,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Stay_w1th_Melo
Tsukuyomi
20
9 / 2 / 12
14,841
928
17,601
17,976
7,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
0 / 6 / 16
13,969
873
13,237
23,485
14,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
slord23
Neith
20
3 / 1 / 8
14,483
905
14,036
11,893
4,338
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DanCDE
Sun Wukong
18
0 / 7 / 2
12,226
764
1,882
16,717
7,250
20
2 / 6 / 7
14,150
884
19,492
21,706
7,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
20
11 / 2 / 2
16,680
1,043
37,539
12,275
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
0 / 7 / 4
12,450
778
1,418
14,946
5,215
20
0 / 10 / 10
15,441
965
10,566
26,829
29,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
38
32
Kills
13
14
Deaths
32
57
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DanCDE
Sun Wukong
0
7
2
0.14
W
Mercury
Dara623
Mercury
0
2
11
2.75
L
2
6
7
0.92
L
Scylla
11
2
2
6
W
Danzaburou
NonCanon0310
Danzaburou
20
3
10
8.33
L
0
7
4
0.29
W
Tsukuyomi
Stay_w1th_Melo
Tsukuyomi
9
2
12
7.5
W
0
6
16
1.33
L
0
10
10
0.5
W
Neith
slord23
Neith
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,028
Damage
70,897
84,551
Taken
92,473
38,448
Mitigated
53,357
9,946
Healing
7,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DanCDE
Sun Wukong
1,882
780
0
0
16,717
7,250
0
2,510
14,207
0
8,599
W
Mercury
Dara623
Mercury
3,918
558
0
586
11,522
4,432
0
3,503
7,187
0
28,877
L
19,492
10,536
0
5,678
21,706
7,727
0
2,966
18,740
0
61,591
L
Scylla
37,539
3,177
0
0
12,275
3,782
0
2,728
9,547
74,512
0
W
Danzaburou
NonCanon0310
Danzaburou
37,236
14,570
0
2,748
19,675
7,667
0
13,450
6,225
0
59,228
L
1,418
348
0
0
14,946
5,215
0
2,983
11,963
8,183
0
W
Tsukuyomi
Stay_w1th_Melo
Tsukuyomi
17,601
4,292
0
4,760
17,976
7,365
0
9,778
8,198
0
32,792
W
13,237
776
0
405
23,485
14,646
0
15,053
8,432
41,568
0
L
10,566
1,648
1,003
1,244
26,829
29,383
0
2,050
24,779
32,055
0
W
Neith
slord23
Neith
14,036
7,745
0
1,447
11,893
4,338
0
7,739
4,154
0
46,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,061
Gold Earned
70,947
265
Minions Killed
254
15
Camps Cleared
3
1,524,664
Distance Traveled
1,276,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,226
764
15
1
0
254,477
0
W
Mercury
13,898
869
50
3
9
335,082
0
L
Neith
14,150
884
86
5
1
242,029
0
L
Scylla
16,680
1,043
98
6
1
283,531
0
W
Danzaburou
17,870
1,117
51
3
3
260,469
0
L
Nox
12,450
778
12
1
0
246,102
0
W
Tsukuyomi
14,841
928
25
2
0
378,095
0
W
Geb
13,969
873
57
4
0
301,629
0
L
Yemoja
15,441
965
43
3
1
250,160
0
W
Neith
14,483
905
82
5
3
249,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role